mirror of
https://github.com/oxen-io/lokinet.git
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238 lines
5.4 KiB
C++
238 lines
5.4 KiB
C++
#ifndef LLARP_UTP_SESSION_HPP
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#define LLARP_UTP_SESSION_HPP
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#include <crypto/crypto.hpp>
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#include <link/session.hpp>
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#include <utp/inbound_message.hpp>
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#include <deque>
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#include <utp.h>
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namespace llarp
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{
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namespace utp
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{
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struct LinkLayer;
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struct Session : public ILinkSession
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{
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/// remote router's rc
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RouterContact remoteRC;
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/// underlying socket
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utp_socket* sock;
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/// link layer parent
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ILinkLayer* parent;
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/// did we get a LIM from the remote yet?
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bool gotLIM;
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/// remote router's transport pubkey
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PubKey remoteTransportPubKey;
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/// remote router's transport ip
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Addr remoteAddr;
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/// rx session key
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SharedSecret rxKey;
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/// tx session key
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SharedSecret txKey;
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/// timestamp last active
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llarp_time_t lastActive;
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/// timestamp last send success
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llarp_time_t lastSend;
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/// session timeout (60s)
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const static llarp_time_t sessionTimeout = DefaultLinkSessionLifetime;
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/// send queue for utp
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std::deque< utp_iovec > vecq;
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/// tx fragment queue
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std::deque< FragmentBuffer > sendq;
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/// current rx fragment buffer
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FragmentBuffer recvBuf;
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/// current offset in current rx fragment buffer
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size_t recvBufOffset;
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/// rx fragment message body
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AlignedBuffer< FragmentBodySize > rxFragBody;
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/// the next message id for tx
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uint32_t m_NextTXMsgID;
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/// the next message id for rx
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uint32_t m_NextRXMsgID;
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/// messages we are recving right now
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std::unordered_map< uint32_t, InboundMessage > m_RecvMsgs;
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/// are we stalled or nah?
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bool stalled = false;
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uint64_t m_RXRate = 0;
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uint64_t m_TXRate = 0;
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/// mark session as alive
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void
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Alive();
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util::StatusObject
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ExtractStatus() const override;
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virtual ~Session() = 0;
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/// base
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explicit Session(LinkLayer* p);
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enum State
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{
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eInitial, // initial state
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eConnecting, // we are connecting
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eLinkEstablished, // when utp connection is established
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eCryptoHandshake, // crypto handshake initiated
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eSessionReady, // session is ready
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eClose // utp connection is closed
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};
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/// session state, call EnterState(State) to set
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State state;
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/// hook for utp for when we have established a connection
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void
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OnLinkEstablished(ILinkLayer* p) override;
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Crypto*
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OurCrypto();
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/// switch states
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void
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EnterState(State st);
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/// handle LIM after handshake
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bool
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GotSessionRenegotiate(const LinkIntroMessage* msg);
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/// re negotiate session with our new local RC
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bool
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RenegotiateSession() override;
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bool
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ShouldPing() const override;
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/// pump tx queue
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void
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PumpWrite();
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void
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Pump() override;
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bool
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SendKeepAlive() override;
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bool
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IsEstablished() const override
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{
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return state == eSessionReady;
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}
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bool
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TimedOut(llarp_time_t now) const override;
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/// verify a fragment buffer and the decrypt it
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/// buf is assumed to be FragmentBufferSize bytes long
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bool
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VerifyThenDecrypt(const byte_t* buf);
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/// encrypt a fragment then hash the ciphertext
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bool
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EncryptThenHash(const byte_t* ptr, uint32_t msgid, uint16_t sz,
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uint16_t remain);
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/// queue a fully formed message
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bool
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SendMessageBuffer(const llarp_buffer_t& buf) override;
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/// prune expired inbound messages
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void
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PruneInboundMessages(llarp_time_t now);
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/// do low level connect
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void
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Connect();
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/// handle outbound connection made
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void
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OutboundLinkEstablished(LinkLayer* p);
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// send first message
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void
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OutboundHandshake();
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// do key exchange for handshake
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bool
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DoKeyExchange(transport_dh_func dh, SharedSecret& K,
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const KeyExchangeNonce& n, const PubKey& other,
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const SecretKey& secret);
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/// does K = HS(K + A)
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bool
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MutateKey(SharedSecret& K, const AlignedBuffer< 24 >& A);
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void
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Tick(llarp_time_t now) override;
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/// close session
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void
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Close() override;
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/// low level read
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bool
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Recv(const byte_t* buf, size_t sz);
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/// get remote identity pubkey
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PubKey
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GetPubKey() const override;
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/// get remote address
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Addr
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GetRemoteEndpoint() const override;
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RouterContact
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GetRemoteRC() const override
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{
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return remoteRC;
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}
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/// get parent link
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ILinkLayer*
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GetLinkLayer() const override;
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void
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MarkEstablished();
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size_t
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SendQueueBacklog() const override
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{
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return sendq.size();
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}
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};
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struct InboundSession final : public Session
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{
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InboundSession(LinkLayer* p, utp_socket* s, const Addr& addr);
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bool
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InboundLIM(const LinkIntroMessage* msg);
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void
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Start() override
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{
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}
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};
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struct OutboundSession final : public Session
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{
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OutboundSession(LinkLayer* p, utp_socket* s, const RouterContact& rc,
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const AddressInfo& addr);
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bool
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OutboundLIM(const LinkIntroMessage* msg);
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void
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Start() override;
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};
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} // namespace utp
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} // namespace llarp
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#endif
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