lokinet/llarp/iwp/linklayer.hpp
Jason Rhinelander 5b555ee5aa Replace libuv with uvw & related refactoring
- removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp
  namespace.
- banish ev/ev.h to the void
- Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied
  (to avoid an atomic refcount increment/decrement).
- Add a llarp::UDPHandle abstract class for UDP handling
- Removes the UDP tick handler; code that needs tick can just do a separate handler on the event
  loop outside the UDP socket.
- Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t.
  This is mostly needed to take over ownership of buffers from uvw without copying them as,
  currently, uvw does its own allocation (pending some open upstream issues/PRs).
- Logic:
  - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and
    dependent timed tasks.
  - Add inLogicThread() so that code can tell its inside the logic thread (typically for
    debugging assertions).
  - get rid of janky integer returns and dealing with cancellations on call_later: the other methods
    added here and the event loop code remove the need for them.
- Event loop:
  - redo everything with uvw instead of libuv
  - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does.
  - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every
    time it is called with a repeater.
  - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods;
    the base method does a couple extra setup/teardown things that don't need to be in the derived class.
  - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that
    needing gross C-style-but-not-actually-C-compatible structs.
  - Remove unused register_poll_fd_(un)readable
  - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to
    worry about having the event loop class maintain ownership of it.
  - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously
    this was one of the llarp_ev_blahblah unnamespaced functions).
  - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as
    they are no longer needed with uvw.
- DNS:
  - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that
    intercepts all DNS to the tun IP range for Android).
- endpoint:
  - remove unused "isolated network" code
  - remove distinct (but actually always the same) variables for router/endpoint logic objects
- llarp_buffer_t
  - make constructors type-safe against being called with points to non-size-1 values
- tun packet reading:
  - read all available packets off the device/file descriptor; previously we were reading one packet
    at a time then returning to the event loop to poll again.
  - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement
    the previous point).
  - ReadNextPacket() now throws on I/O error
- Miscellaneous code cleanups/simplifications
2021-03-04 16:51:18 -04:00

74 lines
1.7 KiB
C++

#ifndef LLARP_IWP_LINKLAYER_HPP
#define LLARP_IWP_LINKLAYER_HPP
#include <constants/link_layer.hpp>
#include <crypto/crypto.hpp>
#include <crypto/encrypted.hpp>
#include <crypto/types.hpp>
#include <link/server.hpp>
#include <config/key_manager.hpp>
#include <memory>
#include <ev/ev.hpp>
namespace llarp::iwp
{
struct Session;
struct LinkLayer final : public ILinkLayer
{
LinkLayer(
std::shared_ptr<KeyManager> keyManager,
std::shared_ptr<EventLoop> ev,
GetRCFunc getrc,
LinkMessageHandler h,
SignBufferFunc sign,
BeforeConnectFunc_t before,
SessionEstablishedHandler est,
SessionRenegotiateHandler reneg,
TimeoutHandler timeout,
SessionClosedHandler closed,
PumpDoneHandler pumpDone,
WorkerFunc_t dowork,
bool permitInbound);
std::shared_ptr<ILinkSession>
NewOutboundSession(const RouterContact& rc, const AddressInfo& ai) override;
const char*
Name() const override;
uint16_t
Rank() const override;
void
RecvFrom(const SockAddr& from, ILinkSession::Packet_t pkt) override;
bool
MapAddr(const RouterID& pk, ILinkSession* s) override;
void
UnmapAddr(const SockAddr& addr);
void
WakeupPlaintext();
void
AddWakeup(std::weak_ptr<Session> peer);
private:
void
HandleWakeupPlaintext();
const std::shared_ptr<EventLoopWakeup> m_Wakeup;
std::unordered_map<SockAddr, std::weak_ptr<Session>, SockAddr::Hash> m_PlaintextRecv;
std::unordered_map<SockAddr, RouterID, SockAddr::Hash> m_AuthedAddrs;
const bool permitInbound;
};
using LinkLayer_ptr = std::shared_ptr<LinkLayer>;
} // namespace llarp::iwp
#endif