lokinet/llarp/net/interface_info.hpp
Jeff 871c3e3281
changeset for windows port
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
2022-09-08 14:24:59 -04:00

22 lines
476 B
C++

#pragma once
#include <string>
#include <vector>
#include "ip_range.hpp"
namespace llarp::net
{
/// info about a network interface lokinet does not own
struct InterfaceInfo
{
/// human readable name of interface
std::string name;
/// interface's index
int index;
/// the addresses owned by this interface
std::vector<IPRange> addrs;
/// a gateway we can use if it exists
std::optional<ipaddr_t> gateway;
};
} // namespace llarp::net