mirror of
https://github.com/oxen-io/lokinet.git
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871c3e3281
* wintun vpn platform for windows * bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode. * use wintun for vpn platform * isolate all windows platform specific code into their own compilation units and libraries * split up internal libraries into more specific components * rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so * DNS platform for win32 * rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic * split up net platform into win32 and posix specific compilation units * rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target * add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds * intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
25 lines
435 B
C++
25 lines
435 B
C++
#pragma once
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#include "protocol.hpp"
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#include <llarp/util/buffer.hpp>
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#include <vector>
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namespace llarp::service
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{
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struct PendingBuffer
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{
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std::vector<byte_t> payload;
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ProtocolType protocol;
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inline llarp_buffer_t
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Buffer()
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{
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return llarp_buffer_t{payload};
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}
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PendingBuffer(const llarp_buffer_t& buf, ProtocolType t) : payload{buf.copy()}, protocol{t}
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{}
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};
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} // namespace llarp::service
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