mirror of
https://github.com/oxen-io/lokinet.git
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132 lines
2.9 KiB
C++
132 lines
2.9 KiB
C++
#ifndef LLARP_PATHBUILDER_HPP
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#define LLARP_PATHBUILDER_HPP
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#include <path/pathset.hpp>
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#include <util/status.hpp>
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#include <atomic>
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#include <set>
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namespace llarp
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{
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namespace path
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{
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// milliseconds waiting between builds on a path
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constexpr llarp_time_t MIN_PATH_BUILD_INTERVAL = 500;
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struct Builder : public PathSet
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{
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private:
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llarp_time_t m_LastWarn = 0;
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protected:
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/// flag for PathSet::Stop()
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std::atomic< bool > _run;
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virtual bool
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UrgentBuild(llarp_time_t now) const;
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private:
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void
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DoPathBuildBackoff();
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bool
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DoUrgentBuildAlignedTo(const RouterID remote,
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std::vector< RouterContact >& hops);
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bool
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DoBuildAlignedTo(const RouterID remote,
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std::vector< RouterContact >& hops);
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public:
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AbstractRouter* m_router;
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SecretKey enckey;
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size_t numHops;
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llarp_time_t lastBuild = 0;
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llarp_time_t buildIntervalLimit = MIN_PATH_BUILD_INTERVAL;
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/// construct
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Builder(AbstractRouter* p_router, size_t numPaths, size_t numHops);
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virtual ~Builder() = default;
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util::StatusObject
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ExtractStatus() const;
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bool
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SelectHop(llarp_nodedb* db, const std::set< RouterID >& prev,
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RouterContact& cur, size_t hop, PathRole roles) override;
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bool
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ShouldBuildMore(llarp_time_t now) const override;
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/// should we bundle RCs in builds?
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virtual bool
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ShouldBundleRC() const = 0;
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void
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ResetInternalState() override;
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/// return true if we hit our soft limit for building paths too fast
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bool
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BuildCooldownHit(llarp_time_t now) const;
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/// get roles for this path builder
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virtual PathRole
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GetRoles() const
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{
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return ePathRoleAny;
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}
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bool
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Stop() override;
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bool
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IsStopped() const override;
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bool
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ShouldRemove() const override;
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llarp_time_t
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Now() const override;
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void
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Tick(llarp_time_t now) override;
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void
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BuildOne(PathRole roles = ePathRoleAny) override;
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bool
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BuildOneAlignedTo(const RouterID endpoint) override;
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void
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Build(const std::vector< RouterContact >& hops,
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PathRole roles = ePathRoleAny) override;
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bool
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SelectHops(llarp_nodedb* db, std::vector< RouterContact >& hops,
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PathRole roles = ePathRoleAny);
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void
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ManualRebuild(size_t N, PathRole roles = ePathRoleAny);
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virtual const SecretKey&
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GetTunnelEncryptionSecretKey() const;
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void
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HandlePathBuilt(Path_ptr p) override;
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void
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HandlePathBuildTimeout(Path_ptr p) override;
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void
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HandlePathBuildFailed(Path_ptr p) override;
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};
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using Builder_ptr = std::shared_ptr< Builder >;
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} // namespace path
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} // namespace llarp
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#endif
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