lokinet/contrib/ci/drone-static-upload.sh
Jeff 871c3e3281
changeset for windows port
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
2022-09-08 14:24:59 -04:00

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#!/usr/bin/env bash
# Script used with Drone CI to upload build artifacts (because specifying all this in
# .drone.jsonnet is too painful).
set -o errexit
if [ -z "$SSH_KEY" ]; then
echo -e "\n\n\n\e[31;1mUnable to upload artifact: SSH_KEY not set\e[0m"
# Just warn but don't fail, so that this doesn't trigger a build failure for untrusted builds
exit 0
fi
echo "$SSH_KEY" >ssh_key
set -o xtrace # Don't start tracing until *after* we write the ssh key
chmod 600 ssh_key
os="${UPLOAD_OS:-$DRONE_STAGE_OS-$DRONE_STAGE_ARCH}"
if [ -n "$WINDOWS_BUILD_NAME" ]; then
os="windows-$WINDOWS_BUILD_NAME"
fi
if [ -n "$DRONE_TAG" ]; then
# For a tag build use something like `lokinet-linux-amd64-v1.2.3`
base="lokinet-$os-$DRONE_TAG"
else
# Otherwise build a length name from the datetime and commit hash, such as:
# lokinet-linux-amd64-20200522T212342Z-04d7dcc54
base="lokinet-$os-$(date --date=@$DRONE_BUILD_CREATED +%Y%m%dT%H%M%SZ)-${DRONE_COMMIT:0:9}"
fi
mkdir -v "$base"
if [ -e build/win32 ]; then
# save debug symbols
cp -av build/win32/daemon/debug-symbols.tar.xz "$base-debug-symbols.tar.xz"
# save installer
cp -av build/win32/*.exe "$base"
# zipit up yo
archive="$base.zip"
zip -r "$archive" "$base"
elif [ -e lokinet.apk ] ; then
# android af ngl
archive="$base.apk"
cp -av lokinet.apk "$archive"
elif [ -e build-docs ]; then
archive="$base.tar.xz"
cp -av build-docs/docs/mkdocs.yml build-docs/docs/markdown "$base"
tar cJvf "$archive" "$base"
elif [ -e build-mac ]; then
archive="$base.dmg"
mv build-mac/Lokinet*.dmg "$archive"
else
cp -av daemon/lokinet daemon/lokinet-vpn "$base"
cp -av ../contrib/bootstrap/mainnet.signed "$base/bootstrap.signed"
# tar dat shiz up yo
archive="$base.tar.xz"
tar cJvf "$archive" "$base"
fi
upload_to="oxen.rocks/${DRONE_REPO// /_}/${DRONE_BRANCH// /_}"
# sftp doesn't have any equivalent to mkdir -p, so we have to split the above up into a chain of
# -mkdir a/, -mkdir a/b/, -mkdir a/b/c/, ... commands. The leading `-` allows the command to fail
# without error.
upload_dirs=(${upload_to//\// })
mkdirs=
dir_tmp=""
for p in "${upload_dirs[@]}"; do
dir_tmp="$dir_tmp$p/"
mkdirs="$mkdirs
-mkdir $dir_tmp"
done
sftp -i ssh_key -b - -o StrictHostKeyChecking=off drone@oxen.rocks <<SFTP
$mkdirs
put $archive $upload_to
SFTP
if [ -e "$base-debug-symbols.tar.xz" ] ; then
sftp -i ssh_key -b - -o StrictHostKeyChecking=off drone@oxen.rocks <<<"put $base-debug-symbols.tar.xz $upload_to"
fi
set +o xtrace
echo -e "\n\n\n\n\e[32;1mUploaded to https://${upload_to}/${archive}\e[0m\n\n\n"