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https://github.com/oxen-io/lokinet.git
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7caa87862e
All #ifndef guards on headers have been removed, I think, in favor of #pragma once Headers are now included as `#include "filename"` if the included file resides in the same directory as the file including it, or any subdirectory therein. Otherwise they are included as `#include <project/top/dir/relative/path/filename>` The above does not include system/os headers.
135 lines
2.9 KiB
C++
135 lines
2.9 KiB
C++
#pragma once
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#include <llarp/crypto/types.hpp>
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#include <llarp/net/net.hpp>
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#include <llarp/ev/ev.hpp>
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#include <llarp/router_contact.hpp>
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#include <llarp/util/types.hpp>
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#include <functional>
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namespace llarp
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{
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struct LinkIntroMessage;
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struct ILinkMessage;
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struct ILinkLayer;
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struct SessionStats
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{
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// rate
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uint64_t currentRateRX = 0;
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uint64_t currentRateTX = 0;
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uint64_t totalPacketsRX = 0;
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uint64_t totalAckedTX = 0;
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uint64_t totalDroppedTX = 0;
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uint64_t totalInFlightTX = 0;
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};
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struct ILinkSession
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{
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virtual ~ILinkSession() = default;
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/// delivery status of a message
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enum class DeliveryStatus
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{
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eDeliverySuccess = 0,
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eDeliveryDropped = 1
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};
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/// hook for utp for when we have established a connection
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virtual void
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OnLinkEstablished(ILinkLayer*){};
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/// called every event loop tick
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virtual void
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Pump() = 0;
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/// called every timer tick
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virtual void Tick(llarp_time_t) = 0;
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/// message delivery result hook function
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using CompletionHandler = std::function<void(DeliveryStatus)>;
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using Packet_t = std::vector<byte_t>;
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using Message_t = std::vector<byte_t>;
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/// send a message buffer to the remote endpoint
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virtual bool
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SendMessageBuffer(Message_t, CompletionHandler handler) = 0;
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/// start the connection
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virtual void
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Start() = 0;
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virtual void
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Close() = 0;
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/// recv packet on low layer
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/// not used by utp
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virtual bool Recv_LL(Packet_t)
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{
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return true;
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}
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/// send a keepalive to the remote endpoint
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virtual bool
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SendKeepAlive() = 0;
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/// return true if we are established
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virtual bool
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IsEstablished() const = 0;
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/// return true if this session has timed out
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virtual bool
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TimedOut(llarp_time_t now) const = 0;
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/// get remote public identity key
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virtual PubKey
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GetPubKey() const = 0;
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/// is an inbound session or not
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virtual bool
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IsInbound() const = 0;
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/// get remote address
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virtual const SockAddr&
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GetRemoteEndpoint() const = 0;
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// get remote rc
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virtual RouterContact
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GetRemoteRC() const = 0;
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/// is this session a session to a relay?
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bool
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IsRelay() const;
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/// handle a valid LIM
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std::function<bool(const LinkIntroMessage* msg)> GotLIM;
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/// send queue current blacklog
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virtual size_t
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SendQueueBacklog() const = 0;
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/// get parent link layer
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virtual ILinkLayer*
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GetLinkLayer() const = 0;
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/// renegotiate session when we have a new RC locally
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virtual bool
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RenegotiateSession() = 0;
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/// return true if we should send an explicit keepalive message
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virtual bool
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ShouldPing() const = 0;
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/// return the current stats for this session
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virtual SessionStats
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GetSessionStats() const = 0;
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virtual util::StatusObject
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ExtractStatus() const = 0;
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};
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} // namespace llarp
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