lokinet/llarp/path
2021-06-08 14:36:33 -04:00
..
ihophandler.cpp * lessen replay filter window 2021-04-12 13:14:59 -04:00
ihophandler.hpp try fixing deadlock 2021-04-19 07:02:45 -04:00
path_context.cpp use weak_ptr on a path to reference its parent pathset instead of a bare pointer so crashes dont happen 2021-06-08 14:36:32 -04:00
path_context.hpp Replace ::Hash nested structs with std::hash specializations 2021-03-10 11:19:52 -04:00
path_types.hpp wire up snode traffic to quic 2021-04-19 06:58:36 -04:00
path.cpp nuke invalid routers when we get a path build fail back to not resuse them in the future 2021-06-08 14:36:32 -04:00
path.hpp use weak_ptr on a path to reference its parent pathset instead of a bare pointer so crashes dont happen 2021-06-08 14:36:32 -04:00
pathbuilder.cpp on path timeout look up each router, if the lookup fails then we remove it from nodedb and close any connections to it so that bad first hops are rotated off of. 2021-06-08 14:36:33 -04:00
pathbuilder.hpp use weak_ptr on a path to reference its parent pathset instead of a bare pointer so crashes dont happen 2021-06-08 14:36:32 -04:00
pathset.cpp path and intro selection fixups: 2021-06-08 14:36:30 -04:00
pathset.hpp use weak_ptr on a path to reference its parent pathset instead of a bare pointer so crashes dont happen 2021-06-08 14:36:32 -04:00
transit_hop.cpp fixes for loopback testnet 2021-06-08 14:36:33 -04:00
transit_hop.hpp try fixing deadlock 2021-04-19 07:02:45 -04:00