lokinet/android
Jeff fe30193a97
revive android build system (#1339)
* it lives?

* clean up

* add readme and add x86_64 to abi filters

* disable route poking on android

* make it compile on android

* it compiles!!111

* typofix

* re-enable ccache for android
2020-09-22 15:04:15 -04:00
..
res add initial jni stuff for lokinet android. i fucking hate android so god damn much. 2018-11-26 17:46:22 -05:00
src/network/loki/lokinet revive android build system (#1339) 2020-09-22 15:04:15 -04:00
.gitignore add more stuff from builder repo 2018-10-23 07:45:14 -04:00
AndroidManifest.xml revive android build system (#1339) 2020-09-22 15:04:15 -04:00
build.gradle revive android build system (#1339) 2020-09-22 15:04:15 -04:00
build.xml add more stuff from builder repo 2018-10-23 07:45:14 -04:00
proguard-project.txt add more stuff from builder repo 2018-10-23 07:45:14 -04:00
project.properties add more stuff from builder repo 2018-10-23 07:45:14 -04:00
readme.md revive android build system (#1339) 2020-09-22 15:04:15 -04:00
settings.gradle add more stuff from builder repo 2018-10-23 07:45:14 -04:00

lokinet android

this directory contains basic stuff for lokinet on android.

Prerequsites

To build you need the following:

  • Gradle (6.x)
  • Android SDK (latest version)
  • Android NDK (latest version)

Building

Next set up the path to Android SDK and NDK in local.properties

sdk.dir=/path/to/android/sdk
ndk.dir=/path/to/android/ndk

Then build:

$ gradle assemble

This fetches a large amount (several dozen Gigabytes) of files from some server somewhere dumping it on your filesystem to make the thing do the building, then proceeds to peg all your cores for several dozen minutes while it does the required incantations to build 2 apks.

The build outputs apks to to subdirectories in build/outputs/apk/ one called debug for debug builds and one called release for release builds.