mirror of
https://github.com/oxen-io/lokinet.git
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71bb0dd520
So far only a bit of the code using timers has been modified to use the new libuv-based timers. Also only the non-Windows case has been implemented. Seems to be working though, so it's a good time to commit.
204 lines
4.3 KiB
C++
204 lines
4.3 KiB
C++
#include <util/thread/logic.hpp>
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#include <util/thread/timer.hpp>
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#include <util/logging/logger.hpp>
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#include <util/mem.h>
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#include <util/metrics/metrics.hpp>
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#include <future>
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namespace llarp
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{
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void
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Logic::tick(llarp_time_t now)
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{
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if(m_Queue)
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{
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llarp_timer_set_time(m_Timer, now);
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if(llarp_timer_should_call(m_Timer))
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m_Queue(std::bind(&llarp_timer_tick_all, m_Timer));
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return;
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}
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llarp_timer_tick_all_async(m_Timer, m_Thread, now);
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}
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Logic::Logic(size_t sz)
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: m_Thread(llarp_init_threadpool(1, "llarp-logic", sz))
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, m_Timer(llarp_init_timer())
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{
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llarp_threadpool_start(m_Thread);
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/// set thread id
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std::promise< ID_t > result;
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// queue setting id and try to get the result back
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llarp_threadpool_queue_job(m_Thread, [&]() {
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m_ID.emplace(std::this_thread::get_id());
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result.set_value(m_ID.value());
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});
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// get the result back
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ID_t spawned = result.get_future().get();
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LogDebug("logic thread spawned on ", spawned);
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}
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Logic::~Logic()
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{
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delete m_Thread;
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llarp_free_timer(m_Timer);
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}
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size_t
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Logic::numPendingJobs() const
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{
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return m_Thread->pendingJobs();
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}
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bool
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Logic::queue_job(struct llarp_thread_job job)
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{
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return job.user && job.work
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&& LogicCall(this, std::bind(job.work, job.user));
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}
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void
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Logic::stop()
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{
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llarp::LogDebug("logic thread stop");
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// stop all timers from happening in the future
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LogicCall(this, std::bind(&llarp_timer_stop, m_Timer));
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// stop all operations on threadpool
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llarp_threadpool_stop(m_Thread);
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}
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bool
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Logic::_traceLogicCall(std::function< void(void) > func, const char* tag,
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int line)
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{
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#define TAG (tag ? tag : LOG_TAG)
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#define LINE (line ? line : __LINE__)
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// wrap the function so that we ensure that it's always calling stuff one at
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// a time
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#if defined(LOKINET_DEBUG)
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#define METRIC(action) \
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metrics::integerTick("logic", action, 1, "tag", TAG, "line", \
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std::to_string(LINE))
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#else
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#define METRIC(action) \
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do \
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{ \
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} while(false)
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#endif
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METRIC("queue");
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auto f = [self = this, func, tag, line]() {
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#if defined(LOKINET_DEBUG)
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metrics::TimerGuard g("logic",
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std::string(TAG) + ":" + std::to_string(LINE));
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#endif
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if(self->m_Queue)
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{
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func();
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}
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else
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{
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self->m_Killer.TryAccess(func);
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}
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};
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if(can_flush())
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{
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METRIC("fired");
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f();
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return true;
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}
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if(m_Queue)
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{
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m_Queue(f);
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return true;
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}
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if(m_Thread->LooksFull(5))
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{
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LogErrorExplicit(TAG, LINE,
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"holy crap, we are trying to queue a job "
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"onto the logic thread but it looks full");
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METRIC("full");
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std::abort();
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}
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auto ret = llarp_threadpool_queue_job(m_Thread, f);
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if(not ret)
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{
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METRIC("dropped");
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}
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return ret;
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#undef TAG
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#undef LINE
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#undef METRIC
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}
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void
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Logic::SetQueuer(std::function< void(std::function< void(void) >) > q)
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{
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m_Queue = q;
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m_Queue([self = this]() { self->m_ID = std::this_thread::get_id(); });
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}
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uint32_t
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Logic::call_later(llarp_time_t timeout, std::function< void(void) > func)
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{
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auto loop = m_Loop;
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if(loop != nullptr)
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{
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return loop->call_after_delay(timeout, func);
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}
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return 0;
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}
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uint32_t
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Logic::call_later(const llarp_timeout_job& job)
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{
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llarp_timeout_job j;
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j.user = job.user;
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j.timeout = job.timeout;
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j.handler = job.handler;
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return llarp_timer_call_later(m_Timer, j);
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}
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void
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Logic::cancel_call(uint32_t id)
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{
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llarp_timer_cancel_job(m_Timer, id);
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auto loop = m_Loop;
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if(loop != nullptr)
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{
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loop->cancel_delayed_call(id);
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}
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}
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void
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Logic::remove_call(uint32_t id)
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{
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llarp_timer_remove_job(m_Timer, id);
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auto loop = m_Loop;
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if(loop != nullptr)
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{
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loop->cancel_delayed_call(id);
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}
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}
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bool
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Logic::can_flush() const
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{
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return m_ID.value() == std::this_thread::get_id();
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}
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void
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Logic::set_event_loop(llarp_ev_loop* loop)
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{
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m_Loop = loop;
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}
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void
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Logic::clear_event_loop()
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{
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m_Loop = nullptr;
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}
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} // namespace llarp
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