lokinet/llarp/threadpool.cpp

315 lines
6.7 KiB
C++

#include "threadpool.hpp"
#include <pthread.h>
#include <cstring>
#include <llarp/time.h>
#include <functional>
#include <queue>
#include "logger.hpp"
#if(__FreeBSD__) || (__OpenBSD__) || (__NetBSD__)
#include <pthread_np.h>
#endif
#ifdef __linux__
#ifndef ANDROID
#include <llarp/linux/netns.hpp>
#endif
#endif
namespace llarp
{
namespace thread
{
void
Pool::Spawn(size_t workers, const char *name)
{
stop = false;
while(workers--)
{
threads.emplace_back([this, name] {
if(name)
{
#if(__APPLE__ && __MACH__)
pthread_setname_np(name);
#elif(__FreeBSD__) || (__OpenBSD__) || (__NetBSD__)
pthread_set_name_np(pthread_self(), name);
#elif(__linux__) || (__MINGW32__)
pthread_setname_np(pthread_self(), name);
#endif
}
for(;;)
{
Job_t job;
{
lock_t lock(this->queue_mutex);
this->condition.WaitUntil(
lock, [this] { return this->stop || !this->jobs.empty(); });
if(this->stop)
{
// discard pending jobs
while(this->jobs.size())
{
this->jobs.pop();
}
return;
}
job = std::move(this->jobs.top());
this->jobs.pop();
}
// do work
job();
}
});
}
}
void
Pool::Stop()
{
{
lock_t lock(queue_mutex);
stop = true;
}
condition.NotifyAll();
}
void
Pool::Join()
{
for(auto &t : threads)
t.join();
threads.clear();
done.NotifyAll();
}
void
Pool::QueueJob(const llarp_thread_job &job)
{
{
lock_t lock(queue_mutex);
// don't allow enqueueing after stopping the pool
if(stop)
return;
jobs.emplace(ids++, job);
}
condition.NotifyOne();
}
void
IsolatedPool::Spawn(size_t workers, const char *name)
{
IsolatedPool *self = this;
self->IsolatedName = name;
self->m_IsolatedWorkers = workers;
m_isolated = new std::thread([self] {
if(!self->IsolateCurrentProcess())
{
llarp::LogError("isolation failed: ", strerror(errno));
self->Fail();
return;
}
llarp::LogInfo("spawning isolated environment");
self->Pool::Spawn(self->m_IsolatedWorkers, self->IsolatedName);
if(self->Isolated())
{
self->MainLoop();
}
});
}
void
IsolatedPool::Join()
{
Pool::Join();
if(m_isolated)
{
m_isolated->join();
delete m_isolated;
m_isolated = nullptr;
}
}
_NetIsolatedPool::_NetIsolatedPool(
std::function< bool(void *, bool) > setupNet,
std::function< void(void *) > runMain, void *user)
: IsolatedPool(0)
{
m_NetSetup = setupNet;
m_RunMain = runMain;
m_user = user;
}
#ifdef __linux__
#ifndef ANDROID
struct LinuxNetNSIsolatedPool : public _NetIsolatedPool
{
LinuxNetNSIsolatedPool(std::function< bool(void *, bool) > setup,
std::function< void(void *) > run, void *user)
: _NetIsolatedPool(setup, run, user)
{
}
bool
IsolateNetwork()
{
return ::llarp::GNULinux::NetNSSwitch(IsolatedName);
}
};
typedef LinuxNetNSIsolatedPool NetIsolatedPool;
#define NET_ISOLATION_SUPPORTED
#endif
#endif
#if defined(__FreeBSD__)
struct FreeBSDJailedThreadPool : public _NetIsolatedPool
{
FreeBSDJailedThreadPool(std::function< bool(void *, bool) > setup,
std::function< void(void *) > run, void *user)
: _NetIsolatedPool(setup, run, user)
{
}
bool
IsolateNetwork()
{
// TODO: implement me
return false;
}
};
typedef FreeBSDJailedThreadPool NetIsolatedPool;
#define NET_ISOLATION_SUPPORTED
#endif
} // namespace thread
} // namespace llarp
struct llarp_threadpool
{
llarp::thread::Pool *impl;
llarp::util::Mutex m_access;
uint32_t ids = 0;
std::queue< llarp::thread::Pool::Job_t > jobs;
llarp_threadpool(int workers, const char *name, bool isolate,
__attribute__((unused)) setup_net_func setup = nullptr,
__attribute__((unused)) run_main_func runmain = nullptr,
__attribute__((unused)) void *user = nullptr)
{
#ifdef NET_ISOLATION_SUPPORTED
if(isolate)
impl = new llarp::thread::NetIsolatedPool(setup, runmain, user);
else
#else
if(isolate)
{
llarp::LogError("network isolation not supported");
}
#endif
impl = new llarp::thread::Pool();
impl->Spawn(workers, name);
}
llarp_threadpool() : impl(nullptr)
{
}
};
struct llarp_threadpool *
llarp_init_threadpool(int workers, const char *name)
{
if(workers <= 0)
workers = 1;
return new llarp_threadpool(workers, name, false);
}
struct llarp_threadpool *
llarp_init_same_process_threadpool()
{
return new llarp_threadpool();
}
struct llarp_threadpool *
llarp_init_isolated_net_threadpool(const char *name, setup_net_func setup,
run_main_func runmain, void *context)
{
return new llarp_threadpool(1, name, true, setup, runmain, context);
}
void
llarp_threadpool_join(struct llarp_threadpool *pool)
{
llarp::LogDebug("threadpool join");
if(pool->impl)
pool->impl->Join();
}
void
llarp_threadpool_start(__attribute__((unused)) struct llarp_threadpool *pool)
{ /** no op */
}
void
llarp_threadpool_stop(struct llarp_threadpool *pool)
{
llarp::LogDebug("threadpool stop");
if(pool->impl)
pool->impl->Stop();
}
void
llarp_threadpool_wait(struct llarp_threadpool *pool)
{
llarp::util::Mutex mtx;
llarp::LogDebug("threadpool wait");
if(pool->impl)
{
llarp::util::Lock lock(mtx);
pool->impl->done.Wait(lock);
}
}
void
llarp_threadpool_queue_job(struct llarp_threadpool *pool,
struct llarp_thread_job job)
{
if(pool->impl)
pool->impl->QueueJob(job);
else
{
// single threaded mode
llarp::util::Lock lock(pool->m_access);
pool->jobs.emplace(++pool->ids, job);
}
}
void
llarp_threadpool_tick(struct llarp_threadpool *pool)
{
while(pool->jobs.size())
{
llarp::thread::Pool::Job_t job;
{
llarp::util::Lock lock(pool->m_access);
job = std::move(pool->jobs.front());
pool->jobs.pop();
}
job();
}
}
void
llarp_free_threadpool(struct llarp_threadpool **pool)
{
if(*pool)
{
delete *pool;
}
*pool = nullptr;
}