mirror of
https://github.com/oxen-io/lokinet.git
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27aea62994
We're removing the notion of find/lookup a singular RC, so this gets rid of all functions which did that and replaces their usages with something sensible.
530 lines
14 KiB
C++
530 lines
14 KiB
C++
#pragma once
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#include <llarp/dns/server.hpp>
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#include <llarp/endpoint_base.hpp>
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#include <llarp/ev/ev.hpp>
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#include <llarp/exit/session.hpp>
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#include <llarp/net/ip_range_map.hpp>
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#include <llarp/net/net.hpp>
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#include <llarp/path/pathbuilder.hpp>
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#include <llarp/service/address.hpp>
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#include <llarp/service/auth.hpp>
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#include <llarp/service/endpoint_types.hpp>
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#include <llarp/service/identity.hpp>
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#include <llarp/service/pendingbuffer.hpp>
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#include <llarp/service/protocol.hpp>
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#include <llarp/service/protocol_type.hpp>
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#include <llarp/service/session.hpp>
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#include <llarp/util/compare_ptr.hpp>
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#include <llarp/vpn/egres_packet_router.hpp>
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#include <oxenc/variant.h>
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#include <optional>
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#include <unordered_map>
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#include <variant>
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// minimum time between introset shifts
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#ifndef MIN_SHIFT_INTERVAL
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#define MIN_SHIFT_INTERVAL 5s
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#endif
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namespace llarp
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{
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namespace quic
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{
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class TunnelManager;
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}
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namespace service
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{
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struct AsyncKeyExchange;
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struct Context;
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struct EndpointState;
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struct OutboundContext;
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/// minimum interval for publishing introsets
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inline constexpr auto IntrosetPublishInterval = path::INTRO_PATH_SPREAD / 2;
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/// how agressively should we retry publishing introset on failure
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inline constexpr auto IntrosetPublishRetryCooldown = 1s;
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/// how aggressively should we retry looking up introsets
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inline constexpr auto IntrosetLookupCooldown = 250ms;
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/// number of unique snodes we want to talk to do to ons lookups
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inline constexpr size_t MIN_ONS_LOOKUP_ENDPOINTS = 2;
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inline constexpr size_t MAX_ONS_LOOKUP_ENDPOINTS = 7;
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// TODO: delete this, it is copied from the late llarp/service/handler.hpp
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struct RecvDataEvent
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{
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path::Path_ptr fromPath;
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PathID_t pathid;
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std::shared_ptr<ProtocolMessage> msg;
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};
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struct Endpoint : public path::Builder, public EndpointBase
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// public std::enable_shared_from_this<Endpoint>
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{
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Endpoint(Router* r, Context* parent);
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~Endpoint() override;
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/// return true if we are ready to recv packets from the void.
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/// really should be ReadyForInboundTraffic() but the diff is HUGE and we need to rewrite this
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/// component anyways.
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bool
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is_ready() const;
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void
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QueueRecvData(RecvDataEvent ev);
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/// return true if our introset has expired intros
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bool
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IntrosetIsStale() const;
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/// construct parameters for notify hooks
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virtual std::unordered_map<std::string, std::string>
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NotifyParams() const;
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virtual util::StatusObject
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ExtractStatus() const;
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virtual bool
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Configure(const NetworkConfig& conf, const DnsConfig& dnsConf);
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void
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Tick(llarp_time_t now) override;
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/// return true if we have a resolvable ip address
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virtual bool
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HasIfAddr() const
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{
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return false;
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}
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virtual std::string
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GetIfName() const = 0;
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std::optional<ConvoTag>
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GetBestConvoTagFor(std::variant<Address, RouterID> addr) const override;
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/// get our ifaddr if it is set
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virtual huint128_t
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GetIfAddr() const
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{
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return {0};
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}
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/// get the exit policy for our exit if we have one
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/// override me
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virtual std::optional<net::TrafficPolicy>
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GetExitPolicy() const
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{
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return std::nullopt;
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};
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/// get the ip ranges we claim to own
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/// override me
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virtual std::set<IPRange>
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GetOwnedRanges() const
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{
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return {};
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};
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virtual void
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Thaw(){};
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void
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ResetInternalState() override;
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/// loop (via router)
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/// use when sending any data on a path
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const EventLoop_ptr&
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Loop() override;
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Router*
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router();
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virtual bool
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LoadKeyFile();
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virtual bool
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Start();
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std::string
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Name() const override;
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AddressVariant_t
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LocalAddress() const override;
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std::optional<SendStat>
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GetStatFor(AddressVariant_t remote) const override;
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std::unordered_set<AddressVariant_t>
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AllRemoteEndpoints() const override;
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bool
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ShouldPublishDescriptors(llarp_time_t now) const override;
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void
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SRVRecordsChanged() override;
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void
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HandlePathDied(path::Path_ptr p) override;
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virtual vpn::EgresPacketRouter*
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EgresPacketRouter()
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{
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return nullptr;
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};
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virtual vpn::NetworkInterface*
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GetVPNInterface()
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{
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return nullptr;
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}
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bool
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publish_introset(const EncryptedIntroSet& i);
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bool
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HandleHiddenServiceFrame(path::Path_ptr p, const service::ProtocolFrameMessage& msg);
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void
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SetEndpointAuth(std::shared_ptr<IAuthPolicy> policy);
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/// sets how we authenticate with remote address
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void
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SetAuthInfoForEndpoint(Address remote, AuthInfo info);
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virtual huint128_t ObtainIPForAddr(std::variant<Address, RouterID>) = 0;
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/// get a key for ip address
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virtual std::optional<std::variant<service::Address, RouterID>>
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ObtainAddrForIP(huint128_t ip) const = 0;
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// virtual bool
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// HasServiceAddress(const AlignedBuffer< 32 >& addr) const = 0;
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/// return true if we have a pending job to build to a hidden service but
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/// it's not done yet
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bool
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HasPendingPathToService(const Address& remote) const;
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bool
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HandleDataMessage(
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path::Path_ptr path, const PathID_t from, std::shared_ptr<ProtocolMessage> msg);
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/// handle packet io from service node or hidden service to frontend
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virtual bool
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HandleInboundPacket(
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const ConvoTag tag, const llarp_buffer_t& pkt, ProtocolType t, uint64_t seqno) = 0;
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// virtual bool
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// HandleWriteIPPacket(const llarp_buffer_t& pkt,
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// std::function< huint128_t(void) > getFromIP) = 0;
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bool
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ProcessDataMessage(std::shared_ptr<ProtocolMessage> msg);
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// "find name"
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void
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lookup_name(std::string name, std::function<void(std::string, bool)> func = nullptr) override;
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// "find introset?"
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void
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LookupServiceAsync(
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std::string name,
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std::string service,
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std::function<void(std::vector<dns::SRVData>)> resultHandler) override;
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/// called on event loop pump
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virtual void
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Pump(llarp_time_t now);
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/// stop this endpoint
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bool
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Stop() override;
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const Identity&
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GetIdentity() const
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{
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return _identity;
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}
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void
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MapExitRange(IPRange range, service::Address exit);
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void
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UnmapExitRange(IPRange range);
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void
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UnmapRangeByExit(IPRange range, std::string exit);
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void
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map_exit(
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std::string name,
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std::string token,
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std::vector<IPRange> ranges,
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std::function<void(bool, std::string)> result);
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void
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HandlePathBuilt(path::Path_ptr path) override;
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bool
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HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t s);
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bool
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CheckPathIsDead(path::Path_ptr p, llarp_time_t latency);
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using PendingBufferQueue = std::deque<PendingBuffer>;
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size_t
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RemoveAllConvoTagsFor(service::Address remote);
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bool
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WantsOutboundSession(const Address&) const;
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/// this MUST be called if you want to call EnsurePathTo on the given address
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void MarkAddressOutbound(service::Address) override;
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void
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BlacklistSNode(const RouterID snode) override;
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/// maybe get an endpoint variant given its convo tag
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std::optional<std::variant<Address, RouterID>>
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GetEndpointWithConvoTag(ConvoTag t) const override;
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bool
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HasConvoTag(const ConvoTag& t) const;
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bool
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ShouldBuildMore(llarp_time_t now) const override;
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virtual llarp_time_t
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PathAlignmentTimeout() const
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{
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constexpr auto DefaultPathAlignmentTimeout = 30s;
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return DefaultPathAlignmentTimeout;
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}
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bool
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EnsurePathTo(
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std::variant<Address, RouterID> addr,
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std::function<void(std::optional<ConvoTag>)> hook,
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llarp_time_t timeout) override;
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static constexpr auto DefaultPathEnsureTimeout = 2s;
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/// return false if we have already called this function before for this
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/// address
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bool
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EnsurePathToService(
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const Address remote,
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std::function<void(Address, OutboundContext*)> h,
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llarp_time_t timeoutMS = DefaultPathEnsureTimeout);
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void
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InformPathToService(const Address remote, OutboundContext* ctx);
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/// ensure a path to a service node by public key
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bool
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EnsurePathToSNode(
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const RouterID remote,
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std::function<void(const RouterID, exit::BaseSession_ptr, ConvoTag)> h);
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/// return true if this endpoint is trying to lookup this router right now
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bool
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HasPendingRouterLookup(const RouterID remote) const;
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bool
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HasPathToSNode(const RouterID remote) const;
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bool
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HasFlowToService(const Address remote) const;
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void
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PutSenderFor(const ConvoTag& tag, const ServiceInfo& info, bool inbound);
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bool
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HasInboundConvo(const Address& addr) const;
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bool
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HasOutboundConvo(const Address& addr) const;
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bool
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GetCachedSessionKeyFor(const ConvoTag& remote, SharedSecret& secret) const;
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void
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PutCachedSessionKeyFor(const ConvoTag& remote, const SharedSecret& secret);
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bool
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GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const;
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void
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PutIntroFor(const ConvoTag& remote, const Introduction& intro);
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bool
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GetIntroFor(const ConvoTag& remote, Introduction& intro) const;
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void
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RemoveConvoTag(const ConvoTag& remote);
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void
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ConvoTagTX(const ConvoTag& remote);
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void
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ConvoTagRX(const ConvoTag& remote);
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void
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PutReplyIntroFor(const ConvoTag& remote, const Introduction& intro);
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bool
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GetReplyIntroFor(const ConvoTag& remote, Introduction& intro) const;
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bool
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GetConvoTagsForService(const Address& si, std::set<ConvoTag>& tag) const;
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void
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PutNewOutboundContext(const IntroSet& introset, llarp_time_t timeLeftToAlign);
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std::optional<uint64_t>
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GetSeqNoForConvo(const ConvoTag& tag);
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/// count unique endpoints we are talking to
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size_t
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UniqueEndpoints() const;
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bool
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HasExit() const;
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std::optional<std::vector<RemoteRC>>
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GetHopsForBuild() override;
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std::optional<std::vector<RemoteRC>>
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GetHopsForBuildWithEndpoint(RouterID endpoint);
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void
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AsyncProcessAuthMessage(
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std::shared_ptr<ProtocolMessage> msg, std::function<void(std::string, bool)> hook);
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void
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SendAuthResult(
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path::Path_ptr path, PathID_t replyPath, ConvoTag tag, std::string result, bool success);
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uint64_t
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GenTXID();
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void
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ResetConvoTag(ConvoTag tag, path::Path_ptr path, PathID_t from);
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const std::set<RouterID>&
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SnodeBlacklist() const;
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// Looks up the ConvoTag and, if it exists, calls SendToOrQueue to send it to a remote client
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// or a snode (or nothing, if the convo tag is unknown).
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bool
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send_to(ConvoTag tag, std::string payload) override;
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std::optional<AuthInfo>
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MaybeGetAuthInfoForEndpoint(service::Address addr);
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/// Returns a pointer to the quic::Tunnel object handling quic connections for this endpoint.
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/// Returns nullptr if quic is not supported.
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link::TunnelManager*
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GetQUICTunnel() override;
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protected:
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/// parent context that owns this endpoint
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Context* const context;
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virtual bool
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SupportsV6() const = 0;
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void
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regen_and_publish_introset();
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IServiceLookup*
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GenerateLookupByTag(const Tag& tag);
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void
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PrefetchServicesByTag(const Tag& tag);
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private:
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bool
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DoNetworkIsolation(bool failed);
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virtual bool
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SetupNetworking()
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{
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// XXX: override me
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return true;
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}
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virtual bool
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IsolationFailed()
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{
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// XXX: override me
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return false;
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}
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/// return true if we are ready to do outbound and inbound traffic
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bool
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ReadyForNetwork() const;
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protected:
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bool
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ReadyToDoLookup(size_t num_paths) const;
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auto
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GetUniqueEndpointsForLookup() const;
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Identity _identity;
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net::IPRangeMap<service::Address> _exit_map;
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bool _publish_introset = true;
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std::unique_ptr<EndpointState> _state;
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std::shared_ptr<IAuthPolicy> _auth_policy;
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std::unordered_map<Address, AuthInfo> _remote_auth_infos;
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std::unique_ptr<link::TunnelManager> _tunnel_manager;
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/// (ons name, optional exit range, optional auth info) for looking up on startup
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std::unordered_map<std::string, std::pair<std::optional<IPRange>, std::optional<AuthInfo>>>
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_startup_ons_mappings;
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RecvPacketQueue_t _inbound_queue;
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public:
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SendMessageEventQueue _send_queue;
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private:
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llarp_time_t _last_introset_regen_attempt = 0s;
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protected:
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void
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FlushRecvData();
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friend struct EndpointUtil;
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const IntroSet&
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intro_set() const;
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IntroSet&
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intro_set();
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const std::unordered_map<ConvoTag, Session>&
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Sessions() const;
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std::unordered_map<ConvoTag, Session>&
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Sessions();
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thread::Queue<RecvDataEvent> _recv_event_queue;
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/// for rate limiting introset lookups
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util::DecayingHashSet<Address> _introset_lookup_filter;
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};
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using Endpoint_ptr = std::shared_ptr<Endpoint>;
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} // namespace service
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} // namespace llarp
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