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46ad8d4058
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use - shuffled around some cmake linking to simplify dependency graph - superfluous files removed
75 lines
1.2 KiB
C++
75 lines
1.2 KiB
C++
#pragma once
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#include <llarp/net/net_int.hpp>
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#include <quic.hpp>
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#include <memory>
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#include <optional>
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#include <string>
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#include <unordered_map>
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namespace llarp
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{
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struct Router;
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struct RoutePoker : public std::enable_shared_from_this<RoutePoker>
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{
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RoutePoker(Router& r) : router{r}
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{}
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void
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add_route(oxen::quic::Address ip);
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void
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delete_route(oxen::quic::Address ip);
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void
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start();
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~RoutePoker();
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/// explicitly put routes up
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void
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put_up();
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/// explicitly put routes down
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void
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put_down();
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/// set dns resolver
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/// pass in if we are using exit node mode right now as a bool
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void
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set_dns_mode(bool using_exit_mode) const;
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private:
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void
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update();
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bool
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is_enabled() const;
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void
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delete_all_routes();
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void
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disable_all_routes();
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void
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refresh_all_routes();
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void
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enable_route(oxen::quic::Address ip, oxen::quic::Address gateway);
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void
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disable_route(oxen::quic::Address ip, oxen::quic::Address gateway);
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std::unordered_map<oxen::quic::Address, oxen::quic::Address> poked_routes;
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std::optional<oxen::quic::Address> current_gateway;
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Router& router;
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bool is_up{false};
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};
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} // namespace llarp
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