mirror of
https://github.com/oxen-io/lokinet.git
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208 lines
4.2 KiB
C++
208 lines
4.2 KiB
C++
#ifndef LLARP_EV_HPP
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#define LLARP_EV_HPP
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#include <llarp/ev.h>
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// writev
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#ifndef _WIN32
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#include <sys/uio.h>
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#endif
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#include <unistd.h>
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#include <llarp/buffer.h>
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#include <llarp/codel.hpp>
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#include <vector>
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#ifdef _WIN32
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#include <variant>
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#endif
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#ifndef MAX_WRITE_QUEUE_SIZE
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#define MAX_WRITE_QUEUE_SIZE 1024
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#endif
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#ifndef EV_READ_BUF_SZ
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#define EV_READ_BUF_SZ (4 * 1024)
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#endif
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namespace llarp
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{
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struct ev_io
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{
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#ifndef _WIN32
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int fd;
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ev_io(int f) : fd(f), m_writeq("writequeue"){};
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#else
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// on windows, udp event loops are socket fds
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// and TUN device is a plain old fd
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std::variant< SOCKET, HANDLE > fd;
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// the unique completion key that helps us to
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// identify the object instance for which we receive data
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// Here, we'll use the address of the udp_listener instance, converted
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// to its literal int/int64 representation.
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ULONG_PTR listener_id = 0;
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ev_io(SOCKET f) : fd(f), m_writeq("writequeue"){};
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ev_io(HANDLE t)
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: fd(t), m_writeq("writequeue"){}; // overload for TUN device, which
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// _is_ a regular file descriptor
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#endif
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virtual int
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read(void* buf, size_t sz) = 0;
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virtual int
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sendto(const sockaddr* dst, const void* data, size_t sz) = 0;
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virtual void
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tick(){};
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/// used for tun interface and tcp conn
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virtual bool
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do_write(void* data, size_t sz)
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{
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#ifndef _WIN32
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return write(fd, data, sz) != -1;
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#else
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DWORD w;
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return WriteFile(std::get< HANDLE >(fd), data, sz, &w, nullptr);
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#endif
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}
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/// called in event loop when fd is ready for writing
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/// requeues anything not written
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/// this assumes fd is set to non blocking
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virtual void
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flush_write()
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{
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m_writeq.Process([&](WriteBuffer& buffer) {
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do_write(buffer.buf, buffer.bufsz);
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// if we would block we save the entries for later
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// discard entry
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});
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/// reset errno
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errno = 0;
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#if _WIN32
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SetLastError(0);
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#endif
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}
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struct WriteBuffer
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{
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llarp_time_t timestamp = 0;
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size_t bufsz;
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byte_t buf[1500];
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WriteBuffer() = default;
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WriteBuffer(const void* ptr, size_t sz)
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{
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if(sz <= sizeof(buf))
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{
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bufsz = sz;
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memcpy(buf, ptr, bufsz);
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}
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else
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bufsz = 0;
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}
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struct GetTime
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{
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llarp_time_t
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operator()(const WriteBuffer& w) const
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{
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return w.timestamp;
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}
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};
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struct PutTime
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{
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void
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operator()(WriteBuffer& w) const
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{
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w.timestamp = llarp_time_now_ms();
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}
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};
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struct Compare
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{
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bool
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operator()(const WriteBuffer& left, const WriteBuffer& right) const
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{
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return left.timestamp < right.timestamp;
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}
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};
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};
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llarp::util::CoDelQueue< WriteBuffer, WriteBuffer::GetTime,
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WriteBuffer::PutTime, WriteBuffer::Compare,
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llarp::util::NullMutex, llarp::util::NullLock >
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m_writeq;
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virtual ~ev_io()
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{
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#ifndef _WIN32
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::close(fd);
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#else
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closesocket(std::get< SOCKET >(fd));
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#endif
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};
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};
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}; // namespace llarp
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struct llarp_ev_loop
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{
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byte_t readbuf[EV_READ_BUF_SZ];
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virtual bool
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init() = 0;
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virtual int
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run() = 0;
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virtual int
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tick(int ms) = 0;
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virtual void
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stop() = 0;
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bool
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udp_listen(llarp_udp_io* l, const sockaddr* src)
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{
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auto ev = create_udp(l, src);
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if(ev)
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{
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#ifdef _WIN32
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l->fd = std::get< SOCKET >(ev->fd);
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#else
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l->fd = ev->fd;
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#endif
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}
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return ev && add_ev(ev, false);
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}
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virtual llarp::ev_io*
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create_udp(llarp_udp_io* l, const sockaddr* src) = 0;
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virtual bool
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udp_close(llarp_udp_io* l) = 0;
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virtual bool
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close_ev(llarp::ev_io* ev) = 0;
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virtual llarp::ev_io*
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create_tun(llarp_tun_io* tun) = 0;
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virtual bool
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add_ev(llarp::ev_io* ev, bool write = false) = 0;
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virtual bool
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running() const = 0;
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virtual ~llarp_ev_loop(){};
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std::vector< std::unique_ptr< llarp::ev_io > > handlers;
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void
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tick_listeners()
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{
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for(const auto& h : handlers)
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h->tick();
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}
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};
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#endif
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