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https://github.com/oxen-io/lokinet.git
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bdc54835c2
- updated CMake build script - builds with Microsoft C++ 19.1x. such builds require Windows 8.1 or later unless you have the .NET Server 2003-toolset (v141_xp) - windows port requires a C++17 compiler since cpp17::filesystem is POSIX-only - HAVE_CXX17_FILESYSTEM manual toggle in CMake. You must manually specify where std::[experimental::]filesystem is defined in LDFLAGS or CMAKE_x_LINKER_FLAGS. - IPv6 support can be added at any time, and the windows sdk still has that inline getaddrinfo(3) if it can't find a suitable IPv6 stack. - inline code for mingw-w64: there's a few bits and pieces still missing simply because mingw-w64 derives its windows sdk from wine and reactos, and then writing all the newer stuff into it by hand straight from the MSDN manpages. - misc. C++11 stuff (nullptr and friends) - Internal file handling code takes UTF-8 or plain 8-bit text, NTFS is UTF-16, so std::filesystem::path::c_str() is wchar_t. That's no good unless you first call std::filesystem::path::string(). - implemented getifaddrs(3) and if_nametoindex(3) on top of GetAdapters[Info|Addresses](2). - updated readme with new info BONUS: may implement Solaris/illumos IOCP someday... -despair86
28 lines
647 B
C++
28 lines
647 B
C++
#ifndef LLARP_FS_HPP
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#define LLARP_FS_HPP
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#if defined(WIN32) || defined(_WIN32)
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#define PATH_SEP "\\"
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#else
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#define PATH_SEP "/"
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#endif
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#include "filesystem.h"
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#if defined(CPP17) && defined(USE_CXX17_FILESYSTEM)
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// win32 is the only one that doesn't use cpp17::filesystem
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// because cpp17::filesystem is unimplemented for Windows
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// -despair86
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#if defined(__MINGW32__) || defined(_MSC_VER)
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namespace fs = std::experimental::filesystem;
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#else
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namespace fs = std::filesystem;
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#endif // end win32
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#else
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// not CPP17 needs this
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// openbsd needs this
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// linux gcc 7.2 needs this
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namespace fs = cpp17::filesystem;
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#endif
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#endif // end LLARP_FS_HPP
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