lokinet/llarp/handlers/tun.hpp
Jeff 49b9ad7197
tun code refactor (#1495)
* partial tun code refactor

* take out the trash

* move vpn platform code into llarp/vpn/platform.cpp

* fix hive build

* fix win32

* fix memory leak on win32

* reduce cpu use

* make macos compile

* win32 patches:

* use wepoll for zmq
* use all cores on windows iocp read loop

* fix zmq patch for windows

* clean up cmake for win32

* add uninstall before reinstall option to win32 installer

* more ipv6 stuff

* make it compile

* fix up route poker

* remove an unneeded code block in macos wtf

* always use call to system

* fix route poker behavior on macos

* disable ipv6 on windows for now

* cpu perf improvement:

* colease calls to Router::PumpLL to 1 per event loop wakeup

* set up THEN add addresses

* emulate proactor event loop on win32

* remove excessively verbose error message

* fix issue #1499

* exclude uv_poll from win32 so that it can start up

* update logtag to include directory

* create minidump on windows if there was a crash

* make windows happy

* use dmp suffix on minidump files

* typo fix

* address feedback from jason
* use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
* quote $@ in apply-patches in case path has spaces in it

* address feedback from tom

* remove llarp/ev/pipe
* add comments for clairification
* make event loop queue size constant named
2021-01-11 18:13:22 -05:00

261 lines
6.5 KiB
C++

#ifndef LLARP_HANDLERS_TUN_HPP
#define LLARP_HANDLERS_TUN_HPP
#include <dns/server.hpp>
#include <ev/ev.hpp>
#include <ev/vpn.hpp>
#include <net/ip.hpp>
#include <net/ip_packet.hpp>
#include <net/net.hpp>
#include <service/endpoint.hpp>
#include <util/codel.hpp>
#include <util/thread/threading.hpp>
#include <future>
#include <queue>
namespace llarp
{
namespace handlers
{
struct TunEndpoint : public service::Endpoint,
public dns::IQueryHandler,
public std::enable_shared_from_this<TunEndpoint>
{
TunEndpoint(AbstractRouter* r, llarp::service::Context* parent);
~TunEndpoint() override;
path::PathSet_ptr
GetSelf() override
{
return shared_from_this();
}
bool
Configure(const NetworkConfig& conf, const DnsConfig& dnsConf) override;
void
SendPacketToRemote(const llarp_buffer_t&) override{};
std::string
GetIfName() const override;
void
Tick(llarp_time_t now) override;
util::StatusObject
ExtractStatus() const override;
std::unordered_map<std::string, std::string>
NotifyParams() const override;
bool
SupportsV6() const override;
bool
ShouldHookDNSMessage(const dns::Message& msg) const override;
bool
HandleHookedDNSMessage(
dns::Message query, std::function<void(dns::Message)> sendreply) override;
void
TickTun(llarp_time_t now);
bool
MapAddress(const service::Address& remote, huint128_t ip, bool SNode);
bool
Start() override;
bool
Stop() override;
bool
IsSNode() const;
/// set up tun interface, blocking
bool
SetupTun();
/// overrides Endpoint
bool
SetupNetworking() override;
/// overrides Endpoint
bool
HandleInboundPacket(
const service::ConvoTag tag,
const llarp_buffer_t& pkt,
service::ProtocolType t,
uint64_t seqno) override;
/// handle inbound traffic
bool
HandleWriteIPPacket(
const llarp_buffer_t& buf, huint128_t src, huint128_t dst, uint64_t seqno);
/// queue outbound packet to the world
bool
QueueOutboundTraffic(llarp::net::IPPacket&& pkt);
/// we got a packet from the user
void
HandleGotUserPacket(llarp::net::IPPacket pkt);
/// get the local interface's address
huint128_t
GetIfAddr() const override;
/// we have an interface addr
bool
HasIfAddr() const override
{
return true;
}
bool
HasLocalIP(const huint128_t& ip) const;
/// get a key for ip address
template <typename Addr_t>
Addr_t
ObtainAddrForIP(huint128_t ip, bool isSNode)
{
Addr_t addr;
auto itr = m_IPToAddr.find(ip);
if (itr != m_IPToAddr.end() and m_SNodes[itr->second] == isSNode)
{
addr = Addr_t(itr->second);
}
// found
return addr;
}
template <typename Addr_t>
bool
FindAddrForIP(Addr_t& addr, huint128_t ip);
bool
HasAddress(const AlignedBuffer<32>& addr) const
{
return m_AddrToIP.find(addr) != m_AddrToIP.end();
}
/// get ip address for key unconditionally
huint128_t
ObtainIPForAddr(const AlignedBuffer<32>& addr, bool serviceNode) override;
/// flush network traffic
void
Flush();
void
ResetInternalState() override;
protected:
bool
ShouldFlushNow(llarp_time_t now) const;
llarp_time_t m_LastFlushAt = 0s;
using PacketQueue_t = llarp::util::CoDelQueue<
net::IPPacket,
net::IPPacket::GetTime,
net::IPPacket::PutTime,
net::IPPacket::CompareOrder,
net::IPPacket::GetNow>;
/// queue for sending packets over the network from us
PacketQueue_t m_UserToNetworkPktQueue;
struct WritePacket
{
uint64_t seqno;
net::IPPacket pkt;
bool
operator<(const WritePacket& other) const
{
return other.seqno < seqno;
}
};
/// queue for sending packets to user from network
std::priority_queue<WritePacket> m_NetworkToUserPktQueue;
/// return true if we have a remote loki address for this ip address
bool
HasRemoteForIP(huint128_t ipv4) const;
/// mark this address as active
void
MarkIPActive(huint128_t ip);
/// mark this address as active forever
void
MarkIPActiveForever(huint128_t ip);
/// flush ip packets
virtual void
FlushSend();
/// maps ip to key (host byte order)
std::unordered_map<huint128_t, AlignedBuffer<32>> m_IPToAddr;
/// maps key to ip (host byte order)
std::unordered_map<AlignedBuffer<32>, huint128_t, AlignedBuffer<32>::Hash> m_AddrToIP;
/// maps key to true if key is a service node, maps key to false if key is
/// a hidden service
std::unordered_map<AlignedBuffer<32>, bool, AlignedBuffer<32>::Hash> m_SNodes;
private:
template <typename Addr_t, typename Endpoint_t>
void
SendDNSReply(
Addr_t addr,
Endpoint_t ctx,
std::shared_ptr<dns::Message> query,
std::function<void(dns::Message)> reply,
bool snode,
bool sendIPv6)
{
if (ctx)
{
huint128_t ip = ObtainIPForAddr(addr, snode);
query->answers.clear();
query->AddINReply(ip, sendIPv6);
}
else
query->AddNXReply();
reply(*query);
}
/// our dns resolver
std::shared_ptr<dns::Proxy> m_Resolver;
/// maps ip address to timestamp last active
std::unordered_map<huint128_t, llarp_time_t> m_IPActivity;
/// our ip address (host byte order)
huint128_t m_OurIP;
/// next ip address to allocate (host byte order)
huint128_t m_NextIP;
/// highest ip address to allocate (host byte order)
huint128_t m_MaxIP;
/// our ip range we are using
llarp::IPRange m_OurRange;
/// upstream dns resolver list
std::vector<IpAddress> m_UpstreamResolvers;
/// local dns
IpAddress m_LocalResolverAddr;
/// list of strict connect addresses for hooks
std::vector<IpAddress> m_StrictConnectAddrs;
/// use v6?
bool m_UseV6;
std::string m_IfName;
std::shared_ptr<vpn::NetworkInterface> m_NetIf;
};
} // namespace handlers
} // namespace llarp
#endif