mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-17 15:25:35 +00:00
b4440094b0
- util::Mutex is now a std::shared_timed_mutex, which is capable of
exclusive and shared locks.
- util::Lock is still present as a std::lock_guard<util::Mutex>.
- the locking annotations are preserved, but updated to the latest
supported by clang rather than using abseil's older/deprecated ones.
- ACQUIRE_LOCK macro is gone since we don't pass mutexes by pointer into
locks anymore (WTF abseil).
- ReleasableLock is gone. Instead there are now some llarp::util helper
methods to obtain unique and/or shared locks:
- `auto lock = util::unique_lock(mutex);` gets an RAII-but-also
unlockable object (std::unique_lock<T>, with T inferred from
`mutex`).
- `auto lock = util::shared_lock(mutex);` gets an RAII shared (i.e.
"reader") lock of the mutex.
- `auto lock = util::unique_locks(mutex1, mutex2, mutex3);` can be
used to atomically lock multiple mutexes at once (returning a
tuple of the locks).
This are templated on the mutex which makes them a bit more flexible
than using a concrete type: they can be used for any type of lockable
mutex, not only util::Mutex. (Some of the code here uses them for
getting locks around a std::mutex). Until C++17, using the RAII types
is painfully verbose:
```C++
// pre-C++17 - needing to figure out the mutex type here is annoying:
std::unique_lock<util::Mutex> lock(mutex);
// pre-C++17 and even more verbose (but at least the type isn't needed):
std::unique_lock<decltype(mutex)> lock(mutex);
// our compromise:
auto lock = util::unique_lock(mutex);
// C++17:
std::unique_lock lock(mutex);
```
All of these functions will also warn (under gcc or clang) if you
discard the return value. You can also do fancy things like
`auto l = util::unique_lock(mutex, std::adopt_lock)` (which lets a
lock take over an already-locked mutex).
- metrics code is gone, which also removes a big pile of code that was
only used by metrics:
- llarp::util::Scheduler
- llarp:🧵:TimerQueue
- llarp::util::Stopwatch
403 lines
9.5 KiB
C++
403 lines
9.5 KiB
C++
#include <path/pathset.hpp>
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#include <dht/messages/pubintro.hpp>
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#include <path/path.hpp>
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#include <routing/dht_message.hpp>
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#include <router/abstractrouter.hpp>
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namespace llarp
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{
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namespace path
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{
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PathSet::PathSet(size_t num) : numPaths(num)
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{
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}
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bool
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PathSet::ShouldBuildMore(llarp_time_t now) const
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{
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(void)now;
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const auto building = NumInStatus(ePathBuilding);
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if(building >= numPaths)
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return false;
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const auto established = NumInStatus(ePathEstablished);
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return established < numPaths;
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}
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bool
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PathSet::ShouldBuildMoreForRoles(llarp_time_t now, PathRole roles) const
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{
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Lock_t l(m_PathsMutex);
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const size_t required = MinRequiredForRoles(roles);
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size_t has = 0;
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for(const auto& item : m_Paths)
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{
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if(item.second->SupportsAnyRoles(roles))
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{
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if(!item.second->ExpiresSoon(now))
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++has;
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}
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}
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return has < required;
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}
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size_t
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PathSet::MinRequiredForRoles(PathRole roles) const
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{
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(void)roles;
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return 0;
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}
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size_t
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PathSet::NumPathsExistingAt(llarp_time_t futureTime) const
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{
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size_t num = 0;
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Lock_t l(m_PathsMutex);
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for(const auto& item : m_Paths)
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{
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if(item.second->IsReady() && !item.second->Expired(futureTime))
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++num;
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}
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return num;
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}
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void
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PathSet::TickPaths(AbstractRouter* r)
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{
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const auto now = llarp::time_now_ms();
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Lock_t l(m_PathsMutex);
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for(auto& item : m_Paths)
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{
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item.second->Tick(now, r);
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}
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}
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void
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PathSet::ExpirePaths(llarp_time_t now, AbstractRouter* router)
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{
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Lock_t l(m_PathsMutex);
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if(m_Paths.size() == 0)
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return;
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->Expired(now))
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{
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router->outboundMessageHandler().QueueRemoveEmptyPath(
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itr->second->TXID());
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itr = m_Paths.erase(itr);
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}
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else
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++itr;
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}
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}
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Path_ptr
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PathSet::GetEstablishedPathClosestTo(RouterID id, PathRole roles) const
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{
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Lock_t l(m_PathsMutex);
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Path_ptr path = nullptr;
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AlignedBuffer< 32 > dist;
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AlignedBuffer< 32 > to = id;
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dist.Fill(0xff);
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for(const auto& item : m_Paths)
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{
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if(!item.second->IsReady())
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continue;
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if(!item.second->SupportsAnyRoles(roles))
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continue;
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AlignedBuffer< 32 > localDist = item.second->Endpoint() ^ to;
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if(localDist < dist)
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{
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dist = localDist;
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path = item.second;
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}
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}
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return path;
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}
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Path_ptr
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PathSet::GetNewestPathByRouter(RouterID id, PathRole roles) const
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{
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Lock_t l(m_PathsMutex);
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Path_ptr chosen = nullptr;
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsReady() && itr->second->SupportsAnyRoles(roles))
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{
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if(itr->second->Endpoint() == id)
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{
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if(chosen == nullptr)
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chosen = itr->second;
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else if(chosen->intro.expiresAt < itr->second->intro.expiresAt)
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chosen = itr->second;
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}
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}
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++itr;
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}
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return chosen;
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}
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Path_ptr
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PathSet::GetPathByRouter(RouterID id, PathRole roles) const
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{
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Lock_t l(m_PathsMutex);
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Path_ptr chosen = nullptr;
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsReady() && itr->second->SupportsAnyRoles(roles))
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{
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if(itr->second->Endpoint() == id)
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{
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if(chosen == nullptr)
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chosen = itr->second;
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else if(chosen->intro.latency > itr->second->intro.latency)
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chosen = itr->second;
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}
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}
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++itr;
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}
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return chosen;
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}
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Path_ptr
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PathSet::GetByEndpointWithID(RouterID ep, PathID_t id) const
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{
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsEndpoint(ep, id))
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{
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return itr->second;
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}
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++itr;
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}
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return nullptr;
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}
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Path_ptr
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PathSet::GetPathByID(PathID_t id) const
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{
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->RXID() == id)
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return itr->second;
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++itr;
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}
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return nullptr;
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}
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size_t
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PathSet::AvailablePaths(PathRole roles) const
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{
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Lock_t l(m_PathsMutex);
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size_t count = 0;
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->Status() == ePathEstablished
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&& itr->second->SupportsAnyRoles(roles))
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++count;
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++itr;
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}
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return count;
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}
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size_t
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PathSet::NumInStatus(PathStatus st) const
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{
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Lock_t l(m_PathsMutex);
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size_t count = 0;
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->Status() == st)
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++count;
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++itr;
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}
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return count;
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}
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void
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PathSet::AddPath(Path_ptr path)
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{
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Lock_t l(m_PathsMutex);
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const auto upstream = path->Upstream(); // RouterID
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const auto RXID = path->RXID(); // PathID
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if(not m_Paths.emplace(std::make_pair(upstream, RXID), path).second)
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{
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LogError(Name(),
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" failed to add own path, duplicate info wtf? upstream=",
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upstream, " rxid=", RXID);
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}
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}
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void
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PathSet::RemovePath(Path_ptr path)
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{
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Lock_t l(m_PathsMutex);
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m_Paths.erase({path->Upstream(), path->RXID()});
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}
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Path_ptr
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PathSet::GetByUpstream(RouterID remote, PathID_t rxid) const
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{
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.find({remote, rxid});
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if(itr == m_Paths.end())
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return nullptr;
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return itr->second;
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}
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bool
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PathSet::GetCurrentIntroductionsWithFilter(
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std::set< service::Introduction >& intros,
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std::function< bool(const service::Introduction&) > filter) const
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{
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intros.clear();
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size_t count = 0;
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsReady() && filter(itr->second->intro))
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{
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intros.insert(itr->second->intro);
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++count;
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}
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++itr;
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}
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return count > 0;
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}
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bool
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PathSet::GetCurrentIntroductions(
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std::set< service::Introduction >& intros) const
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{
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intros.clear();
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size_t count = 0;
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsReady())
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{
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intros.insert(itr->second->intro);
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++count;
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}
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++itr;
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}
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return count > 0;
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}
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void
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PathSet::HandlePathBuildTimeout(Path_ptr p)
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{
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LogWarn(Name(), " path build ", p->ShortName(), " timed out");
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m_BuildStats.timeouts++;
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}
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void
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PathSet::HandlePathBuildFailed(Path_ptr p)
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{
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LogWarn(Name(), " path build ", p->ShortName(), " failed");
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m_BuildStats.fails++;
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}
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void
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PathSet::PathBuildStarted(Path_ptr p)
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{
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LogInfo(Name(), " path build ", p->ShortName(), " started");
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m_BuildStats.attempts++;
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}
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util::StatusObject
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BuildStats::ExtractStatus() const
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{
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return util::StatusObject{{"success", success},
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{"attempts", attempts},
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{"timeouts", timeouts},
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{"fails", fails}};
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}
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std::string
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BuildStats::ToString() const
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{
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std::stringstream ss;
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ss << (SuccsessRatio() * 100.0) << " percent success ";
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ss << "(success=" << success << " ";
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ss << "attempts=" << attempts << " ";
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ss << "timeouts=" << timeouts << " ";
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ss << "fails=" << fails << ")";
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return ss.str();
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}
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double
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BuildStats::SuccsessRatio() const
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{
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if(attempts)
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return double(success) / double(attempts);
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return 0.0;
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}
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bool
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PathSet::GetNewestIntro(service::Introduction& intro) const
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{
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intro.Clear();
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bool found = false;
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsReady()
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&& itr->second->intro.expiresAt > intro.expiresAt)
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{
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intro = itr->second->intro;
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found = true;
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}
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++itr;
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}
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return found;
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}
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Path_ptr
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PathSet::PickRandomEstablishedPath(PathRole roles) const
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{
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std::vector< Path_ptr > established;
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Lock_t l(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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if(itr->second->IsReady() && itr->second->SupportsAnyRoles(roles))
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established.push_back(itr->second);
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++itr;
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}
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auto sz = established.size();
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if(sz)
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{
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return established[randint() % sz];
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}
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return nullptr;
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}
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void
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PathSet::UpstreamFlush(AbstractRouter* r)
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{
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ForEachPath([r](const Path_ptr& p) { p->FlushUpstream(r); });
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}
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void
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PathSet::DownstreamFlush(AbstractRouter* r)
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{
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ForEachPath([r](const Path_ptr& p) { p->FlushDownstream(r); });
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}
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} // namespace path
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} // namespace llarp
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