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89 lines
2.0 KiB
C++
89 lines
2.0 KiB
C++
#ifndef LLARP_ROUTER_OUTBOUND_MESSAGE_HANDLER_HPP
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#define LLARP_ROUTER_OUTBOUND_MESSAGE_HANDLER_HPP
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#include <router/i_outbound_message_handler.hpp>
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#include <util/threading.hpp>
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#include <util/logic.hpp>
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#include <router_id.hpp>
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#include <list>
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#include <unordered_map>
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#include <utility>
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struct llarp_buffer_t;
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namespace llarp
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{
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struct ILinkManager;
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class Logic;
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enum class SessionResult;
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struct OutboundMessageHandler final : public IOutboundMessageHandler
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{
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public:
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~OutboundMessageHandler() = default;
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bool
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QueueMessage(const RouterID &remote, const ILinkMessage *msg,
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SendStatusHandler callback) override;
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util::StatusObject
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ExtractStatus() const override;
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void
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Init(ILinkManager *linkManager, std::shared_ptr< Logic > logic);
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private:
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using Message = std::pair< std::vector< byte_t >, SendStatusHandler >;
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using MessageQueue = std::list< Message >;
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void
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OnSessionEstablished(const RouterID &router);
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void
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OnConnectTimeout(const RouterID &router);
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void
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OnRouterNotFound(const RouterID &router);
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void
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OnInvalidRouter(const RouterID &router);
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void
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OnNoLink(const RouterID &router);
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void
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OnSessionResult(const RouterID &router, const SessionResult result);
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void
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DoCallback(SendStatusHandler callback, SendStatus status);
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void
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QueueSessionCreation(const RouterID &remote);
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bool
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EncodeBuffer(const ILinkMessage *msg, llarp_buffer_t &buf);
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bool
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Send(const RouterID &remote, const Message &msg);
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bool
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SendIfSession(const RouterID &remote, const Message &msg);
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void
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FinalizeRequest(const RouterID &router, SendStatus status);
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mutable util::Mutex _mutex; // protects outboundMessageQueue
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std::unordered_map< RouterID, MessageQueue, RouterID::Hash >
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outboundMessageQueue GUARDED_BY(_mutex);
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ILinkManager *_linkManager;
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std::shared_ptr< Logic > _logic;
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};
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} // namespace llarp
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#endif // LLARP_ROUTER_OUTBOUND_MESSAGE_HANDLER_HPP
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