lokinet/llarp/router/route_poker.cpp
2021-02-22 10:01:05 -05:00

197 lines
4.3 KiB
C++

#include <router/route_poker.hpp>
#include <router/abstractrouter.hpp>
#include <net/route.hpp>
#include <service/context.hpp>
#include <unordered_set>
namespace llarp
{
void
RoutePoker::AddRoute(huint32_t ip)
{
m_PokedRoutes[ip] = m_CurrentGateway;
if (m_CurrentGateway.h == 0)
{
llarp::LogDebug("RoutePoker::AddRoute no current gateway, cannot enable route.");
}
else if (m_Enabled or m_Enabling)
{
llarp::LogInfo(
"RoutePoker::AddRoute enabled, enabling route to ", ip, " via ", m_CurrentGateway);
EnableRoute(ip, m_CurrentGateway);
}
else
{
llarp::LogDebug("RoutePoker::AddRoute disabled, not enabling route.");
}
}
void
RoutePoker::DisableRoute(huint32_t ip, huint32_t gateway)
{
net::DelRoute(ip.ToString(), gateway.ToString());
}
void
RoutePoker::EnableRoute(huint32_t ip, huint32_t gateway)
{
net::AddRoute(ip.ToString(), gateway.ToString());
}
void
RoutePoker::DelRoute(huint32_t ip)
{
const auto itr = m_PokedRoutes.find(ip);
if (itr == m_PokedRoutes.end())
return;
if (m_Enabled)
DisableRoute(itr->first, itr->second);
m_PokedRoutes.erase(itr);
}
void
RoutePoker::Init(AbstractRouter* router, bool enable)
{
m_Router = router;
m_Enabled = enable;
m_CurrentGateway = {0};
}
void
RoutePoker::DeleteAllRoutes()
{
// DelRoute will check enabled, so no need here
for (const auto& [ip, gateway] : m_PokedRoutes)
DelRoute(ip);
}
void
RoutePoker::DisableAllRoutes()
{
for (const auto& [ip, gateway] : m_PokedRoutes)
DisableRoute(ip, gateway);
}
void
RoutePoker::EnableAllRoutes()
{
for (auto& [ip, gateway] : m_PokedRoutes)
{
gateway = m_CurrentGateway;
EnableRoute(ip, m_CurrentGateway);
}
}
RoutePoker::~RoutePoker()
{
for (const auto& [ip, gateway] : m_PokedRoutes)
{
if (gateway.h)
net::DelRoute(ip.ToString(), gateway.ToString());
}
}
std::optional<huint32_t>
RoutePoker::GetDefaultGateway() const
{
if (not m_Router)
throw std::runtime_error("Attempting to use RoutePoker before calling Init");
const auto ep = m_Router->hiddenServiceContext().GetDefault();
const auto gateways = net::GetGatewaysNotOnInterface(ep->GetIfName());
if (gateways.empty())
{
return std::nullopt;
}
huint32_t addr{};
addr.FromString(gateways[0]);
return addr;
}
void
RoutePoker::Update()
{
if (not m_Router)
throw std::runtime_error("Attempting to use RoutePoker before calling Init");
// check for network
const auto maybe = GetDefaultGateway();
if (not maybe.has_value())
{
LogError("Network is down");
// mark network lost
m_HasNetwork = false;
return;
}
const huint32_t gateway = *maybe;
const bool gatewayChanged = m_CurrentGateway.h != 0 and m_CurrentGateway != gateway;
if (m_CurrentGateway != gateway)
{
LogInfo("found default gateway: ", gateway);
m_CurrentGateway = gateway;
if (m_Enabling)
{
EnableAllRoutes();
Up();
}
}
// revive network connectitivity on gateway change or network wakeup
if (gatewayChanged or not m_HasNetwork)
{
LogInfo("our network changed, thawing router state");
m_Router->Thaw();
m_HasNetwork = true;
}
}
void
RoutePoker::Enable()
{
if (m_Enabled)
return;
m_Enabling = true;
Update();
m_Enabling = false;
m_Enabled = true;
}
void
RoutePoker::Disable()
{
if (not m_Enabled)
return;
DisableAllRoutes();
m_Enabled = false;
}
void
RoutePoker::Up()
{
// explicit route pokes for first hops
m_Router->ForEachPeer(
[&](auto session, auto) mutable { AddRoute(session->GetRemoteEndpoint().asIPv4()); },
false);
// add default route
const auto ep = m_Router->hiddenServiceContext().GetDefault();
net::AddDefaultRouteViaInterface(ep->GetIfName());
}
void
RoutePoker::Down()
{
// unpoke routes for first hops
m_Router->ForEachPeer(
[&](auto session, auto) mutable { DelRoute(session->GetRemoteEndpoint().asIPv4()); },
false);
// remove default route
const auto ep = m_Router->hiddenServiceContext().GetDefault();
net::DelDefaultRouteViaInterface(ep->GetIfName());
}
} // namespace llarp