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46ad8d4058
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use - shuffled around some cmake linking to simplify dependency graph - superfluous files removed
35 lines
683 B
C++
35 lines
683 B
C++
#pragma once
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#include <llarp/util/buffer.hpp>
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#include <llarp/util/status.hpp>
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#include <vector>
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namespace llarp::dns
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{
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/// base type for serializable dns entities
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struct Serialize
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{
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virtual ~Serialize() = 0;
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/// encode entity to buffer
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virtual bool
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Encode(llarp_buffer_t* buf) const = 0;
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/// decode entity from buffer
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virtual bool
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Decode(llarp_buffer_t* buf) = 0;
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/// convert this whatever into json
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virtual util::StatusObject
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ToJSON() const = 0;
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};
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bool
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EncodeRData(llarp_buffer_t* buf, const std::vector<byte_t>& rdata);
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bool
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DecodeRData(llarp_buffer_t* buf, std::vector<byte_t>& rdata);
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} // namespace llarp::dns
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