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https://github.com/oxen-io/lokinet.git
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4bb214eba0
* run unbound stuff in another thread because LOL windows * because unbound runs in another thread callbacks for libunbound need to be wrapped in a deferred call so they are done in the logic thread * bump sqlite3 dep because it's gone, repin hash.
189 lines
4.3 KiB
C++
189 lines
4.3 KiB
C++
#ifndef LLARP_THREADING_HPP
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#define LLARP_THREADING_HPP
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#include <thread>
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#include <shared_mutex>
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#include <mutex>
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#include <condition_variable>
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#include <optional>
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#include "annotations.hpp"
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#include <iostream>
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#include <thread>
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#if defined(WIN32) && !defined(__GNUC__)
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#include <process.h>
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using pid_t = int;
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#else
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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#ifdef TRACY_ENABLE
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#include "Tracy.hpp"
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#define DECLARE_LOCK(type, var, ...) TracyLockable(type, var)
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#else
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#define DECLARE_LOCK(type, var, ...) type var __VA_ARGS__
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#endif
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namespace llarp
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{
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namespace util
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{
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/// a mutex that does nothing
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///
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/// this exists to convert mutexes that were initially in use (but may no
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/// longer be necessary) into no-op placeholders (except in debug mode
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/// where they complain loudly when they are actually accessed across
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/// different threads; see below).
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///
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/// the idea is to "turn off" the mutexes and see where they are actually
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/// needed.
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struct CAPABILITY("mutex") NullMutex
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{
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#ifdef LOKINET_DEBUG
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/// in debug mode, we implement lock() to enforce that any lock is only
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/// used from a single thread. the point of this is to identify locks that
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/// are actually needed by dying a painful death when used across threads
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mutable std::optional<std::thread::id> m_id;
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void
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lock() const
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{
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if (!m_id)
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{
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m_id = std::this_thread::get_id();
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}
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else if (*m_id != std::this_thread::get_id())
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{
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std::cerr << "NullMutex " << this << " was used across threads: locked by "
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<< std::this_thread::get_id() << " and was previously locked by " << *m_id
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<< "\n";
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// if you're encountering this abort() call, you may have discovered a
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// case where a NullMutex should be reverted to a "real mutex"
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std::abort();
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}
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}
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#else
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void
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lock() const
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{
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}
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#endif
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// Does nothing; once locked the mutex belongs to that thread forever
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void
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unlock() const
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{
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}
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};
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/// a lock that does nothing
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struct SCOPED_CAPABILITY NullLock
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{
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NullLock(NullMutex& mtx) ACQUIRE(mtx)
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{
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mtx.lock();
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}
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~NullLock() RELEASE()
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{
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(void)this; // trick clang-tidy
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}
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};
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/// Default mutex type, supporting shared and exclusive locks.
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using Mutex = std::shared_timed_mutex;
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/// Basic RAII lock type for the default mutex type.
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using Lock = std::lock_guard<Mutex>;
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/// Obtains multiple unique locks simultaneously and atomically. Returns a
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/// tuple of all the held locks.
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template <typename... Mutex>
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[[nodiscard]] auto
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unique_locks(Mutex&... lockables)
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{
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std::lock(lockables...);
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return std::make_tuple(std::unique_lock{lockables, std::adopt_lock}...);
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}
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class Semaphore
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{
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private:
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std::mutex m_mutex; // protects m_count
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size_t m_count GUARDED_BY(m_mutex);
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std::condition_variable m_cv;
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public:
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Semaphore(size_t count) : m_count(count)
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{
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}
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void
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notify() EXCLUDES(m_mutex)
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{
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{
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std::lock_guard<std::mutex> lock(m_mutex);
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m_count++;
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}
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m_cv.notify_one();
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}
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void
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wait() EXCLUDES(m_mutex)
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{
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std::unique_lock lock{m_mutex};
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m_cv.wait(lock, [this] { return m_count > 0; });
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m_count--;
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}
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bool
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waitFor(std::chrono::microseconds timeout) EXCLUDES(m_mutex)
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{
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std::unique_lock lock{m_mutex};
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if (!m_cv.wait_for(lock, timeout, [this] { return m_count > 0; }))
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return false;
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m_count--;
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return true;
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}
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};
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void
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SetThreadName(const std::string& name);
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inline pid_t
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GetPid()
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{
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#ifdef WIN32
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return _getpid();
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#else
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return ::getpid();
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#endif
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}
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// type for detecting contention on a resource
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struct ContentionKiller
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{
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template <typename F>
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void
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TryAccess(F visit) const
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#if defined(LOKINET_DEBUG)
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EXCLUDES(_access)
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#endif
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{
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#if defined(LOKINET_DEBUG)
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NullLock lock(_access);
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#endif
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visit();
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}
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#if defined(LOKINET_DEBUG)
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private:
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mutable NullMutex _access;
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#endif
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};
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} // namespace util
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} // namespace llarp
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#endif
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