mirror of
https://github.com/oxen-io/lokinet.git
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142 lines
2.5 KiB
C++
142 lines
2.5 KiB
C++
#include "threadpool.hpp"
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#include <pthread.h>
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#include <cstring>
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namespace llarp
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{
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namespace thread
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{
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Pool::Pool(size_t workers, const char *name)
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{
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stop = false;
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while(workers--)
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{
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threads.emplace_back([this] {
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for(;;)
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{
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llarp_thread_job job;
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{
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lock_t lock(this->queue_mutex);
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this->condition.wait(
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lock, [this] { return this->stop || !this->jobs.empty(); });
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if(this->stop && this->jobs.empty())
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return;
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job = std::move(this->jobs.front());
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this->jobs.pop_front();
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}
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// do work
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job.work(job.user);
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}
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});
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}
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if(name)
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{
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for(auto &t : threads)
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pthread_setname_np(t.native_handle(), name);
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}
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}
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void
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Pool::Stop()
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{
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{
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lock_t lock(queue_mutex);
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stop = true;
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}
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condition.notify_all();
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done.notify_all();
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}
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void
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Pool::Join()
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{
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for(auto &t : threads)
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t.join();
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threads.clear();
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}
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void
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Pool::QueueJob(const llarp_thread_job &job)
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{
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{
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lock_t lock(queue_mutex);
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// don't allow enqueueing after stopping the pool
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if(stop)
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return;
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jobs.emplace_back(job);
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}
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condition.notify_one();
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}
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} // namespace thread
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} // namespace llarp
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struct llarp_threadpool
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{
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llarp::thread::Pool impl;
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llarp_threadpool(int workers, const char *name) : impl(workers, name)
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{
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}
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};
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extern "C" {
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struct llarp_threadpool *
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llarp_init_threadpool(int workers, const char *name)
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{
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if(workers > 0)
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return new llarp_threadpool(workers, name);
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else
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return nullptr;
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}
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void
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llarp_threadpool_join(struct llarp_threadpool *pool)
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{
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pool->impl.Join();
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}
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void
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llarp_threadpool_start(struct llarp_threadpool *pool)
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{ /** no op */
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}
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void
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llarp_threadpool_stop(struct llarp_threadpool *pool)
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{
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pool->impl.Stop();
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}
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void
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llarp_threadpool_wait(struct llarp_threadpool *pool)
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{
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std::mutex mtx;
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{
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std::unique_lock< std::mutex > lock(mtx);
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pool->impl.done.wait(lock);
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}
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}
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void
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llarp_threadpool_queue_job(struct llarp_threadpool *pool,
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struct llarp_thread_job job)
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{
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pool->impl.QueueJob(job);
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}
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void
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llarp_free_threadpool(struct llarp_threadpool **pool)
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{
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if(*pool)
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{
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(*pool)->impl.Join();
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delete *pool;
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}
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*pool = nullptr;
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}
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}
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