mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-07 15:20:31 +00:00
49b9ad7197
* partial tun code refactor * take out the trash * move vpn platform code into llarp/vpn/platform.cpp * fix hive build * fix win32 * fix memory leak on win32 * reduce cpu use * make macos compile * win32 patches: * use wepoll for zmq * use all cores on windows iocp read loop * fix zmq patch for windows * clean up cmake for win32 * add uninstall before reinstall option to win32 installer * more ipv6 stuff * make it compile * fix up route poker * remove an unneeded code block in macos wtf * always use call to system * fix route poker behavior on macos * disable ipv6 on windows for now * cpu perf improvement: * colease calls to Router::PumpLL to 1 per event loop wakeup * set up THEN add addresses * emulate proactor event loop on win32 * remove excessively verbose error message * fix issue #1499 * exclude uv_poll from win32 so that it can start up * update logtag to include directory * create minidump on windows if there was a crash * make windows happy * use dmp suffix on minidump files * typo fix * address feedback from jason * use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR * quote $@ in apply-patches in case path has spaces in it * address feedback from tom * remove llarp/ev/pipe * add comments for clairification * make event loop queue size constant named
160 lines
3.4 KiB
C++
160 lines
3.4 KiB
C++
#include <router/route_poker.hpp>
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#include <router/abstractrouter.hpp>
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#include <net/route.hpp>
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#include <service/context.hpp>
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#include <unordered_set>
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namespace llarp
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{
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void
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RoutePoker::AddRoute(huint32_t ip)
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{
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m_PokedRoutes.emplace(ip, m_CurrentGateway);
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if (m_CurrentGateway.h == 0)
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{
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llarp::LogDebug("RoutePoker::AddRoute no current gateway, cannot enable route.");
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}
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else if (m_Enabled or m_Enabling)
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{
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llarp::LogInfo(
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"RoutePoker::AddRoute enabled, enabling route to ", ip, " via ", m_CurrentGateway);
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EnableRoute(ip, m_CurrentGateway);
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}
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else
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{
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llarp::LogDebug("RoutePoker::AddRoute disabled, not enabling route.");
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}
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}
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void
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RoutePoker::DisableRoute(huint32_t ip, huint32_t gateway)
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{
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net::DelRoute(ip.ToString(), gateway.ToString());
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}
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void
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RoutePoker::EnableRoute(huint32_t ip, huint32_t gateway)
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{
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net::AddRoute(ip.ToString(), gateway.ToString());
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}
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void
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RoutePoker::DelRoute(huint32_t ip)
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{
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const auto itr = m_PokedRoutes.find(ip);
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if (itr == m_PokedRoutes.end())
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return;
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m_PokedRoutes.erase(itr);
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if (m_Enabled)
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DisableRoute(itr->first, itr->second);
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}
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void
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RoutePoker::Init(AbstractRouter* router, bool enable)
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{
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m_Router = router;
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m_Enabled = enable;
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m_CurrentGateway = {0};
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}
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void
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RoutePoker::DeleteAllRoutes()
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{
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// DelRoute will check enabled, so no need here
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for (const auto& [ip, gateway] : m_PokedRoutes)
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DelRoute(ip);
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}
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void
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RoutePoker::DisableAllRoutes()
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{
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for (const auto& [ip, gateway] : m_PokedRoutes)
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DisableRoute(ip, gateway);
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}
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void
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RoutePoker::EnableAllRoutes()
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{
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for (auto& [ip, gateway] : m_PokedRoutes)
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{
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gateway = m_CurrentGateway;
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EnableRoute(ip, m_CurrentGateway);
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}
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}
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RoutePoker::~RoutePoker()
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{
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for (const auto& [ip, gateway] : m_PokedRoutes)
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{
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if (gateway.h)
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net::DelRoute(ip.ToString(), gateway.ToString());
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}
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}
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std::optional<huint32_t>
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RoutePoker::GetDefaultGateway() const
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{
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if (not m_Router)
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throw std::runtime_error("Attempting to use RoutePoker before calling Init");
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const auto ep = m_Router->hiddenServiceContext().GetDefault();
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const auto gateways = net::GetGatewaysNotOnInterface(ep->GetIfName());
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if (gateways.empty())
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{
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return std::nullopt;
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}
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huint32_t addr{};
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addr.FromString(gateways[0]);
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return addr;
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}
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void
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RoutePoker::Update()
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{
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if (not m_Router)
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throw std::runtime_error("Attempting to use RoutePoker before calling Init");
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const auto maybe = GetDefaultGateway();
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if (not maybe.has_value())
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{
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LogError("Network is down");
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return;
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}
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const huint32_t gateway = *maybe;
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if (m_CurrentGateway != gateway or m_Enabling)
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{
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LogInfo("found default gateway: ", gateway);
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m_CurrentGateway = gateway;
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if (not m_Enabling) // if route was already set up
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DisableAllRoutes();
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EnableAllRoutes();
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const auto ep = m_Router->hiddenServiceContext().GetDefault();
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net::AddDefaultRouteViaInterface(ep->GetIfName());
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}
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}
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void
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RoutePoker::Enable()
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{
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if (m_Enabled)
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return;
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m_Enabling = true;
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Update();
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m_Enabling = false;
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m_Enabled = true;
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}
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void
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RoutePoker::Disable()
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{
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if (not m_Enabled)
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return;
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DisableAllRoutes();
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}
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} // namespace llarp
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