lokinet/llarp/peerstats/peer_db.hpp
Jason Rhinelander 496c1d274c Stub out the peer stats sqlite_orm code
This avoids needing to build it and include it in static builds since we
aren't currently making use of it.
2022-08-12 21:13:39 -03:00

142 lines
5.3 KiB
C++

#pragma once
#include <filesystem>
#include <functional>
#include <unordered_map>
#include <llarp/util/fs.hpp>
#include <llarp/config/config.hpp>
#include <llarp/router_id.hpp>
#include <llarp/util/time.hpp>
#include <llarp/util/status.hpp>
#include "types.hpp"
#ifdef LOKINET_PEERSTATS_BACKEND
#include "orm.hpp"
#endif
namespace llarp
{
/// Maintains a database of stats collected about the connections with our Service Node peers.
/// This uses a sqlite3 database behind the scenes as persistance, but this database is
/// periodically flushed to, meaning that it will become stale as PeerDb accumulates stats without
/// a flush.
struct PeerDb
{
/// Constructor
PeerDb();
/// Loads the database from disk using the provided filepath. If the file is equal to
/// `std::nullopt`, the database will be loaded into memory (useful for testing).
///
/// This must be called prior to calling flushDatabase(), and will truncate any existing data.
///
/// This is a blocking call, both in the sense that it blocks on disk/database I/O and that it
/// will sit on a mutex while the database is loaded.
///
/// @param file is an optional file which doesn't have to exist but must be writable, if a value
/// is provided. If no value is provided, the database will be memory-backed.
/// @throws if sqlite_orm/sqlite3 is unable to open or create a database at the given file
void
loadDatabase(std::optional<fs::path> file);
/// Flushes the database. Must be called after loadDatabase(). This call will block during I/O
/// and should be called in an appropriate threading context. However, it will make a temporary
/// copy of the peer stats so as to avoid sitting on a mutex lock during disk I/O.
///
/// @throws if the database could not be written to (esp. if loadDatabase() has not been called)
void
flushDatabase();
/// Add the given stats to the cummulative stats for the given peer. For cummulative stats, the
/// stats are added together; for watermark stats, the max is kept.
///
/// This is intended to be used in the following pattern:
///
/// 1) Initialize an empty PeerStats
/// 2) Collect relevant stats
/// 3) Call accumulatePeerStats() with the stats
/// 4) Reset the stats to 0
/// 5) <Repeat 2-4 periodically>
///
/// @param routerId is the id of the router whose stats should be modified.
/// @param delta is the stats to add to the existing stats
void
accumulatePeerStats(const RouterID& routerId, const PeerStats& delta);
/// Allows write-access to the stats for a given peer while appropriate mutex lock is held. This
/// is an alternative means of incrementing peer stats that is suitable for one-off
/// modifications.
///
/// Note that this holds m_statsLock during the callback invocation, so the callback should
/// return as quickly as possible.
///
/// @param routerId is the id of the router whose stats should be modified.
/// @param callback is a function which will be called immediately with mutex held
void
modifyPeerStats(const RouterID& routerId, std::function<void(PeerStats&)> callback);
/// Provides a snapshot of the most recent PeerStats we have for the given peer. If we don't
/// have any stats for the peer, std::nullopt
///
/// @param routerId is the RouterID of the requested peer
/// @return a copy of the most recent peer stats or an empty one if no such peer is known
std::optional<PeerStats>
getCurrentPeerStats(const RouterID& routerId) const;
/// Lists all peer stats. This essentially dumps the database into a list of PeerStats objects.
///
/// Note that this avoids disk I/O by copying from our cached map of peers.
///
/// @return a list of all PeerStats we have maintained
std::vector<PeerStats>
listAllPeerStats() const;
/// Lists specific peer stats.
///
/// @param peers is list of RouterIDs which are desired
/// @return a list of the requested peers. Peers not found will be omitted.
std::vector<PeerStats>
listPeerStats(const std::vector<RouterID>& ids) const;
/// Handles a new gossiped RC, updating stats as needed. The database tracks the last
/// advertised update time, so it knows whether this is a new RC or not.
///
/// The given RC is assumed to be valid.
///
/// @param rc is the RouterContact to handle
/// @param now is an optional time representing the current time
void
handleGossipedRC(const RouterContact& rc, llarp_time_t now = time_now_ms());
/// Configures the PeerDb based on RouterConfig
///
/// @param routerConfig
void
configure(const RouterConfig& routerConfig);
/// Returns whether or not we should flush, as determined by the last time we flushed and the
/// configured flush interval.
///
/// @param now is the current[-ish] time
bool
shouldFlush(llarp_time_t now);
/// Get JSON status for API
///
/// @return JSON object representing our current status
util::StatusObject
ExtractStatus() const;
#ifdef LOKINET_PEERSTATS_BACKEND
private:
std::unordered_map<RouterID, PeerStats> m_peerStats;
mutable std::mutex m_statsLock;
std::unique_ptr<PeerDbStorage> m_storage;
std::atomic<llarp_time_t> m_lastFlush;
#endif
};
} // namespace llarp