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4446f2fc16
* start moving quic code to use lokinet internals
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
#pragma once
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#include "endpoint.hpp"
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#include <functional>
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namespace llarp::quic
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{
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class Server : public Endpoint
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{
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public:
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using stream_open_callback_t =
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std::function<bool(Server& server, Stream& stream, uint16_t port)>;
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Server(
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service::Endpoint*, std::shared_ptr<uvw::Loop> loop, stream_open_callback_t stream_opened);
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// Stream callback: takes the server, the (just-created) stream, and the connection port.
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// Returns true if the stream should be allowed or false to reject the stream. The callback
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// should set up the data_callback and close_callback on the stream: they will default to null
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// (which means incoming data will simply be dropped).
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stream_open_callback_t stream_open_callback;
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int
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setup_null_crypto(ngtcp2_conn* conn);
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private:
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// Handles an incoming packet by figuring out and handling the connection id; if necessary we
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// send back a version negotiation or a connection close frame, or drop the packet (if in the
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// draining state). If we get through all of the above then it's a packet to read, in which
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// case we pass it on to read_packet().
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void
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handle_packet(const Packet& p) override;
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// Creates a new connection from an incoming packet. Returns a nullptr if the connection can't
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// be created.
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std::shared_ptr<Connection>
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accept_connection(const Packet& p);
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};
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} // namespace llarp::quic
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