lokinet/llarp/messages/relay_commit.hpp

80 lines
1.3 KiB
C++

#ifndef LLARP_RELAY_COMMIT_HPP
#define LLARP_RELAY_COMMIT_HPP
#include <crypto.hpp>
#include <encrypted_ack.hpp>
#include <encrypted_frame.hpp>
#include <link_message.hpp>
#include <path_types.hpp>
#include <pow.hpp>
#include <array>
namespace llarp
{
// forward declare
namespace path
{
struct PathContext;
}
struct LR_CommitRecord
{
PubKey commkey;
RouterID nextHop;
TunnelNonce tunnelNonce;
PathID_t txid, rxid;
PoW *work = nullptr;
uint64_t version = 0;
uint64_t lifetime = 0;
bool
BDecode(llarp_buffer_t *buf);
bool
BEncode(llarp_buffer_t *buf) const;
~LR_CommitRecord();
bool
operator==(const LR_CommitRecord &other) const;
private:
static bool
OnKey(dict_reader *r, llarp_buffer_t *buf);
};
struct LR_CommitMessage : public ILinkMessage
{
std::array< EncryptedFrame, 8 > frames;
LR_CommitMessage() : ILinkMessage()
{
}
LR_CommitMessage(ILinkSession *from) : ILinkMessage(from)
{
}
~LR_CommitMessage();
void
Clear();
bool
DecodeKey(llarp_buffer_t key, llarp_buffer_t *buf);
bool
BEncode(llarp_buffer_t *buf) const;
bool
HandleMessage(llarp::Router *router) const;
bool
AsyncDecrypt(llarp::path::PathContext *context) const;
};
} // namespace llarp
#endif