lokinet/ui-win32/UserSettings.cs

56 lines
1.8 KiB
C#

using System;
using System.IO;
using System.Windows.Forms;
namespace network.loki.lokinet.win32.ui
{
public partial class UserSettingsForm : Form
{
public UserSettingsForm()
{
InitializeComponent();
if (Program.platform == PlatformID.Win32NT)
config_path = Environment.ExpandEnvironmentVariables("%APPDATA%\\.lokinet");
else
config_path = Environment.ExpandEnvironmentVariables("%HOME%/.lokinet");
}
private string config_path;
private LogDumper ld;
private void btnOK_Click(object sender, EventArgs e)
{
this.Close();
}
private void btnBoot_Click(object sender, EventArgs e)
{
dlgBootstrap b = new dlgBootstrap();
b.ShowDialog();
b.Dispose();
}
private void btnDumpLog_Click(object sender, EventArgs e)
{
if (main_frame.isConnected)
MessageBox.Show("Cannot dump log when client is running.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
else
{
if (main_frame.logText == string.Empty)
{
MessageBox.Show("Log is empty", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
return;
}
if (ld == null)
ld = new LogDumper(main_frame.logText);
else
ld.setText(main_frame.logText);
ld.CreateLog(config_path);
MessageBox.Show(string.Format("Wrote log to {0}, previous log rotated", ld.getLogPath()), "LokiNET", MessageBoxButtons.OK, MessageBoxIcon.Information);
main_frame.logText = string.Empty;
}
}
}
}