mirror of
https://github.com/oxen-io/lokinet.git
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203 lines
4.1 KiB
C++
203 lines
4.1 KiB
C++
#ifndef LLARP_IP_HPP
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#define LLARP_IP_HPP
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#include <ev/ev.h>
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#include <net/net.hpp>
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#include <util/buffer.hpp>
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#include <util/time.hpp>
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#ifndef _WIN32
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// unix, linux
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#include <sys/types.h> // FreeBSD needs this for uchar for ip.h
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#include <netinet/in.h>
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#include <netinet/ip.h>
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// anything not win32
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struct ip_header
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{
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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unsigned int ihl : 4;
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unsigned int version : 4;
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#elif __BYTE_ORDER == __BIG_ENDIAN
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unsigned int version : 4;
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unsigned int ihl : 4;
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#else
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#error "Please fix <bits/endian.h>"
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#endif
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#if defined(__linux__)
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#define ip_version version
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#endif
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uint8_t tos;
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uint16_t tot_len;
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uint16_t id;
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uint16_t frag_off;
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uint8_t ttl;
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uint8_t protocol;
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uint16_t check;
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uint32_t saddr;
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uint32_t daddr;
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};
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#else
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// windows nt
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#include <winsock2.h>
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typedef struct ip_hdr
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{
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unsigned char
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ip_header_len : 4; // 4-bit header length (in 32-bit words) normally=5
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// (Means 20 Bytes may be 24 also)
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unsigned char version : 4; // 4-bit IPv4 version
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unsigned char ip_tos; // IP type of service
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unsigned short ip_total_length; // Total length
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unsigned short ip_id; // Unique identifier
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unsigned char ip_frag_offset : 5; // Fragment offset field
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unsigned char ip_more_fragment : 1;
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unsigned char ip_dont_fragment : 1;
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unsigned char ip_reserved_zero : 1;
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unsigned char ip_frag_offset1; // fragment offset
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unsigned char ip_ttl; // Time to live
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unsigned char ip_protocol; // Protocol(TCP,UDP etc)
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unsigned short ip_checksum; // IP checksum
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unsigned int ip_srcaddr; // Source address
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unsigned int ip_destaddr; // Source address
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} IPV4_HDR;
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#define ip_header IPV4_HDR
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#define saddr ip_srcaddr
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#define daddr ip_destaddr
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#define check ip_checksum
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#define ihl ip_header_len
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#define protocol ip_protocol
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#define frag_off ip_frag_offset
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#endif
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#include <memory>
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struct llarp_ev_loop;
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namespace llarp
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{
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namespace net
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{
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struct IPv4Packet
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{
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static constexpr size_t MaxSize = 1500;
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llarp_time_t timestamp;
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size_t sz;
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byte_t buf[MaxSize];
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llarp_buffer_t
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Buffer();
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llarp_buffer_t
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ConstBuffer() const;
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bool
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Load(const llarp_buffer_t& buf);
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struct GetTime
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{
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llarp_time_t
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operator()(const IPv4Packet& pkt) const
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{
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return pkt.timestamp;
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}
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};
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struct PutTime
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{
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llarp_ev_loop* loop;
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PutTime(llarp_ev_loop* evloop) : loop(evloop)
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{
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}
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void
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operator()(IPv4Packet& pkt) const
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{
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pkt.timestamp = llarp_ev_loop_time_now_ms(loop);
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}
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};
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struct GetNow
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{
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llarp_ev_loop* loop;
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GetNow(llarp_ev_loop* evloop) : loop(evloop)
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{
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}
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llarp_time_t
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operator()() const
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{
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return llarp_ev_loop_time_now_ms(loop);
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}
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};
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struct CompareSize
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{
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bool
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operator()(const IPv4Packet& left, const IPv4Packet& right)
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{
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return left.sz < right.sz;
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}
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};
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struct CompareOrder
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{
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bool
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operator()(const IPv4Packet& left, const IPv4Packet& right)
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{
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return left.timestamp < right.timestamp;
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}
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};
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inline ip_header*
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Header()
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{
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return (ip_header*)&buf[0];
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}
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inline const ip_header*
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Header() const
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{
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return (ip_header*)&buf[0];
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}
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inline huint32_t
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src()
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{
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return huint32_t{ntohl(Header()->saddr)};
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}
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inline huint32_t
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dst()
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{
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return huint32_t{ntohl(Header()->daddr)};
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}
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inline void
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src(huint32_t ip)
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{
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Header()->saddr = htonl(ip.h);
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}
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inline void
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dst(huint32_t ip)
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{
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Header()->daddr = htonl(ip.h);
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}
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// update ip packet (after packet gets out of network)
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void
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UpdateIPv4PacketOnDst(huint32_t newSrcIP, huint32_t newDstIP);
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// update ip packet (before packet gets inserted into network)
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void
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UpdateIPv4PacketOnSrc();
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};
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} // namespace net
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} // namespace llarp
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#endif
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