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lokinet/llarp/path/pathset.hpp

308 lines
7.3 KiB
C++

#ifndef LLARP_PATHSET_HPP
#define LLARP_PATHSET_HPP
#include <path/path_types.hpp>
#include <router_id.hpp>
#include <routing/message.hpp>
#include <service/intro_set.hpp>
#include <util/status.hpp>
#include <util/threading.hpp>
#include <util/time.hpp>
#include <functional>
#include <list>
#include <map>
#include <tuple>
struct llarp_nodedb;
namespace llarp
{
struct RouterContact;
namespace dht
{
struct GotIntroMessage;
struct GotRouterMessage;
} // namespace dht
namespace path
{
/// status of a path
enum PathStatus
{
ePathBuilding,
ePathEstablished,
ePathTimeout,
ePathFailed,
ePathIgnore,
ePathExpired
};
/// Stats about all our path builds
struct BuildStats
{
static constexpr double MinGoodRatio = 0.25;
uint64_t attempts = 0;
uint64_t success = 0;
uint64_t fails = 0;
uint64_t timeouts = 0;
util::StatusObject
ExtractStatus() const;
double
SuccsessRatio() const;
std::string
ToString() const;
friend std::ostream&
operator<<(std::ostream& o, const BuildStats& st)
{
return o << st.ToString();
}
};
/// the role of this path can fulfill
using PathRole = int;
/// capable of any role
constexpr PathRole ePathRoleAny = 0;
/// outbound hs traffic capable
constexpr PathRole ePathRoleOutboundHS = (1 << 0);
/// inbound hs traffic capable
constexpr PathRole ePathRoleInboundHS = (1 << 1);
/// exit traffic capable
constexpr PathRole ePathRoleExit = (1 << 2);
/// service node capable
constexpr PathRole ePathRoleSVC = (1 << 3);
/// dht message capable
constexpr PathRole ePathRoleDHT = (1 << 4);
// forward declare
struct Path;
using Path_ptr = std::shared_ptr< Path >;
struct PathSet;
using PathSet_ptr = std::shared_ptr< PathSet >;
/// a set of paths owned by an entity
struct PathSet
{
/// maximum number of paths a path set can maintain
static constexpr size_t max_paths = 32;
/// construct
/// @params numPaths the number of paths to maintain
PathSet(size_t numPaths);
/// get a shared_ptr of ourself
virtual PathSet_ptr
GetSelf() = 0;
virtual void
BuildOne(PathRole roles = ePathRoleAny) = 0;
/// manual build on these hops
virtual void
Build(const std::vector< RouterContact >& hops,
PathRole roles = ePathRoleAny) = 0;
/// tick owned paths
virtual void
Tick(llarp_time_t now) = 0;
/// count the number of paths that will exist at this timestamp in future
size_t
NumPathsExistingAt(llarp_time_t futureTime) const;
void
RemovePath(Path_ptr path);
virtual void
HandlePathBuilt(Path_ptr path) = 0;
virtual void
HandlePathBuildTimeout(Path_ptr path);
virtual void
HandlePathBuildFailed(Path_ptr path);
virtual void
PathBuildStarted(Path_ptr path);
/// a path died now what?
virtual void
HandlePathDied(Path_ptr path) = 0;
bool
GetNewestIntro(service::Introduction& intro) const;
void
AddPath(Path_ptr path);
Path_ptr
GetByUpstream(RouterID remote, PathID_t rxid) const;
void
ExpirePaths(llarp_time_t now);
/// get the number of paths in this status
size_t
NumInStatus(PathStatus st) const;
/// get the number of paths that match the role that are available
size_t
AvailablePaths(PathRole role) const;
/// get time from event loop
virtual llarp_time_t
Now() const = 0;
/// stop this pathset and mark it as to be removed
virtual bool
Stop() = 0;
/// return true if we are stopped
virtual bool
IsStopped() const = 0;
/// get the "name" of this pathset
virtual std::string
Name() const = 0;
/// return true if we can and should remove this pathset and underlying
/// resources from its parent context
virtual bool
ShouldRemove() const = 0;
/// return true if we should build another path
virtual bool
ShouldBuildMore(llarp_time_t now) const;
/// return true if we need another path with the given path roles
virtual bool
ShouldBuildMoreForRoles(llarp_time_t now, PathRole roles) const;
/// return the minimum number of paths we want for given roles
virtual size_t
MinRequiredForRoles(PathRole roles) const;
/// return true if we should publish a new hidden service descriptor
virtual bool
ShouldPublishDescriptors(__attribute__((unused)) llarp_time_t now) const
{
return false;
}
/// override me in subtype
virtual bool
HandleGotIntroMessage(std::shared_ptr< const dht::GotIntroMessage >)
{
return false;
}
/// override me in subtype
virtual bool
HandleGotRouterMessage(std::shared_ptr< const dht::GotRouterMessage >)
{
return false;
}
virtual routing::IMessageHandler*
GetDHTHandler()
{
return nullptr;
}
Path_ptr
GetEstablishedPathClosestTo(RouterID router,
PathRole roles = ePathRoleAny) const;
Path_ptr
PickRandomEstablishedPath(PathRole roles = ePathRoleAny) const;
Path_ptr
GetPathByRouter(RouterID router, PathRole roles = ePathRoleAny) const;
Path_ptr
GetNewestPathByRouter(RouterID router,
PathRole roles = ePathRoleAny) const;
Path_ptr
GetPathByID(PathID_t id) const;
Path_ptr
GetByEndpointWithID(RouterID router, PathID_t id) const;
bool
GetCurrentIntroductionsWithFilter(
std::set< service::Introduction >& intros,
std::function< bool(const service::Introduction&) > filter) const;
bool
GetCurrentIntroductions(std::set< service::Introduction >& intros) const;
virtual bool
PublishIntroSet(__attribute__((unused)) AbstractRouter* r)
{
return false;
}
/// reset all cooldown timers
virtual void
ResetInternalState() = 0;
virtual bool
SelectHop(llarp_nodedb* db, const std::set< RouterID >& prev,
RouterContact& cur, size_t hop, PathRole roles) = 0;
virtual bool
BuildOneAlignedTo(const RouterID endpoint) = 0;
void
ForEachPath(std::function< void(const Path_ptr&) > visit) const
{
Lock_t lock(&m_PathsMutex);
auto itr = m_Paths.begin();
while(itr != m_Paths.end())
{
visit(itr->second);
++itr;
}
}
size_t numPaths;
protected:
BuildStats m_BuildStats;
void
TickPaths(llarp_time_t now, AbstractRouter* r);
using PathInfo_t = std::pair< RouterID, PathID_t >;
struct PathInfoHash
{
size_t
operator()(const PathInfo_t& i) const
{
return RouterID::Hash()(i.first) ^ PathID_t::Hash()(i.second);
}
};
using Mtx_t = util::NullMutex;
using Lock_t = util::NullLock;
using PathMap_t =
std::unordered_map< PathInfo_t, Path_ptr, PathInfoHash >;
mutable Mtx_t m_PathsMutex;
PathMap_t m_Paths;
};
} // namespace path
} // namespace llarp
#endif