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109 lines
1.8 KiB
C++
109 lines
1.8 KiB
C++
#ifndef LLARP_HPP
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#define LLARP_HPP
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#include <llarp.h>
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#include <util/fs.hpp>
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#include <util/types.hpp>
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#include <ev/ev.hpp>
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#include <nodedb.hpp>
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#include <iostream>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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struct llarp_ev_loop;
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#ifdef LOKINET_HIVE
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namespace tooling
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{
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struct RouterHive;
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} // namespace tooling
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#endif
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namespace llarp
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{
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class Logic;
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struct AbstractRouter;
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struct Config;
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struct Crypto;
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struct CryptoManager;
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struct RouterContact;
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namespace thread
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{
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class ThreadPool;
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}
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struct RuntimeOptions
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{
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bool background = false;
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bool debug = false;
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bool isRouter = false;
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};
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struct Context
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{
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std::unique_ptr<Crypto> crypto;
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std::unique_ptr<CryptoManager> cryptoManager;
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std::unique_ptr<AbstractRouter> router;
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std::shared_ptr<Logic> logic;
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std::unique_ptr<Config> config;
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std::unique_ptr<llarp_nodedb> nodedb;
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llarp_ev_loop_ptr mainloop;
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std::string nodedb_dir;
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void
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Close();
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int
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LoadDatabase();
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void
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Setup(const RuntimeOptions& opts);
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int
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Run(const RuntimeOptions& opts);
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void
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HandleSignal(int sig);
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bool
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Configure(const RuntimeOptions& opts, std::optional<fs::path> dataDir);
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bool
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IsUp() const;
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bool
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LooksAlive() const;
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/// close async
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void
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CloseAsync();
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/// wait until closed and done
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void
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Wait();
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/// call a function in logic thread
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/// return true if queued for calling
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/// return false if not queued for calling
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bool
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CallSafe(std::function<void(void)> f);
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#ifdef LOKINET_HIVE
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void
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InjectHive(tooling::RouterHive* hive);
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#endif
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private:
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void
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SigINT();
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std::string configfile;
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std::unique_ptr<std::promise<void>> closeWaiter;
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};
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} // namespace llarp
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#endif
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