mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-03 23:15:52 +00:00
ec91a6db05
- ReconfigureDNS wasn't returning the old servers; made it void instead (the Apple code can just store a copy of the original upstream servers instead). - Reconfiguring DNS reset the unbound context but didn't replace it, so a Down()/Up() would crash. - Simplify Resolver() destructor to just call Down(), and make it final just so that no one tries to inherit from us (so that calling a virtual function from the destructor is safe). - Rename CancelPendingQueries() to Down(); the former cancelled but also shut down the object, so the name seemed a bit misleading. - Rename SetInternalState in Resolver_Base to ResetResolver, so that we aren't conflicting with ResetInternalState from Endpoint (which was a problem because TunEndpoint inherited from both; it could be resolved through the different argument type if we removed the default, but that seems gross). - Make Resolver use a bare unbound context pointer rather than a shared_ptr; since Resolver (now) entirely manages it already we don't need an extra management layer, and it saves a bunch of `.get()`s.
329 lines
8.4 KiB
C++
329 lines
8.4 KiB
C++
#pragma once
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#include <llarp/dns/server.hpp>
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#include <llarp/ev/ev.hpp>
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#include <llarp/net/ip.hpp>
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#include <llarp/net/ip_packet.hpp>
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#include <llarp/net/net.hpp>
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#include <llarp/service/endpoint.hpp>
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#include <llarp/service/protocol_type.hpp>
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#include <llarp/util/priority_queue.hpp>
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#include <llarp/util/thread/threading.hpp>
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#include <llarp/vpn/packet_router.hpp>
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#include <llarp/vpn/platform.hpp>
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#include <future>
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#include <type_traits>
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#include <variant>
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namespace llarp
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{
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namespace handlers
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{
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struct TunEndpoint : public service::Endpoint,
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public dns::Resolver_Base,
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public std::enable_shared_from_this<TunEndpoint>
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{
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TunEndpoint(AbstractRouter* r, llarp::service::Context* parent);
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~TunEndpoint() override;
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vpn::NetworkInterface*
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GetVPNInterface() override
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{
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return m_NetIf.get();
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}
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int
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Rank() const override
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{
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return 0;
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}
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std::string_view
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ResolverName() const override
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{
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return "lokinet";
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}
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bool
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MaybeHookDNS(
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std::shared_ptr<dns::PacketSource_Base> source,
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const dns::Message& query,
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const SockAddr& to,
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const SockAddr& from) override;
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path::PathSet_ptr
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GetSelf() override
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{
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return shared_from_this();
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}
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std::weak_ptr<path::PathSet>
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GetWeak() override
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{
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return weak_from_this();
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}
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void
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Thaw() override;
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// Reconfigures DNS servers and restarts libunbound with the new servers.
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void
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ReconfigureDNS(std::vector<SockAddr> servers);
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bool
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Configure(const NetworkConfig& conf, const DnsConfig& dnsConf) override;
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void
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SendPacketToRemote(const llarp_buffer_t&, service::ProtocolType) override{};
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std::string
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GetIfName() const override;
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void
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Tick(llarp_time_t now) override;
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util::StatusObject
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ExtractStatus() const override;
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std::unordered_map<std::string, std::string>
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NotifyParams() const override;
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bool
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SupportsV6() const override;
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bool
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ShouldHookDNSMessage(const dns::Message& msg) const;
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bool
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HandleHookedDNSMessage(dns::Message query, std::function<void(dns::Message)> sendreply);
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void
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TickTun(llarp_time_t now);
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bool
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MapAddress(const service::Address& remote, huint128_t ip, bool SNode);
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bool
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Start() override;
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bool
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Stop() override;
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bool
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IsSNode() const;
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/// set up tun interface, blocking
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bool
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SetupTun();
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void
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SetupDNS();
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/// overrides Endpoint
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std::shared_ptr<dns::Server>
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DNS() const override
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{
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return m_DNS;
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};
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/// overrides Endpoint
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bool
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SetupNetworking() override;
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/// overrides Endpoint
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bool
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HandleInboundPacket(
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const service::ConvoTag tag,
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const llarp_buffer_t& pkt,
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service::ProtocolType t,
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uint64_t seqno) override;
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/// handle inbound traffic
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bool
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HandleWriteIPPacket(
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const llarp_buffer_t& buf, huint128_t src, huint128_t dst, uint64_t seqno);
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/// we got a packet from the user
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void
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HandleGotUserPacket(llarp::net::IPPacket pkt);
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/// get the local interface's address
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huint128_t
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GetIfAddr() const override;
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/// we have an interface addr
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bool
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HasIfAddr() const override
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{
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return true;
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}
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bool
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HasLocalIP(const huint128_t& ip) const;
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std::optional<net::TrafficPolicy>
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GetExitPolicy() const override
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{
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return m_TrafficPolicy;
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}
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std::set<IPRange>
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GetOwnedRanges() const override
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{
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return m_OwnedRanges;
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}
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llarp_time_t
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PathAlignmentTimeout() const override
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{
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return m_PathAlignmentTimeout;
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}
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/// ip packet against any exit policies we have
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/// returns false if this traffic is disallowed by any of those policies
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/// returns true otherwise
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bool
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ShouldAllowTraffic(const net::IPPacket& pkt) const;
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/// get a key for ip address
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std::optional<std::variant<service::Address, RouterID>>
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ObtainAddrForIP(huint128_t ip) const override;
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bool
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HasAddress(const AlignedBuffer<32>& addr) const
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{
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return m_AddrToIP.find(addr) != m_AddrToIP.end();
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}
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/// get ip address for key unconditionally
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huint128_t
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ObtainIPForAddr(std::variant<service::Address, RouterID> addr) override;
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void
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ResetInternalState() override;
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protected:
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struct WritePacket
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{
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uint64_t seqno;
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net::IPPacket pkt;
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bool
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operator>(const WritePacket& other) const
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{
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return seqno > other.seqno;
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}
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};
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/// queue for sending packets to user from network
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util::ascending_priority_queue<WritePacket> m_NetworkToUserPktQueue;
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void
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Pump(llarp_time_t now) override;
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/// return true if we have a remote loki address for this ip address
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bool
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HasRemoteForIP(huint128_t ipv4) const;
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/// mark this address as active
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void
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MarkIPActive(huint128_t ip);
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/// mark this address as active forever
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void
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MarkIPActiveForever(huint128_t ip);
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/// flush writing ip packets to interface
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void
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FlushWrite();
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/// maps ip to key (host byte order)
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std::unordered_map<huint128_t, AlignedBuffer<32>> m_IPToAddr;
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/// maps key to ip (host byte order)
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std::unordered_map<AlignedBuffer<32>, huint128_t> m_AddrToIP;
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/// maps key to true if key is a service node, maps key to false if key is
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/// a hidden service
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std::unordered_map<AlignedBuffer<32>, bool> m_SNodes;
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/// maps ip address to an exit endpoint, useful when we have multiple exits on a range
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std::unordered_map<huint128_t, service::Address> m_ExitIPToExitAddress;
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private:
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/// given an ip address that is not mapped locally find the address it shall be forwarded to
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/// optionally provide a custom selection strategy, if none is provided it will choose a
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/// random entry from the available choices
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/// return std::nullopt if we cannot route this address to an exit
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std::optional<service::Address>
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ObtainExitAddressFor(
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huint128_t ip,
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std::function<service::Address(std::unordered_set<service::Address>)> exitSelectionStrat =
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nullptr);
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template <typename Addr_t, typename Endpoint_t>
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void
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SendDNSReply(
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Addr_t addr,
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Endpoint_t ctx,
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std::shared_ptr<dns::Message> query,
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std::function<void(dns::Message)> reply,
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bool sendIPv6)
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{
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if (ctx)
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{
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huint128_t ip = ObtainIPForAddr(addr);
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query->answers.clear();
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query->AddINReply(ip, sendIPv6);
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}
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else
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query->AddNXReply();
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reply(*query);
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}
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/// dns subsystem for this endpoint
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std::shared_ptr<dns::Server> m_DNS;
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DnsConfig m_DnsConfig;
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/// maps ip address to timestamp last active
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std::unordered_map<huint128_t, llarp_time_t> m_IPActivity;
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/// our ip address (host byte order)
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huint128_t m_OurIP;
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/// our network interface's ipv6 address
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huint128_t m_OurIPv6;
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/// next ip address to allocate (host byte order)
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huint128_t m_NextIP;
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/// highest ip address to allocate (host byte order)
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huint128_t m_MaxIP;
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/// our ip range we are using
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llarp::IPRange m_OurRange;
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/// list of strict connect addresses for hooks
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std::vector<IpAddress> m_StrictConnectAddrs;
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/// use v6?
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bool m_UseV6;
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std::string m_IfName;
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std::optional<huint128_t> m_BaseV6Address;
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std::shared_ptr<vpn::NetworkInterface> m_NetIf;
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std::shared_ptr<vpn::PacketRouter> m_PacketRouter;
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std::optional<net::TrafficPolicy> m_TrafficPolicy;
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/// ranges we advetise as reachable
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std::set<IPRange> m_OwnedRanges;
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/// how long to wait for path alignment
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llarp_time_t m_PathAlignmentTimeout;
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/// a file to load / store the ephemeral address map to
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std::optional<fs::path> m_PersistAddrMapFile;
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/// for raw packet dns
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std::shared_ptr<vpn::I_Packet_IO> m_RawDNS;
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};
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} // namespace handlers
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} // namespace llarp
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