lokinet/llarp/pathset.hpp

208 lines
5.1 KiB
C++

#ifndef LLARP_PATHSET_HPP
#define LLARP_PATHSET_HPP
#include <dht/messages/all.hpp>
#include <path_types.hpp>
#include <router_id.hpp>
#include <routing/message.hpp>
#include <service/IntroSet.hpp>
#include <service/lookup.hpp>
#include <time.hpp>
#include <functional>
#include <list>
#include <map>
#include <tuple>
struct llarp_nodedb;
namespace llarp
{
namespace dht
{
struct GotIntroMessage;
}
namespace path
{
/// status of a path
enum PathStatus
{
ePathBuilding,
ePathEstablished,
ePathTimeout,
ePathExpired
};
/// the role of this path can fuffill
using PathRole = int;
/// capable of any role
constexpr PathRole ePathRoleAny = 0;
/// outbound hs traffic capabale
constexpr PathRole ePathRoleOutboundHS = (1 << 0);
/// inbound hs traffic capable
constexpr PathRole ePathRoleInboundHS = (1 << 1);
/// exit traffic capable
constexpr PathRole ePathRoleExit = (1 << 2);
/// service node capable
constexpr PathRole ePathRoleSVC = (1 << 3);
/// dht message capable
constexpr PathRole ePathRoleDHT = (1 << 4);
// forward declare
struct Path;
/// a set of paths owned by an entity
struct PathSet
{
/// construct
/// @params numPaths the number of paths to maintain
PathSet(size_t numPaths);
/// tick owned paths
void
Tick(llarp_time_t now, llarp::Router* r);
/// count the number of paths that will exist at this timestamp in future
size_t
NumPathsExistingAt(llarp_time_t futureTime) const;
void
RemovePath(Path* path);
virtual void
HandlePathBuilt(__attribute__((unused)) Path* path);
virtual void
HandlePathBuildTimeout(__attribute__((unused)) Path* path);
bool
GetNewestIntro(service::Introduction& intro) const;
void
AddPath(Path* path);
Path*
GetByUpstream(const RouterID& remote, const PathID_t& rxid) const;
void
ExpirePaths(llarp_time_t now);
/// get the number of paths in this status
size_t
NumInStatus(PathStatus st) const;
/// get the number of paths that match the role that are available
size_t
AvailablePaths(PathRole role) const;
/// get time from event loop
virtual llarp_time_t
Now() const = 0;
/// return true if we should build another path
virtual bool
ShouldBuildMore(llarp_time_t now) const;
/// return true if we need another path with the given path roles
virtual bool
ShouldBuildMoreForRoles(llarp_time_t now, PathRole roles) const;
/// return the minimum number of paths we want for given roles
virtual size_t
MinRequiredForRoles(PathRole roles) const;
/// return true if we should publish a new hidden service descriptor
virtual bool
ShouldPublishDescriptors(__attribute__((unused)) llarp_time_t now) const
{
return false;
}
/// override me in subtype
virtual bool
HandleGotIntroMessage(__attribute__((unused))
const llarp::dht::GotIntroMessage* msg)
{
return false;
}
/// override me in subtype
virtual bool
HandleGotRouterMessage(__attribute__((unused))
const llarp::dht::GotRouterMessage* msg)
{
return false;
}
virtual routing::IMessageHandler*
GetDHTHandler()
{
return nullptr;
}
Path*
GetEstablishedPathClosestTo(const RouterID& router,
PathRole roles = ePathRoleAny) const;
Path*
PickRandomEstablishedPath(PathRole roles = ePathRoleAny) const;
Path*
GetPathByRouter(const RouterID& router,
PathRole roles = ePathRoleAny) const;
Path*
GetNewestPathByRouter(const RouterID& router,
PathRole roles = ePathRoleAny) const;
Path*
GetPathByID(const PathID_t& id) const;
bool
GetCurrentIntroductionsWithFilter(
std::set< llarp::service::Introduction >& intros,
std::function< bool(const llarp::service::Introduction&) > filter)
const;
bool
GetCurrentIntroductions(
std::set< llarp::service::Introduction >& intros) const;
virtual bool
PublishIntroSet(__attribute__((unused)) llarp::Router* r)
{
return false;
}
virtual bool
SelectHop(llarp_nodedb* db, const RouterContact& prev, RouterContact& cur,
size_t hop, PathRole roles) = 0;
protected:
size_t m_NumPaths;
private:
using PathInfo_t = std::pair< RouterID, PathID_t >;
struct PathInfoHash
{
size_t
operator()(const PathInfo_t& i) const
{
return *i.first.data_l() ^ *i.second.data_l();
}
};
using Mtx_t = llarp::util::NullMutex;
using Lock_t = llarp::util::NullLock;
using PathMap_t = std::unordered_map< PathInfo_t, Path*, PathInfoHash >;
mutable Mtx_t m_PathsMutex;
PathMap_t m_Paths;
};
} // namespace path
} // namespace llarp
#endif