mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-17 15:25:35 +00:00
f9db26adee
run make format
523 lines
15 KiB
C++
523 lines
15 KiB
C++
/**
|
|
* @file mingw.mutex.h
|
|
* @brief std::mutex et al implementation for MinGW
|
|
** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
|
* @author Alexander Vassilev
|
|
*
|
|
* @copyright Simplified (2-clause) BSD License.
|
|
* You should have received a copy of the license along with this
|
|
* program.
|
|
*
|
|
* This code is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* @note
|
|
* This file may become part of the mingw-w64 runtime package. If/when this
|
|
*happens, the appropriate license will be added, i.e. this code will become
|
|
*dual-licensed, and the current BSD 2-clause license will stay.
|
|
*/
|
|
|
|
#ifndef WIN32STDMUTEX_H
|
|
#define WIN32STDMUTEX_H
|
|
|
|
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
|
#error A C++11 compiler is required!
|
|
#endif
|
|
// Recursion checks on non-recursive locks have some performance penalty, and
|
|
// the C++ standard does not mandate them. The user might want to explicitly
|
|
// enable or disable such checks. If the user has no preference, enable such
|
|
// checks in debug builds, but not in release builds.
|
|
#ifdef STDMUTEX_RECURSION_CHECKS
|
|
#elif defined(NDEBUG)
|
|
#define STDMUTEX_RECURSION_CHECKS 0
|
|
#else
|
|
#define STDMUTEX_RECURSION_CHECKS 1
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
#include <atomic>
|
|
#include <cassert>
|
|
#include <chrono>
|
|
#include <cstdio>
|
|
#include <mutex> //need for call_once()
|
|
#include <system_error>
|
|
|
|
// Need for yield in spinlock and the implementation of invoke
|
|
#include "mingw.thread.h"
|
|
|
|
namespace mingw_stdthread
|
|
{
|
|
// The _NonRecursive class has mechanisms that do not play nice with direct
|
|
// manipulation of the native handle. This forward declaration is part of
|
|
// a friend class declaration.
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
namespace vista
|
|
{
|
|
class condition_variable;
|
|
}
|
|
#endif
|
|
// To make this namespace equivalent to the thread-related subset of std,
|
|
// pull in the classes and class templates supplied by std but not by this
|
|
// implementation.
|
|
using std::adopt_lock;
|
|
using std::adopt_lock_t;
|
|
using std::defer_lock;
|
|
using std::defer_lock_t;
|
|
using std::lock_guard;
|
|
using std::try_to_lock;
|
|
using std::try_to_lock_t;
|
|
using std::unique_lock;
|
|
|
|
class recursive_mutex
|
|
{
|
|
CRITICAL_SECTION mHandle;
|
|
|
|
public:
|
|
typedef LPCRITICAL_SECTION native_handle_type;
|
|
native_handle_type
|
|
native_handle()
|
|
{
|
|
return &mHandle;
|
|
}
|
|
recursive_mutex() noexcept : mHandle()
|
|
{
|
|
InitializeCriticalSection(&mHandle);
|
|
}
|
|
recursive_mutex(const recursive_mutex&) = delete;
|
|
recursive_mutex&
|
|
operator=(const recursive_mutex&) = delete;
|
|
~recursive_mutex() noexcept
|
|
{
|
|
DeleteCriticalSection(&mHandle);
|
|
}
|
|
void
|
|
lock()
|
|
{
|
|
EnterCriticalSection(&mHandle);
|
|
}
|
|
void
|
|
unlock()
|
|
{
|
|
LeaveCriticalSection(&mHandle);
|
|
}
|
|
bool
|
|
try_lock()
|
|
{
|
|
return (TryEnterCriticalSection(&mHandle) != 0);
|
|
}
|
|
};
|
|
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
struct _OwnerThread
|
|
{
|
|
// If this is to be read before locking, then the owner-thread variable
|
|
// must
|
|
// be atomic to prevent a torn read from spuriously causing errors.
|
|
std::atomic< DWORD > mOwnerThread;
|
|
constexpr _OwnerThread() noexcept : mOwnerThread(0)
|
|
{
|
|
}
|
|
static void
|
|
on_deadlock(void)
|
|
{
|
|
using namespace std;
|
|
fprintf(stderr,
|
|
"FATAL: Recursive locking of non-recursive mutex\
|
|
detected. Throwing system exception\n");
|
|
fflush(stderr);
|
|
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
|
}
|
|
DWORD
|
|
checkOwnerBeforeLock() const
|
|
{
|
|
DWORD self = GetCurrentThreadId();
|
|
if(mOwnerThread.load(std::memory_order_relaxed) == self)
|
|
on_deadlock();
|
|
return self;
|
|
}
|
|
void
|
|
setOwnerAfterLock(DWORD id)
|
|
{
|
|
mOwnerThread.store(id, std::memory_order_relaxed);
|
|
}
|
|
void
|
|
checkSetOwnerBeforeUnlock()
|
|
{
|
|
DWORD self = GetCurrentThreadId();
|
|
if(mOwnerThread.load(std::memory_order_relaxed) != self)
|
|
on_deadlock();
|
|
mOwnerThread.store(0, std::memory_order_relaxed);
|
|
}
|
|
};
|
|
#endif
|
|
|
|
// Though the Slim Reader-Writer (SRW) locks used here are not complete until
|
|
// Windows 7, implementing partial functionality in Vista will simplify the
|
|
// interaction with condition variables.
|
|
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
|
|
namespace windows7
|
|
{
|
|
class mutex
|
|
{
|
|
SRWLOCK mHandle;
|
|
// Track locking thread for error checking.
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
friend class vista::condition_variable;
|
|
_OwnerThread mOwnerThread;
|
|
#endif
|
|
public:
|
|
typedef PSRWLOCK native_handle_type;
|
|
constexpr mutex() noexcept
|
|
: mHandle(SRWLOCK_INIT)
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
, mOwnerThread()
|
|
#endif
|
|
{
|
|
}
|
|
mutex(const mutex&) = delete;
|
|
mutex&
|
|
operator=(const mutex&) = delete;
|
|
void
|
|
lock(void)
|
|
{
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
|
#endif
|
|
AcquireSRWLockExclusive(&mHandle);
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
mOwnerThread.setOwnerAfterLock(self);
|
|
#endif
|
|
}
|
|
void
|
|
unlock(void)
|
|
{
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
mOwnerThread.checkSetOwnerBeforeUnlock();
|
|
#endif
|
|
ReleaseSRWLockExclusive(&mHandle);
|
|
}
|
|
// TryAcquireSRW functions are a Windows 7 feature.
|
|
#if(WINVER >= _WIN32_WINNT_WIN7)
|
|
bool
|
|
try_lock(void)
|
|
{
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
|
#endif
|
|
BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
if(ret)
|
|
mOwnerThread.setOwnerAfterLock(self);
|
|
#endif
|
|
return ret;
|
|
}
|
|
#endif
|
|
native_handle_type
|
|
native_handle(void)
|
|
{
|
|
return &mHandle;
|
|
}
|
|
};
|
|
} // Namespace windows7
|
|
#endif // Compiling for Vista
|
|
namespace xp
|
|
{
|
|
class mutex
|
|
{
|
|
CRITICAL_SECTION mHandle;
|
|
std::atomic_uchar mState;
|
|
// Track locking thread for error checking.
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
friend class vista::condition_variable;
|
|
_OwnerThread mOwnerThread;
|
|
#endif
|
|
public:
|
|
typedef PCRITICAL_SECTION native_handle_type;
|
|
constexpr mutex() noexcept
|
|
: mHandle()
|
|
, mState(2)
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
, mOwnerThread()
|
|
#endif
|
|
{
|
|
}
|
|
mutex(const mutex&) = delete;
|
|
mutex&
|
|
operator=(const mutex&) = delete;
|
|
~mutex() noexcept
|
|
{
|
|
DeleteCriticalSection(&mHandle);
|
|
}
|
|
void
|
|
lock(void)
|
|
{
|
|
unsigned char state = mState.load(std::memory_order_acquire);
|
|
while(state)
|
|
{
|
|
if((state == 2)
|
|
&& mState.compare_exchange_weak(state, 1,
|
|
std::memory_order_acquire))
|
|
{
|
|
InitializeCriticalSection(&mHandle);
|
|
mState.store(0, std::memory_order_release);
|
|
break;
|
|
}
|
|
if(state == 1)
|
|
{
|
|
this_thread::yield();
|
|
state = mState.load(std::memory_order_acquire);
|
|
}
|
|
}
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
|
#endif
|
|
EnterCriticalSection(&mHandle);
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
mOwnerThread.setOwnerAfterLock(self);
|
|
#endif
|
|
}
|
|
void
|
|
unlock(void)
|
|
{
|
|
assert(mState.load(std::memory_order_relaxed) == 0);
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
mOwnerThread.checkSetOwnerBeforeUnlock();
|
|
#endif
|
|
LeaveCriticalSection(&mHandle);
|
|
}
|
|
bool
|
|
try_lock(void)
|
|
{
|
|
unsigned char state = mState.load(std::memory_order_acquire);
|
|
if((state == 2)
|
|
&& mState.compare_exchange_strong(state, 1,
|
|
std::memory_order_acquire))
|
|
{
|
|
InitializeCriticalSection(&mHandle);
|
|
mState.store(0, std::memory_order_release);
|
|
}
|
|
if(state == 1)
|
|
return false;
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
|
#endif
|
|
BOOL ret = TryEnterCriticalSection(&mHandle);
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
if(ret)
|
|
mOwnerThread.setOwnerAfterLock(self);
|
|
#endif
|
|
return ret;
|
|
}
|
|
native_handle_type
|
|
native_handle(void)
|
|
{
|
|
return &mHandle;
|
|
}
|
|
};
|
|
} // namespace xp
|
|
#if(WINVER >= _WIN32_WINNT_WIN7)
|
|
using windows7::mutex;
|
|
#else
|
|
using xp::mutex;
|
|
#endif
|
|
|
|
class recursive_timed_mutex
|
|
{
|
|
bool
|
|
try_lock_internal(DWORD ms)
|
|
{
|
|
DWORD ret = WaitForSingleObject(mHandle, ms);
|
|
using namespace std;
|
|
switch(ret)
|
|
{
|
|
case WAIT_TIMEOUT:
|
|
return false;
|
|
case WAIT_OBJECT_0:
|
|
return true;
|
|
case WAIT_ABANDONED:
|
|
throw system_error(make_error_code(errc::owner_dead));
|
|
default:
|
|
throw system_error(make_error_code(errc::protocol_error));
|
|
}
|
|
}
|
|
|
|
protected:
|
|
HANDLE mHandle;
|
|
// Track locking thread for error checking of non-recursive timed_mutex. For
|
|
// standard compliance, this must be defined in same class and at the same
|
|
// access-control level as every other variable in the timed_mutex.
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
friend class vista::condition_variable;
|
|
_OwnerThread mOwnerThread;
|
|
#endif
|
|
public:
|
|
typedef HANDLE native_handle_type;
|
|
native_handle_type
|
|
native_handle() const
|
|
{
|
|
return mHandle;
|
|
}
|
|
recursive_timed_mutex(const recursive_timed_mutex&) = delete;
|
|
recursive_timed_mutex&
|
|
operator=(const recursive_timed_mutex&) = delete;
|
|
recursive_timed_mutex()
|
|
: mHandle(CreateMutex(NULL, FALSE, NULL))
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
, mOwnerThread()
|
|
#endif
|
|
{
|
|
}
|
|
~recursive_timed_mutex()
|
|
{
|
|
CloseHandle(mHandle);
|
|
}
|
|
void
|
|
lock()
|
|
{
|
|
try_lock_internal(INFINITE);
|
|
}
|
|
void
|
|
unlock()
|
|
{
|
|
using namespace std;
|
|
if(!ReleaseMutex(mHandle))
|
|
throw system_error(
|
|
make_error_code(errc::resource_deadlock_would_occur));
|
|
}
|
|
bool
|
|
try_lock()
|
|
{
|
|
return try_lock_internal(0);
|
|
}
|
|
template < class Rep, class Period >
|
|
bool
|
|
try_lock_for(const std::chrono::duration< Rep, Period >& dur)
|
|
{
|
|
using namespace std::chrono;
|
|
DWORD timeout = (DWORD)duration_cast< milliseconds >(dur).count();
|
|
return try_lock_internal(timeout);
|
|
}
|
|
template < class Clock, class Duration >
|
|
bool
|
|
try_lock_until(
|
|
const std::chrono::time_point< Clock, Duration >& timeout_time)
|
|
{
|
|
return try_lock_for(timeout_time - Clock::now());
|
|
}
|
|
};
|
|
|
|
// Override if, and only if, it is necessary for error-checking.
|
|
#if STDMUTEX_RECURSION_CHECKS
|
|
class timed_mutex : recursive_timed_mutex
|
|
{
|
|
public:
|
|
timed_mutex(const timed_mutex&) = delete;
|
|
timed_mutex&
|
|
operator=(const timed_mutex&) = delete;
|
|
void
|
|
lock()
|
|
{
|
|
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
|
recursive_timed_mutex::lock();
|
|
mOwnerThread.setOwnerAfterLock(self);
|
|
}
|
|
void
|
|
unlock()
|
|
{
|
|
mOwnerThread.checkSetOwnerBeforeUnlock();
|
|
recursive_timed_mutex::unlock();
|
|
}
|
|
template < class Rep, class Period >
|
|
bool
|
|
try_lock_for(const std::chrono::duration< Rep, Period >& dur)
|
|
{
|
|
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
|
bool ret = recursive_timed_mutex::try_lock_for(dur);
|
|
if(ret)
|
|
mOwnerThread.setOwnerAfterLock(self);
|
|
return ret;
|
|
}
|
|
template < class Clock, class Duration >
|
|
bool
|
|
try_lock_until(
|
|
const std::chrono::time_point< Clock, Duration >& timeout_time)
|
|
{
|
|
return try_lock_for(timeout_time - Clock::now());
|
|
}
|
|
bool
|
|
try_lock()
|
|
{
|
|
return try_lock_for(std::chrono::milliseconds(0));
|
|
}
|
|
};
|
|
#else
|
|
typedef recursive_timed_mutex timed_mutex;
|
|
#endif
|
|
|
|
class once_flag
|
|
{
|
|
// When available, the SRW-based mutexes should be faster than the
|
|
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
|
// and try_lock is not used by once_flag.
|
|
#if(_WIN32_WINNT == _WIN32_WINNT_VISTA)
|
|
windows7::mutex mMutex;
|
|
#else
|
|
mutex mMutex;
|
|
#endif
|
|
std::atomic_bool mHasRun;
|
|
once_flag(const once_flag&) = delete;
|
|
once_flag&
|
|
operator=(const once_flag&) = delete;
|
|
template < class Callable, class... Args >
|
|
friend void
|
|
call_once(once_flag& once, Callable&& f, Args&&... args);
|
|
|
|
public:
|
|
constexpr once_flag() noexcept : mMutex(), mHasRun(false)
|
|
{
|
|
}
|
|
};
|
|
|
|
template < class Callable, class... Args >
|
|
void
|
|
call_once(once_flag& flag, Callable&& func, Args&&... args)
|
|
{
|
|
if(flag.mHasRun.load(std::memory_order_acquire))
|
|
return;
|
|
lock_guard< decltype(flag.mMutex) > lock(flag.mMutex);
|
|
if(flag.mHasRun.load(std::memory_order_acquire))
|
|
return;
|
|
detail::invoke(std::forward< Callable >(func),
|
|
std::forward< Args >(args)...);
|
|
flag.mHasRun.store(true, std::memory_order_release);
|
|
}
|
|
} // Namespace mingw_stdthread
|
|
|
|
// Push objects into std, but only if they are not already there.
|
|
namespace std
|
|
{
|
|
// Because of quirks of the compiler, the common "using namespace std;"
|
|
// directive would flatten the namespaces and introduce ambiguity where there
|
|
// was none. Direct specification (std::), however, would be unaffected.
|
|
// Take the safe option, and include only in the presence of MinGW's win32
|
|
// implementation.
|
|
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
|
|
using mingw_stdthread::call_once;
|
|
using mingw_stdthread::mutex;
|
|
using mingw_stdthread::once_flag;
|
|
using mingw_stdthread::recursive_mutex;
|
|
using mingw_stdthread::recursive_timed_mutex;
|
|
using mingw_stdthread::timed_mutex;
|
|
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
|
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
|
#pragma message \
|
|
"This version of MinGW seems to include a win32 port of\
|
|
pthreads, and probably already has C++11 std threading classes implemented,\
|
|
based on pthreads. These classes, found in namespace std, are not overridden\
|
|
by the mingw-std-thread library. If you would still like to use this\
|
|
implementation (as it is more lightweight), use the classes provided in\
|
|
namespace mingw_stdthread."
|
|
#endif
|
|
} // namespace std
|
|
#endif // WIN32STDMUTEX_H
|