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208 lines
5.1 KiB
C++
208 lines
5.1 KiB
C++
#ifndef LLARP_PATHSET_HPP
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#define LLARP_PATHSET_HPP
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#include <dht/messages/all.hpp>
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#include <path_types.hpp>
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#include <router_id.hpp>
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#include <routing/message.hpp>
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#include <service/IntroSet.hpp>
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#include <service/lookup.hpp>
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#include <time.hpp>
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#include <functional>
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#include <list>
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#include <map>
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#include <tuple>
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struct llarp_nodedb;
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namespace llarp
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{
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namespace dht
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{
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struct GotIntroMessage;
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}
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namespace path
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{
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/// status of a path
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enum PathStatus
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{
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ePathBuilding,
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ePathEstablished,
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ePathTimeout,
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ePathExpired
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};
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/// the role of this path can fuffill
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using PathRole = int;
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/// capable of any role
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constexpr PathRole ePathRoleAny = 0;
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/// outbound hs traffic capabale
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constexpr PathRole ePathRoleOutboundHS = (1 << 0);
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/// inbound hs traffic capable
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constexpr PathRole ePathRoleInboundHS = (1 << 1);
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/// exit traffic capable
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constexpr PathRole ePathRoleExit = (1 << 2);
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/// service node capable
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constexpr PathRole ePathRoleSVC = (1 << 3);
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/// dht message capable
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constexpr PathRole ePathRoleDHT = (1 << 4);
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// forward declare
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struct Path;
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/// a set of paths owned by an entity
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struct PathSet
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{
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/// construct
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/// @params numPaths the number of paths to maintain
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PathSet(size_t numPaths);
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/// tick owned paths
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void
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Tick(llarp_time_t now, llarp::Router* r);
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/// count the number of paths that will exist at this timestamp in future
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size_t
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NumPathsExistingAt(llarp_time_t futureTime) const;
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void
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RemovePath(Path* path);
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virtual void
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HandlePathBuilt(__attribute__((unused)) Path* path);
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virtual void
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HandlePathBuildTimeout(__attribute__((unused)) Path* path);
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bool
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GetNewestIntro(service::Introduction& intro) const;
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void
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AddPath(Path* path);
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Path*
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GetByUpstream(const RouterID& remote, const PathID_t& rxid) const;
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void
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ExpirePaths(llarp_time_t now);
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/// get the number of paths in this status
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size_t
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NumInStatus(PathStatus st) const;
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/// get the number of paths that match the role that are available
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size_t
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AvailablePaths(PathRole role) const;
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/// get time from event loop
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virtual llarp_time_t
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Now() const = 0;
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/// return true if we should build another path
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virtual bool
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ShouldBuildMore(llarp_time_t now) const;
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/// return true if we need another path with the given path roles
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virtual bool
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ShouldBuildMoreForRoles(llarp_time_t now, PathRole roles) const;
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/// return the minimum number of paths we want for given roles
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virtual size_t
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MinRequiredForRoles(PathRole roles) const;
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/// return true if we should publish a new hidden service descriptor
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virtual bool
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ShouldPublishDescriptors(__attribute__((unused)) llarp_time_t now) const
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{
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return false;
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}
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/// override me in subtype
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virtual bool
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HandleGotIntroMessage(__attribute__((unused))
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const llarp::dht::GotIntroMessage* msg)
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{
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return false;
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}
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/// override me in subtype
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virtual bool
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HandleGotRouterMessage(__attribute__((unused))
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const llarp::dht::GotRouterMessage* msg)
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{
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return false;
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}
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virtual routing::IMessageHandler*
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GetDHTHandler()
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{
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return nullptr;
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}
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Path*
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GetEstablishedPathClosestTo(const RouterID& router,
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PathRole roles = ePathRoleAny) const;
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Path*
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PickRandomEstablishedPath(PathRole roles = ePathRoleAny) const;
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Path*
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GetPathByRouter(const RouterID& router,
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PathRole roles = ePathRoleAny) const;
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Path*
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GetNewestPathByRouter(const RouterID& router,
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PathRole roles = ePathRoleAny) const;
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Path*
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GetPathByID(const PathID_t& id) const;
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bool
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GetCurrentIntroductionsWithFilter(
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std::set< llarp::service::Introduction >& intros,
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std::function< bool(const llarp::service::Introduction&) > filter)
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const;
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bool
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GetCurrentIntroductions(
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std::set< llarp::service::Introduction >& intros) const;
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virtual bool
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PublishIntroSet(__attribute__((unused)) llarp::Router* r)
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{
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return false;
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}
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virtual bool
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SelectHop(llarp_nodedb* db, const RouterContact& prev, RouterContact& cur,
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size_t hop, PathRole roles) = 0;
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protected:
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size_t m_NumPaths;
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private:
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using PathInfo_t = std::pair< RouterID, PathID_t >;
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struct PathInfoHash
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{
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size_t
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operator()(const PathInfo_t& i) const
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{
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return RouterID::Hash()(i.first) ^ PathID_t::Hash()(i.second);
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}
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};
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using Mtx_t = llarp::util::NullMutex;
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using Lock_t = llarp::util::NullLock;
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using PathMap_t = std::unordered_map< PathInfo_t, Path*, PathInfoHash >;
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mutable Mtx_t m_PathsMutex;
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PathMap_t m_Paths;
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};
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} // namespace path
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} // namespace llarp
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#endif
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