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49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#ifndef LLARP_SERVICE_CONTEXT_HPP
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#define LLARP_SERVICE_CONTEXT_HPP
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#include <llarp/router.h>
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#include <llarp/service/config.hpp>
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#include <llarp/service/endpoint.hpp>
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#include <unordered_map>
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#include <llarp/handlers/tun.hpp>
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namespace llarp
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{
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namespace service
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{
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/// holds all the hidden service endpoints we own
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struct Context
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{
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Context(llarp_router *r);
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~Context();
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void
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Tick();
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/// DRY refactor
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llarp::handlers::TunEndpoint *
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getFirstTun();
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/// punch a hole to get ip range from first tun endpoint
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llarp_tun_io *
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getRange();
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/// hint at possible path usage and trigger building early
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bool
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Prefetch(const llarp::service::Address &addr);
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/// punch a hole open for DNS to add mappings
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bool
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MapAddress(const llarp::service::Address &addr, uint32_t ip);
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bool
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AddEndpoint(const Config::section_t &conf);
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private:
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llarp_router *m_Router;
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std::unordered_map< std::string, std::unique_ptr< Endpoint > >
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m_Endpoints;
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};
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} // namespace service
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} // namespace llarp
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#endif
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