lokinet/llarp/vpn/packet_router.hpp
Jeff 871c3e3281
changeset for windows port
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
2022-09-08 14:24:59 -04:00

50 lines
1.3 KiB
C++

#pragma once
#include <llarp/net/net_int.hpp>
#include <llarp/net/ip_packet.hpp>
#include <functional>
#include <unordered_map>
namespace llarp::vpn
{
using PacketHandlerFunc_t = std::function<void(llarp::net::IPPacket)>;
struct Layer4Handler;
class PacketRouter
{
PacketHandlerFunc_t m_BaseHandler;
std::unordered_map<uint8_t, std::unique_ptr<Layer4Handler>> m_IPProtoHandler;
public:
/// baseHandler will be called if no other handlers matches a packet
explicit PacketRouter(PacketHandlerFunc_t baseHandler);
/// feed in an ip packet for handling
void
HandleIPPacket(llarp::net::IPPacket pkt);
/// add a non udp packet handler using ip protocol proto
void
AddIProtoHandler(uint8_t proto, PacketHandlerFunc_t func);
/// helper that adds a udp packet handler for UDP destinted for localport
void
AddUDPHandler(huint16_t localport, PacketHandlerFunc_t func);
/// remove a udp handler that is already set up by bound port
void
RemoveUDPHandler(huint16_t localport);
};
struct Layer4Handler
{
virtual ~Layer4Handler() = default;
virtual void
HandleIPPacket(llarp::net::IPPacket pkt) = 0;
virtual void AddSubHandler(nuint16_t, PacketHandlerFunc_t){};
};
} // namespace llarp::vpn