mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-17 15:25:35 +00:00
491f452dd7
Currently you can't use GUI_EXE without BUILD_GUI, but BUILD_GUI also requires the yarn command (even though it will never use it when GUI_EXE is set). This commit fixes it: - Make `GUI_EXE` a windows-only top-level project options, rather than being guarded by `BUILD_GUI`. - Make `BUILD_GUI` control *building* the GUI instead of bundling it. - GUI_EXE and BUILD_GUI are now mutually exclusive.
68 lines
3.0 KiB
CMake
68 lines
3.0 KiB
CMake
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if(WIN32 AND GUI_EXE)
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message(STATUS "using pre-built lokinet gui executable: ${GUI_EXE}")
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execute_process(COMMAND ${CMAKE_COMMAND} -E copy_if_different "${GUI_EXE}" "${PROJECT_BINARY_DIR}/gui/lokinet-gui.exe")
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elseif(BUILD_GUI)
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message(STATUS "Building lokinet-gui from source")
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set(default_gui_target pack)
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if(APPLE)
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set(default_gui_target macos:raw)
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elseif(WIN32)
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set(default_gui_target win32)
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endif()
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set(GUI_YARN_TARGET "${default_gui_target}" CACHE STRING "yarn target for building the GUI")
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set(GUI_YARN_EXTRA_OPTS "" CACHE STRING "extra options to pass into the yarn build command")
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# allow manually specifying yarn with -DYARN=
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if(NOT YARN)
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find_program(YARN NAMES yarnpkg yarn REQUIRED)
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endif()
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message(STATUS "Building lokinet-gui with yarn ${YARN}, target ${GUI_YARN_TARGET}")
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if(NOT WIN32)
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add_custom_target(lokinet-gui
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COMMAND ${YARN} install --frozen-lockfile &&
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${YARN} ${GUI_YARN_EXTRA_OPTS} ${GUI_YARN_TARGET}
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WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/gui")
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endif()
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if(APPLE)
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add_custom_target(assemble_gui ALL
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DEPENDS assemble lokinet-gui
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COMMAND mkdir "${lokinet_app}/Contents/Helpers"
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COMMAND cp -a "${PROJECT_SOURCE_DIR}/gui/release/mac/Lokinet-GUI.app" "${lokinet_app}/Contents/Helpers/"
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COMMAND mkdir -p "${lokinet_app}/Contents/Resources/en.lproj"
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COMMAND cp "${PROJECT_SOURCE_DIR}/contrib/macos/InfoPlist.strings" "${lokinet_app}/Contents/Resources/en.lproj/"
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COMMAND cp "${lokinet_app}/Contents/Resources/icon.icns" "${lokinet_app}/Contents/Helpers/Lokinet-GUI.app/Contents/Resources/icon.icns"
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COMMAND cp "${PROJECT_SOURCE_DIR}/contrib/macos/InfoPlist.strings" "${lokinet_app}/Contents/Helpers/Lokinet-GUI.app/Contents/Resources/en.lproj/"
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COMMAND /usr/libexec/PlistBuddy
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-c "Delete :CFBundleDisplayName"
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-c "Add :LSHasLocalizedDisplayName bool true"
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-c "Add :CFBundleDevelopmentRegion string en"
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-c "Set :CFBundleShortVersionString ${lokinet_VERSION}"
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-c "Set :CFBundleVersion ${lokinet_VERSION}.${LOKINET_APPLE_BUILD}"
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"${lokinet_app}/Contents/Helpers/Lokinet-GUI.app/Contents/Info.plist"
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)
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elseif(WIN32)
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file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/gui")
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add_custom_command(OUTPUT "${PROJECT_BINARY_DIR}/gui/lokinet-gui.exe"
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COMMAND ${YARN} install --frozen-lockfile &&
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USE_SYSTEM_7ZA=true DISPLAY= WINEDEBUG=-all WINEPREFIX="${PROJECT_BINARY_DIR}/wineprefix" ${YARN} ${GUI_YARN_EXTRA_OPTS} ${GUI_YARN_TARGET}
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/gui/release/Lokinet-GUI_portable.exe"
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"${PROJECT_BINARY_DIR}/gui/lokinet-gui.exe"
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WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/gui")
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add_custom_target(assemble_gui ALL COMMAND "true" DEPENDS "${PROJECT_BINARY_DIR}/gui/lokinet-gui.exe")
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else()
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message(FATAL_ERROR "Building/bundling the GUI from this repository is not supported on this platform")
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endif()
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else()
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message(STATUS "not building gui")
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endif()
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if(NOT TARGET assemble_gui)
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add_custom_target(assemble_gui COMMAND "true")
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endif()
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