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https://github.com/oxen-io/lokinet.git
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446 lines
12 KiB
C++
446 lines
12 KiB
C++
#ifndef LLARP_SERVICE_ENDPOINT_HPP
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#define LLARP_SERVICE_ENDPOINT_HPP
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#include <dht/messages/gotrouter.hpp>
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#include <ev/ev.h>
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#include <exit/session.hpp>
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#include <net/net.hpp>
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#include <path/path.hpp>
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#include <path/pathbuilder.hpp>
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#include <service/address.hpp>
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#include <service/handler.hpp>
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#include <service/identity.hpp>
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#include <service/pendingbuffer.hpp>
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#include <service/protocol.hpp>
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#include <service/sendcontext.hpp>
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#include <service/session.hpp>
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#include <service/tag_lookup_job.hpp>
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#include <hook/ihook.hpp>
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#include <util/compare_ptr.hpp>
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#include <util/logic.hpp>
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// minimum time between introset shifts
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#ifndef MIN_SHIFT_INTERVAL
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#define MIN_SHIFT_INTERVAL (5 * 1000)
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#endif
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struct llarp_async_verify_rc;
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namespace llarp
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{
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namespace service
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{
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struct AsyncKeyExchange;
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struct Context;
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struct EndpointState;
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struct OutboundContext;
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struct IConvoEventListener
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{
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~IConvoEventListener() = default;
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/// called when we have obtained the introset
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/// called with nullptr on not found or when we
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/// talking to a snode
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virtual void
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FoundIntroSet(const IntroSet*) = 0;
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/// called when we found the RC we need for alignment
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virtual void
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FoundRC(const RouterContact) = 0;
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/// called when we have successfully built an aligned path
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virtual void GotAlignedPath(path::Path_ptr) = 0;
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/// called when we have established a session or conversation
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virtual void
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MadeConvo(const ConvoTag) = 0;
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};
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using ConvoEventListener_ptr = std::shared_ptr< IConvoEventListener >;
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struct Endpoint : public path::Builder,
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public ILookupHolder,
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public IDataHandler
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{
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/// minimum interval for publishing introsets
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static const llarp_time_t INTROSET_PUBLISH_INTERVAL =
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path::default_lifetime / 8;
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static const llarp_time_t INTROSET_PUBLISH_RETRY_INTERVAL = 5000;
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static const size_t MAX_OUTBOUND_CONTEXT_COUNT = 4;
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Endpoint(const std::string& nickname, AbstractRouter* r, Context* parent);
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~Endpoint() override;
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/// return true if we are ready to recv packets from the void
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bool
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IsReady() const;
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/// return true if our introset has expired intros
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bool
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IntrosetIsStale() const;
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/// construct parameters for notify hooks
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virtual std::unordered_map< std::string, std::string >
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NotifyParams() const;
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util::StatusObject
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ExtractStatus() const;
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void
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SetHandler(IDataHandler* h);
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virtual bool
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SetOption(const std::string& k, const std::string& v);
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void
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Tick(llarp_time_t now) override;
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/// return true if we have a resolvable ip address
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virtual bool
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HasIfAddr() const
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{
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return false;
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}
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/// get our ifaddr if it is set
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virtual huint128_t
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GetIfAddr() const
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{
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return {0};
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}
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void
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ResetInternalState() override;
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/// router's logic
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/// use when sending any data on a path
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std::shared_ptr< Logic >
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RouterLogic();
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/// endpoint's logic
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/// use when writing any data to local network interfaces
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std::shared_ptr< Logic >
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EndpointLogic();
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/// borrow endpoint's net loop for sending data to user on local network
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/// interface
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llarp_ev_loop_ptr
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EndpointNetLoop();
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/// crypto worker threadpool
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std::shared_ptr< llarp::thread::ThreadPool >
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CryptoWorker();
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AbstractRouter*
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Router();
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virtual bool
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LoadKeyFile();
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virtual bool
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Start();
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std::string
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Name() const override;
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bool
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ShouldPublishDescriptors(llarp_time_t now) const override;
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void
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HandlePathDied(path::Path_ptr p) override;
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bool
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PublishIntroSet(AbstractRouter* r) override;
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bool
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PublishIntroSetVia(AbstractRouter* r, path::Path_ptr p);
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bool
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HandleGotIntroMessage(
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std::shared_ptr< const dht::GotIntroMessage > msg) override;
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bool
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HandleGotRouterMessage(
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std::shared_ptr< const dht::GotRouterMessage > msg) override;
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bool
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HandleHiddenServiceFrame(path::Path_ptr p,
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const service::ProtocolFrame& msg);
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// virtual huint128_t
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// ObtainIPForAddr(const AlignedBuffer< 32 >& addr, bool serviceNode) = 0;
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// virtual bool
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// HasServiceAddress(const AlignedBuffer< 32 >& addr) const = 0;
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/// return true if we have a pending job to build to a hidden service but
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/// it's not done yet
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bool
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HasPendingPathToService(const Address& remote) const;
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/// return false if we don't have a path to the service
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/// return true if we did and we removed it
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bool
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ForgetPathToService(const Address& remote);
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bool
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HandleDataMessage(path::Path_ptr path, const PathID_t from,
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std::shared_ptr< ProtocolMessage > msg) override;
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/// handle packet io from service node or hidden service to frontend
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virtual bool
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HandleInboundPacket(const ConvoTag tag, const llarp_buffer_t& pkt,
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ProtocolType t) = 0;
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// virtual bool
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// HandleWriteIPPacket(const llarp_buffer_t& pkt,
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// std::function< huint128_t(void) > getFromIP) = 0;
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bool
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ProcessDataMessage(std::shared_ptr< ProtocolMessage > msg);
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/// ensure that we know a router, looks up if it doesn't
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void
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EnsureRouterIsKnown(const RouterID& router);
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/// lookup a router via closest path
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bool
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LookupRouterAnon(RouterID router, RouterLookupHandler handler);
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/// called on event loop pump
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virtual void
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Pump(llarp_time_t now);
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/// stop this endpoint
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bool
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Stop() override;
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const Identity&
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GetIdentity() const
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{
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return m_Identity;
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}
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void
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PutLookup(IServiceLookup* lookup, uint64_t txid) override;
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void
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HandlePathBuilt(path::Path_ptr path) override;
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bool
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EnsureConvo(const AlignedBuffer< 32 > addr, bool snode,
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ConvoEventListener_ptr ev);
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bool
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SendTo(const ConvoTag tag, const llarp_buffer_t& pkt, ProtocolType t);
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;
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bool
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HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t s);
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bool
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CheckPathIsDead(path::Path_ptr p, llarp_time_t latency);
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using PendingBufferQueue = std::deque< PendingBuffer >;
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bool
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ShouldBundleRC() const override;
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static void
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HandlePathDead(void*);
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/// return true if we have a convotag as an exit session
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/// or as a hidden service session
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/// set addr and issnode
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///
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/// return false if we don't have either
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bool
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GetEndpointWithConvoTag(const ConvoTag t, AlignedBuffer< 32 >& addr,
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bool& issnode) const;
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bool
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HasConvoTag(const ConvoTag& t) const override;
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bool
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ShouldBuildMore(llarp_time_t now) const override;
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// passed a sendto context when we have a path established otherwise
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// nullptr if the path was not made before the timeout
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using PathEnsureHook = std::function< void(Address, OutboundContext*) >;
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/// return false if we have already called this function before for this
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/// address
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bool
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EnsurePathToService(const Address remote, PathEnsureHook h,
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uint64_t timeoutMS, bool lookupOnRandomPath = false);
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using SNodeEnsureHook =
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std::function< void(const RouterID, exit::BaseSession_ptr) >;
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/// ensure a path to a service node by public key
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void
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EnsurePathToSNode(const RouterID remote, SNodeEnsureHook h);
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/// return true if this endpoint is trying to lookup this router right now
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bool
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HasPendingRouterLookup(const RouterID remote) const;
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bool
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HasPathToSNode(const RouterID remote) const;
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void
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PutSenderFor(const ConvoTag& tag, const ServiceInfo& info,
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bool inbound) override;
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bool
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HasInboundConvo(const Address& addr) const override;
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bool
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GetCachedSessionKeyFor(const ConvoTag& remote,
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SharedSecret& secret) const override;
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void
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PutCachedSessionKeyFor(const ConvoTag& remote,
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const SharedSecret& secret) override;
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bool
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GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const override;
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void
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PutIntroFor(const ConvoTag& remote, const Introduction& intro) override;
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bool
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GetIntroFor(const ConvoTag& remote, Introduction& intro) const override;
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void
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RemoveConvoTag(const ConvoTag& remote) override;
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void
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PutReplyIntroFor(const ConvoTag& remote,
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const Introduction& intro) override;
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bool
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GetReplyIntroFor(const ConvoTag& remote,
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Introduction& intro) const override;
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bool
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GetConvoTagsForService(const Address& si,
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std::set< ConvoTag >& tag) const override;
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void
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PutNewOutboundContext(const IntroSet& introset);
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uint64_t
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GetSeqNoForConvo(const ConvoTag& tag);
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bool
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SelectHop(llarp_nodedb* db, const std::set< RouterID >& prev,
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RouterContact& cur, size_t hop, path::PathRole roles) override;
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virtual void
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IntroSetPublishFail();
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virtual void
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IntroSetPublished();
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uint64_t
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GenTXID();
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const std::set< RouterID >&
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SnodeBlacklist() const;
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protected:
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bool
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SendToServiceOrQueue(const service::Address& addr,
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const llarp_buffer_t& payload, ProtocolType t);
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bool
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SendToSNodeOrQueue(const RouterID& addr, const llarp_buffer_t& payload);
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/// parent context that owns this endpoint
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Context* const context;
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virtual bool
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SupportsV6() const = 0;
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void
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RegenAndPublishIntroSet(llarp_time_t now, bool forceRebuild = false);
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IServiceLookup*
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GenerateLookupByTag(const Tag& tag);
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void
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PrefetchServicesByTag(const Tag& tag);
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/// spawn a new process that contains a network isolated process
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/// return true if we set up isolation and the event loop is up
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/// otherwise return false
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virtual bool
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SpawnIsolatedNetwork()
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{
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return false;
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}
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bool
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NetworkIsIsolated() const;
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/// this runs in the isolated network process
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void
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IsolatedNetworkMainLoop();
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private:
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void
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HandleVerifyGotRouter(dht::GotRouterMessage_constptr msg,
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llarp_async_verify_rc* j);
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bool
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OnLookup(const service::Address& addr, const IntroSet* i,
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const RouterID& endpoint); /* */
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bool
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DoNetworkIsolation(bool failed);
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virtual bool
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SetupNetworking()
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{
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// XXX: override me
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return true;
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}
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virtual bool
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IsolationFailed()
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{
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// XXX: override me
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return false;
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}
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protected:
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IDataHandler* m_DataHandler = nullptr;
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Identity m_Identity;
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std::shared_ptr< exit::BaseSession > m_Exit;
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hooks::Backend_ptr m_OnUp;
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hooks::Backend_ptr m_OnDown;
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hooks::Backend_ptr m_OnReady;
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private:
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friend struct EndpointUtil;
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// clang-format off
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const IntroSet& introSet() const;
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IntroSet& introSet();
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using ConvoMap = std::unordered_map< ConvoTag, Session, ConvoTag::Hash >;
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const ConvoMap& Sessions() const;
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ConvoMap& Sessions();
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// clang-format on
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std::unique_ptr< EndpointState > m_state;
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};
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using Endpoint_ptr = std::shared_ptr< Endpoint >;
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} // namespace service
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} // namespace llarp
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#endif
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