lokinet/test/util/test_llarp_util_thread_pool.cpp

452 lines
8.9 KiB
C++

#include <util/thread_pool.hpp>
#include <util/threading.hpp>
#include <gtest/gtest.h>
using namespace llarp;
using namespace llarp::thread;
using LockGuard = std::unique_lock< std::mutex >;
class PoolArgs
{
public:
std::mutex& mutex;
std::condition_variable& start;
std::condition_variable& stop;
volatile size_t count;
volatile size_t startSignal;
volatile size_t stopSignal;
};
class BarrierArgs
{
public:
util::Barrier& startBarrier;
util::Barrier& stopBarrier;
std::atomic_size_t count;
};
class BasicWorkArgs
{
public:
std::atomic_size_t count;
};
void
simpleFunction(PoolArgs& args)
{
LockGuard lock(args.mutex);
++args.count;
++args.startSignal;
args.start.notify_one();
args.stop.wait(lock, [&]() { return args.stopSignal; });
}
void
incrementFunction(PoolArgs& args)
{
LockGuard lock(args.mutex);
++args.count;
++args.startSignal;
args.start.notify_one();
}
void
barrierFunction(BarrierArgs& args)
{
args.startBarrier.Block();
args.count++;
args.stopBarrier.Block();
}
void
basicWork(BasicWorkArgs& args)
{
args.count++;
}
void
recurse(util::Barrier& barrier, std::atomic_size_t& counter, ThreadPool& pool,
size_t depthLimit)
{
ASSERT_LE(0u, counter);
ASSERT_GT(depthLimit, counter);
if(++counter != depthLimit)
{
ASSERT_TRUE(
pool.addJob(std::bind(recurse, std::ref(barrier), std::ref(counter),
std::ref(pool), depthLimit)));
}
barrier.Block();
}
class DestructiveObject
{
private:
util::Barrier& barrier;
ThreadPool& pool;
public:
DestructiveObject(util::Barrier& b, ThreadPool& p) : barrier(b), pool(p)
{
}
~DestructiveObject()
{
auto job = std::bind(&util::Barrier::Block, &barrier);
pool.addJob(job);
}
};
void
destructiveJob(DestructiveObject* obj)
{
delete obj;
}
TEST(TestThreadPool, breathing)
{
static constexpr size_t threads = 10;
static constexpr size_t capacity = 50;
ThreadPool pool(threads, capacity);
ASSERT_EQ(0u, pool.startedThreadCount());
ASSERT_EQ(capacity, pool.capacity());
ASSERT_EQ(0u, pool.jobCount());
ASSERT_TRUE(pool.start());
ASSERT_EQ(threads, pool.startedThreadCount());
ASSERT_EQ(capacity, pool.capacity());
ASSERT_EQ(0u, pool.jobCount());
pool.drain();
}
struct AccessorsData
{
size_t threads;
size_t capacity;
};
std::ostream&
operator<<(std::ostream& os, AccessorsData d)
{
os << "[ threads = " << d.threads << " capacity = " << d.capacity << " ]";
return os;
}
class Accessors : public ::testing::TestWithParam< AccessorsData >
{
};
TEST_P(Accessors, acessors)
{
auto d = GetParam();
ThreadPool pool(d.threads, d.capacity);
ASSERT_EQ(d.threads, pool.threadCount());
ASSERT_EQ(d.capacity, pool.capacity());
ASSERT_EQ(0u, pool.startedThreadCount());
}
static const AccessorsData accessorsData[] = {
{10, 50}, {1, 1}, {50, 100}, {2, 22}, {100, 200}};
INSTANTIATE_TEST_CASE_P(TestThreadPool, Accessors,
::testing::ValuesIn(accessorsData), );
struct ClosingData
{
size_t threads;
size_t capacity;
};
std::ostream&
operator<<(std::ostream& os, ClosingData d)
{
os << "[ threads = " << d.threads << " capacity = " << d.capacity << " ]";
return os;
}
class Closing : public ::testing::TestWithParam< ClosingData >
{
};
TEST_P(Closing, drain)
{
auto d = GetParam();
std::mutex mutex;
std::condition_variable start;
std::condition_variable stop;
PoolArgs args{mutex, start, stop, 0, 0, 0};
ThreadPool pool(d.threads, d.capacity);
ASSERT_EQ(d.threads, pool.threadCount());
ASSERT_EQ(d.capacity, pool.capacity());
ASSERT_EQ(0u, pool.startedThreadCount());
auto simpleJob = std::bind(simpleFunction, std::ref(args));
ASSERT_FALSE(pool.addJob(simpleJob));
ASSERT_TRUE(pool.start());
ASSERT_EQ(0u, pool.jobCount());
LockGuard lock(mutex);
for(size_t i = 0; i < d.threads; ++i)
{
args.startSignal = 0;
args.stopSignal = 0;
ASSERT_TRUE(pool.addJob(simpleJob));
start.wait(lock, [&]() { return args.startSignal; });
}
args.stopSignal++;
lock.unlock();
stop.notify_all();
pool.drain();
ASSERT_EQ(d.threads, pool.startedThreadCount());
ASSERT_EQ(0u, pool.jobCount());
}
TEST_P(Closing, stop)
{
auto d = GetParam();
ThreadPool pool(d.threads, d.capacity);
std::mutex mutex;
std::condition_variable start;
std::condition_variable stop;
PoolArgs args{mutex, start, stop, 0, 0, 0};
ASSERT_EQ(d.threads, pool.threadCount());
ASSERT_EQ(d.capacity, pool.capacity());
ASSERT_EQ(0u, pool.startedThreadCount());
auto simpleJob = std::bind(simpleFunction, std::ref(args));
ASSERT_FALSE(pool.addJob(simpleJob));
ASSERT_TRUE(pool.start());
ASSERT_EQ(0u, pool.jobCount());
LockGuard lock(mutex);
for(size_t i = 0; i < d.capacity; ++i)
{
args.startSignal = 0;
args.stopSignal = 0;
ASSERT_TRUE(pool.addJob(simpleJob));
while(i < d.threads && !args.startSignal)
{
start.wait(lock);
}
}
args.stopSignal++;
lock.unlock();
stop.notify_all();
pool.stop();
ASSERT_EQ(d.capacity, args.count);
ASSERT_EQ(0u, pool.startedThreadCount());
ASSERT_EQ(0u, pool.activeThreadCount());
ASSERT_EQ(0u, pool.jobCount());
}
TEST_P(Closing, shutdown)
{
auto d = GetParam();
ThreadPool pool(d.threads, d.capacity);
std::mutex mutex;
std::condition_variable start;
std::condition_variable stop;
PoolArgs args{mutex, start, stop, 0, 0, 0};
ASSERT_EQ(d.threads, pool.threadCount());
ASSERT_EQ(d.capacity, pool.capacity());
ASSERT_EQ(0u, pool.startedThreadCount());
auto simpleJob = std::bind(simpleFunction, std::ref(args));
ASSERT_FALSE(pool.addJob(simpleJob));
ASSERT_TRUE(pool.start());
ASSERT_EQ(0u, pool.jobCount());
LockGuard lock(mutex);
for(size_t i = 0; i < d.capacity; ++i)
{
args.startSignal = 0;
args.stopSignal = 0;
ASSERT_TRUE(pool.addJob(simpleJob));
while(i < d.threads && !args.startSignal)
{
start.wait(lock);
}
}
ASSERT_EQ(d.threads, pool.startedThreadCount());
ASSERT_EQ(d.capacity - d.threads, pool.jobCount());
auto incrementJob = std::bind(incrementFunction, std::ref(args));
for(size_t i = 0; i < d.threads; ++i)
{
ASSERT_TRUE(pool.addJob(incrementJob));
}
args.stopSignal++;
stop.notify_all();
lock.unlock();
pool.shutdown();
ASSERT_EQ(0u, pool.startedThreadCount());
ASSERT_EQ(0u, pool.activeThreadCount());
ASSERT_EQ(0u, pool.jobCount());
}
ClosingData closingData[] = {{1, 1}, {2, 2}, {10, 10},
{10, 50}, {50, 75}, {25, 80}};
INSTANTIATE_TEST_CASE_P(TestThreadPool, Closing,
::testing::ValuesIn(closingData), );
struct TryAddData
{
size_t threads;
size_t capacity;
};
std::ostream&
operator<<(std::ostream& os, TryAddData d)
{
os << "[ threads = " << d.threads << " capacity = " << d.capacity << " ]";
return os;
}
class TryAdd : public ::testing::TestWithParam< TryAddData >
{
};
TEST_P(TryAdd, noblocking)
{
// Verify that tryAdd does not block.
// Fill the queue, then verify `tryAddJob` does not block.
auto d = GetParam();
ThreadPool pool(d.threads, d.capacity);
util::Barrier startBarrier(d.threads + 1);
util::Barrier stopBarrier(d.threads + 1);
BarrierArgs args{startBarrier, stopBarrier, {0}};
auto simpleJob = std::bind(barrierFunction, std::ref(args));
ASSERT_FALSE(pool.tryAddJob(simpleJob));
ASSERT_TRUE(pool.start());
for(size_t i = 0; i < d.threads; ++i)
{
ASSERT_TRUE(pool.tryAddJob(simpleJob));
}
// Wait for everything to start.
startBarrier.Block();
// and that we emptied the queue.
ASSERT_EQ(0u, pool.jobCount());
BasicWorkArgs basicWorkArgs = {{0}};
auto workJob = std::bind(basicWork, std::ref(basicWorkArgs));
for(size_t i = 0; i < d.capacity; ++i)
{
ASSERT_TRUE(pool.tryAddJob(workJob));
}
// queue should now be full
ASSERT_FALSE(pool.tryAddJob(workJob));
// and finish
stopBarrier.Block();
}
TEST(TestThreadPool, recurseJob)
{
// Verify we can enqueue a job onto the threadpool from a thread which is
// currently executing a threadpool job.
static constexpr size_t threads = 10;
static constexpr size_t depth = 10;
static constexpr size_t capacity = 100;
ThreadPool pool(threads, capacity);
util::Barrier barrier(threads + 1);
std::atomic_size_t counter{0};
pool.start();
ASSERT_TRUE(pool.addJob(std::bind(recurse, std::ref(barrier),
std::ref(counter), std::ref(pool), depth)));
barrier.Block();
ASSERT_EQ(depth, counter);
}
TEST(TestThreadPool, destructors)
{
// Verify that functors have their destructors called outside of threadpool
// locks.
static constexpr size_t threads = 1;
static constexpr size_t capacity = 100;
ThreadPool pool(threads, capacity);
pool.start();
util::Barrier barrier(threads + 1);
{
DestructiveObject* obj = new DestructiveObject(barrier, pool);
ASSERT_TRUE(pool.addJob(std::bind(destructiveJob, obj)));
}
barrier.Block();
}