lokinet/llarp/net/net.hpp
Jeff Becker 0f21eeccb0
* rework exit codepath to allow multiple exits
* rework net code for ip ranges to be cleaner
* clean up endpoint auth code
* refactor config to validate network configs before setting up endpoints
* remove buildone from path/pathbuilder.cpp so we don't spam connection attempts
2020-07-02 11:13:30 -04:00

83 lines
1.6 KiB
C++

#ifndef LLARP_NET_HPP
#define LLARP_NET_HPP
#include <net/uint128.hpp>
#include <net/address_info.hpp>
#include <net/ip_address.hpp>
#include <net/net_int.hpp>
#include <net/net.h>
#include <net/ip_range.hpp>
#include <util/mem.hpp>
#include <util/bits.hpp>
#include <functional>
#include <cstdlib> // for itoa
#include <vector>
// for addrinfo
#ifndef _WIN32
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#include <wspiapi.h>
#define inet_aton(x, y) inet_pton(AF_INET, x, y)
#endif
bool
operator==(const sockaddr& a, const sockaddr& b);
bool
operator==(const sockaddr_in& a, const sockaddr_in& b);
bool
operator==(const sockaddr_in6& a, const sockaddr_in6& b);
bool
operator<(const sockaddr_in6& a, const sockaddr_in6& b);
bool
operator<(const in6_addr& a, const in6_addr& b);
bool
operator==(const in6_addr& a, const in6_addr& b);
namespace llarp
{
bool
IsIPv4Bogon(const huint32_t& addr);
bool
IsBogon(const in6_addr& addr);
bool
IsBogon(const huint128_t addr);
bool
IsBogonRange(const in6_addr& host, const in6_addr& mask);
bool
AllInterfaces(int af, IpAddress& addr);
/// get first network interface with public address
bool
GetBestNetIF(std::string& ifname, int af = AF_INET);
/// look at adapter ranges and find a free one
std::optional<IPRange>
FindFreeRange();
/// look at adapter names and find a free one
std::optional<std::string>
FindFreeTun();
/// get network interface address for network interface with ifname
std::optional<IpAddress>
GetIFAddr(const std::string& ifname, int af = AF_INET);
} // namespace llarp
#endif