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6f31d5108b
If we get back an IPv6 address as the first gateway then we won't have the expected IPv4 gateway that the route poker needs to operate. This iterates through them separately so that we treat the IPv4 and IPv6 sides of an address as separate interfaces which should allow the route poker to find the one it wants (and just skip the IPv6 one). |
2 years ago | |
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.. | ||
address_info.cpp | 2 years ago | |
address_info.hpp | 2 years ago | |
bogon_ranges.hpp | 2 years ago | |
exit_info.cpp | 2 years ago | |
exit_info.hpp | 2 years ago | |
interface_info.cpp | 2 years ago | |
interface_info.hpp | 2 years ago | |
ip.cpp | ||
ip.hpp | ||
ip_address.cpp | 2 years ago | |
ip_address.hpp | 2 years ago | |
ip_packet.cpp | 2 years ago | |
ip_packet.hpp | 2 years ago | |
ip_range.cpp | 2 years ago | |
ip_range.hpp | 2 years ago | |
ip_range_map.hpp | 3 years ago | |
net.h | ||
net.hpp | 2 years ago | |
net_bits.hpp | 2 years ago | |
net_if.hpp | ||
net_int.cpp | 2 years ago | |
net_int.hpp | 2 years ago | |
posix.cpp | 2 years ago | |
sock_addr.cpp | 2 years ago | |
sock_addr.hpp | 2 years ago | |
traffic_policy.cpp | 2 years ago | |
traffic_policy.hpp | 3 years ago | |
uint128.hpp | 2 years ago | |
win32.cpp | 2 years ago |