mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-10-31 09:20:21 +00:00
18cb59a1b5
* add case for SessionResult::EstablishFail * clean up outbound message handler to use transform function instead of many private member functions
210 lines
6.7 KiB
C++
210 lines
6.7 KiB
C++
#pragma once
|
|
|
|
#include "i_outbound_message_handler.hpp"
|
|
|
|
#include <llarp/ev/ev.hpp>
|
|
#include <llarp/util/thread/queue.hpp>
|
|
#include <llarp/util/decaying_hashset.hpp>
|
|
#include <llarp/path/path_types.hpp>
|
|
#include <llarp/router_id.hpp>
|
|
|
|
#include <list>
|
|
#include <unordered_map>
|
|
#include <utility>
|
|
#include <queue>
|
|
|
|
struct llarp_buffer_t;
|
|
|
|
namespace llarp
|
|
{
|
|
struct ILinkManager;
|
|
struct I_RCLookupHandler;
|
|
enum class SessionResult;
|
|
|
|
struct OutboundMessageHandler final : public IOutboundMessageHandler
|
|
{
|
|
public:
|
|
~OutboundMessageHandler() override = default;
|
|
|
|
OutboundMessageHandler(size_t maxQueueSize = MAX_OUTBOUND_QUEUE_SIZE);
|
|
|
|
/* Called to queue a message to be sent to a router.
|
|
*
|
|
* If there is no session with the destination router, the message is added to a
|
|
* pending session queue for that router. If there is no pending session to that
|
|
* router, one is created.
|
|
*
|
|
* If there is a session to the destination router, the message is placed on the shared
|
|
* outbound message queue to be processed on Tick().
|
|
*
|
|
* When this class' Tick() is called, that queue is emptied and the messages there
|
|
* are placed in their paths' respective individual queues.
|
|
*
|
|
* Returns false if encoding the message into a buffer fails, true otherwise.
|
|
* A return value of true merely means we successfully processed the queue request,
|
|
* so for example an invalid destination still yields a true return.
|
|
*/
|
|
bool
|
|
QueueMessage(const RouterID& remote, const ILinkMessage& msg, SendStatusHandler callback)
|
|
override EXCLUDES(_mutex);
|
|
|
|
/* Called once per event loop tick.
|
|
*
|
|
* Processes messages on the shared message queue into their paths' respective
|
|
* individual queues.
|
|
*
|
|
* Removes the individual queues for paths which have died / expired, as informed by
|
|
* QueueRemoveEmptyPath.
|
|
*
|
|
* Sends all routing messages that have been queued, indicated by pathid 0 when queued.
|
|
* Sends messages from path queues until all are empty or a set cap has been reached.
|
|
*/
|
|
void
|
|
Tick() override;
|
|
|
|
/* Called from outside this class to inform it that a path has died / expired
|
|
* and its queue should be discarded.
|
|
*/
|
|
void
|
|
RemovePath(const PathID_t& pathid) override;
|
|
|
|
util::StatusObject
|
|
ExtractStatus() const override;
|
|
|
|
void
|
|
Init(ILinkManager* linkManager, I_RCLookupHandler* lookupHandler, EventLoop_ptr loop);
|
|
|
|
private:
|
|
using Message = std::pair<std::vector<byte_t>, SendStatusHandler>;
|
|
|
|
/* A message that has been queued for sending, but not yet
|
|
* processed into an individual path's message queue.
|
|
*/
|
|
struct MessageQueueEntry
|
|
{
|
|
uint16_t priority;
|
|
Message message;
|
|
PathID_t pathid;
|
|
RouterID router;
|
|
|
|
bool
|
|
operator<(const MessageQueueEntry& other) const
|
|
{
|
|
return other.priority < priority;
|
|
}
|
|
};
|
|
|
|
struct MessageQueueStats
|
|
{
|
|
uint64_t queued = 0;
|
|
uint64_t dropped = 0;
|
|
uint64_t sent = 0;
|
|
uint32_t queueWatermark = 0;
|
|
|
|
uint32_t perTickMax = 0;
|
|
uint32_t numTicks = 0;
|
|
};
|
|
|
|
using MessageQueue = std::priority_queue<MessageQueueEntry>;
|
|
|
|
/* If a session is not yet created with the destination router for a message,
|
|
* a special queue is created for that router and an attempt is made to
|
|
* establish a session. When this establish attempt concludes, either
|
|
* the messages are then sent to that router immediately, on success, or
|
|
* the messages are dropped and their send status callbacks are invoked with
|
|
* the appropriate send status.
|
|
*/
|
|
void
|
|
OnSessionResult(const RouterID& router, const SessionResult result);
|
|
|
|
/* queues a message's send result callback onto the event loop */
|
|
void
|
|
DoCallback(SendStatusHandler callback, SendStatus status);
|
|
|
|
void
|
|
QueueSessionCreation(const RouterID& remote);
|
|
|
|
bool
|
|
EncodeBuffer(const ILinkMessage& msg, llarp_buffer_t& buf);
|
|
|
|
/* sends the message along to the link layer, and hopefully out to the network
|
|
*
|
|
* returns the result of the call to LinkManager::SendTo()
|
|
*/
|
|
bool
|
|
Send(const RouterID& remote, const Message& msg);
|
|
|
|
/* Sends the message along to the link layer if we have a session to the remote
|
|
*
|
|
* returns the result of the Send() call, or false if no session.
|
|
*/
|
|
bool
|
|
SendIfSession(const RouterID& remote, const Message& msg);
|
|
|
|
/* queues a message to the shared outbound message queue.
|
|
*
|
|
* If the queue is full, the message is dropped and the message's status
|
|
* callback is invoked with a congestion status.
|
|
*
|
|
* When this class' Tick() is called, that queue is emptied and the messages there
|
|
* are placed in their paths' respective individual queues.
|
|
*/
|
|
bool
|
|
QueueOutboundMessage(
|
|
const RouterID& remote, Message&& msg, const PathID_t& pathid, uint16_t priority = 0);
|
|
|
|
/* Processes messages on the shared message queue into their paths' respective
|
|
* individual queues.
|
|
*/
|
|
void
|
|
ProcessOutboundQueue();
|
|
|
|
/*
|
|
* Sends all routing messages that have been queued, indicated by pathid 0 when queued.
|
|
*
|
|
* Sends messages from path queues until all are empty or a set cap has been reached.
|
|
* This will send one message from each queue in a round-robin fashion such that they
|
|
* all have roughly equal access to bandwidth. A notion of priority may be introduced
|
|
* at a later time, but for now only routing messages get priority.
|
|
*/
|
|
void
|
|
SendRoundRobin();
|
|
|
|
/* Invoked when an outbound session establish attempt has concluded.
|
|
*
|
|
* If the outbound session was successfully created, sends any messages queued
|
|
* for that destination along to it.
|
|
*
|
|
* If the session was unsuccessful, invokes the send status callbacks of those
|
|
* queued messages and drops them.
|
|
*/
|
|
void
|
|
FinalizeSessionRequest(const RouterID& router, SendStatus status) EXCLUDES(_mutex);
|
|
|
|
llarp::thread::Queue<MessageQueueEntry> outboundQueue;
|
|
llarp::util::DecayingHashSet<PathID_t> recentlyRemovedPaths;
|
|
bool removedSomePaths;
|
|
|
|
mutable util::Mutex _mutex; // protects pendingSessionMessageQueues
|
|
|
|
std::unordered_map<RouterID, MessageQueue> pendingSessionMessageQueues GUARDED_BY(_mutex);
|
|
|
|
std::unordered_map<PathID_t, MessageQueue> outboundMessageQueues;
|
|
|
|
std::queue<PathID_t> roundRobinOrder;
|
|
|
|
ILinkManager* _linkManager;
|
|
I_RCLookupHandler* _lookupHandler;
|
|
EventLoop_ptr _loop;
|
|
|
|
util::ContentionKiller m_Killer;
|
|
|
|
// paths cannot have pathid "0", so it can be used as the "pathid"
|
|
// for non-traffic (control) messages, so they can be prioritized.
|
|
static const PathID_t zeroID;
|
|
|
|
MessageQueueStats m_queueStats;
|
|
};
|
|
|
|
} // namespace llarp
|