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93c01623b0
- Don't escape '#' in the greps in format.sh: they warn about a spurious `\` in the latest grep. - reformat
298 lines
8.0 KiB
C++
298 lines
8.0 KiB
C++
#pragma once
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#include "message.hpp"
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#include "platform.hpp"
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#include <llarp/config/config.hpp>
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#include <llarp/ev/ev.hpp>
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#include <llarp/net/net.hpp>
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#include <llarp/util/fs.hpp>
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#include <set>
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namespace llarp::dns
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{
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/// a job handling 1 dns query
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class QueryJob_Base
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{
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protected:
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/// the original dns query
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Message m_Query;
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public:
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explicit QueryJob_Base(Message query) : m_Query{std::move(query)}
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{}
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virtual ~QueryJob_Base() = default;
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Message&
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Underlying()
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{
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return m_Query;
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}
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const Message&
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Underlying() const
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{
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return m_Query;
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}
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/// cancel this operation and inform anyone who cares
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void
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Cancel() const;
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/// send a raw buffer back to the querier
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virtual void
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SendReply(llarp::OwnedBuffer replyBuf) const = 0;
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};
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class PacketSource_Base
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{
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public:
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virtual ~PacketSource_Base() = default;
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/// return true if traffic with source and dest addresses would cause a
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/// loop in resolution and thus should not be sent to query handlers
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virtual bool
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WouldLoop(const SockAddr& to, const SockAddr& from) const = 0;
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/// send packet with src and dst address containing buf on this packet source
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virtual void
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SendTo(const SockAddr& to, const SockAddr& from, OwnedBuffer buf) const = 0;
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/// stop reading packets and end operation
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virtual void
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Stop() = 0;
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/// returns the sockaddr we are bound on if applicable
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virtual std::optional<SockAddr>
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BoundOn() const = 0;
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};
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/// a packet source which will override the sendto function of an wrapped packet source to
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/// construct a raw ip packet as a reply
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class PacketSource_Wrapper : public PacketSource_Base
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{
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std::weak_ptr<PacketSource_Base> m_Wrapped;
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std::function<void(net::IPPacket)> m_WritePacket;
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public:
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explicit PacketSource_Wrapper(
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std::weak_ptr<PacketSource_Base> wrapped, std::function<void(net::IPPacket)> write_packet)
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: m_Wrapped{wrapped}, m_WritePacket{write_packet}
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{}
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bool
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WouldLoop(const SockAddr& to, const SockAddr& from) const override
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{
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if (auto ptr = m_Wrapped.lock())
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return ptr->WouldLoop(to, from);
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return true;
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}
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void
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SendTo(const SockAddr& to, const SockAddr& from, OwnedBuffer buf) const override
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{
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m_WritePacket(net::IPPacket::make_udp(from, to, std::move(buf)));
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}
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/// stop reading packets and end operation
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void
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Stop() override
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{
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if (auto ptr = m_Wrapped.lock())
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ptr->Stop();
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}
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/// returns the sockaddr we are bound on if applicable
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std::optional<SockAddr>
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BoundOn() const override
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{
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if (auto ptr = m_Wrapped.lock())
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return ptr->BoundOn();
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return std::nullopt;
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}
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};
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/// non complex implementation of QueryJob_Base for use in things that
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/// only ever called on the mainloop thread
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class QueryJob : public QueryJob_Base, std::enable_shared_from_this<QueryJob>
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{
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std::shared_ptr<PacketSource_Base> src;
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const SockAddr resolver;
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const SockAddr asker;
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public:
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explicit QueryJob(
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std::shared_ptr<PacketSource_Base> source,
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const Message& query,
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const SockAddr& to_,
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const SockAddr& from_)
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: QueryJob_Base{query}, src{source}, resolver{to_}, asker{from_}
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{}
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void
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SendReply(llarp::OwnedBuffer replyBuf) const override
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{
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src->SendTo(asker, resolver, std::move(replyBuf));
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}
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};
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/// handler of dns query hooking
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/// intercepts dns for internal processing
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class Resolver_Base
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{
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protected:
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/// return the sorting order for this resolver
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/// lower means it will be tried first
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virtual int
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Rank() const = 0;
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public:
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virtual ~Resolver_Base() = default;
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/// less than via rank
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bool
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operator<(const Resolver_Base& other) const
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{
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return Rank() < other.Rank();
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}
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/// greater than via rank
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bool
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operator>(const Resolver_Base& other) const
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{
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return Rank() > other.Rank();
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}
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/// get local socket address that queries are sent from
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virtual std::optional<SockAddr>
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GetLocalAddr() const
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{
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return std::nullopt;
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}
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/// get printable name
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virtual std::string_view
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ResolverName() const = 0;
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/// reset the resolver state, optionally replace upstream info with new info. The default base
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/// implementation does nothing.
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virtual void
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ResetResolver(
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[[maybe_unused]] std::optional<std::vector<SockAddr>> replace_upstream = std::nullopt)
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{}
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/// cancel all pending requests and cease further operation. Default operation is a no-op.
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virtual void
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Down()
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{}
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/// attempt to handle a dns message
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/// returns true if we consumed this query and it should not be processed again
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virtual bool
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MaybeHookDNS(
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std::shared_ptr<PacketSource_Base> source,
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const Message& query,
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const SockAddr& to,
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const SockAddr& from) = 0;
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/// Returns true if a packet with to and from addresses is something that would cause a
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/// resolution loop and thus should not be used on this resolver
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virtual bool
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WouldLoop(const SockAddr& to, const SockAddr& from) const
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{
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(void)to;
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(void)from;
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return false;
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}
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};
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// Base class for DNS proxy
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class Server : public std::enable_shared_from_this<Server>
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{
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protected:
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/// add a packet source to this server, does share ownership
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void
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AddPacketSource(std::shared_ptr<PacketSource_Base> resolver);
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/// add a resolver to this packet handler, does share ownership
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void
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AddResolver(std::shared_ptr<Resolver_Base> resolver);
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/// create the platform dependant dns stuff
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virtual std::shared_ptr<I_Platform>
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CreatePlatform() const;
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public:
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virtual ~Server() = default;
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explicit Server(EventLoop_ptr loop, llarp::DnsConfig conf, unsigned int netif_index);
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/// returns all sockaddr we have from all of our PacketSources
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std::vector<SockAddr>
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BoundPacketSourceAddrs() const;
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/// returns the first sockaddr we have on our packet sources if we have one
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std::optional<SockAddr>
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FirstBoundPacketSourceAddr() const;
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/// add a resolver to this packet handler, does not share ownership
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void
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AddResolver(std::weak_ptr<Resolver_Base> resolver);
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/// add a packet source to this server, does not share ownership
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void
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AddPacketSource(std::weak_ptr<PacketSource_Base> resolver);
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/// create a packet source bound on bindaddr but does not add it
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virtual std::shared_ptr<PacketSource_Base>
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MakePacketSourceOn(const SockAddr& bindaddr, const llarp::DnsConfig& conf);
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/// sets up all internal binds and such and begins operation
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virtual void
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Start();
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/// stops all operation
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virtual void
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Stop();
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/// reset the internal state
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virtual void
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Reset();
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/// create the default resolver for out config
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virtual std::shared_ptr<Resolver_Base>
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MakeDefaultResolver();
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std::vector<std::weak_ptr<Resolver_Base>>
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GetAllResolvers() const;
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/// feed a packet buffer from a packet source.
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/// returns true if we decided to process the packet and consumed it
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/// returns false if we dont want to process the packet
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bool
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MaybeHandlePacket(
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std::shared_ptr<PacketSource_Base> pktsource,
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const SockAddr& resolver,
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const SockAddr& from,
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llarp::OwnedBuffer buf);
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/// set which dns mode we are in.
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/// true for intercepting all queries. false for just .loki and .snode
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void
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SetDNSMode(bool all_queries);
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protected:
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EventLoop_ptr m_Loop;
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llarp::DnsConfig m_Config;
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std::shared_ptr<I_Platform> m_Platform;
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private:
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const unsigned int m_NetIfIndex;
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std::set<std::shared_ptr<Resolver_Base>, ComparePtr<std::shared_ptr<Resolver_Base>>>
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m_OwnedResolvers;
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std::set<std::weak_ptr<Resolver_Base>, CompareWeakPtr<Resolver_Base>> m_Resolvers;
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std::vector<std::weak_ptr<PacketSource_Base>> m_PacketSources;
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std::vector<std::shared_ptr<PacketSource_Base>> m_OwnedPacketSources;
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};
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} // namespace llarp::dns
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