lokinet/llarp/handlers/exit.hpp
Jeff 49b9ad7197
tun code refactor (#1495)
* partial tun code refactor

* take out the trash

* move vpn platform code into llarp/vpn/platform.cpp

* fix hive build

* fix win32

* fix memory leak on win32

* reduce cpu use

* make macos compile

* win32 patches:

* use wepoll for zmq
* use all cores on windows iocp read loop

* fix zmq patch for windows

* clean up cmake for win32

* add uninstall before reinstall option to win32 installer

* more ipv6 stuff

* make it compile

* fix up route poker

* remove an unneeded code block in macos wtf

* always use call to system

* fix route poker behavior on macos

* disable ipv6 on windows for now

* cpu perf improvement:

* colease calls to Router::PumpLL to 1 per event loop wakeup

* set up THEN add addresses

* emulate proactor event loop on win32

* remove excessively verbose error message

* fix issue #1499

* exclude uv_poll from win32 so that it can start up

* update logtag to include directory

* create minidump on windows if there was a crash

* make windows happy

* use dmp suffix on minidump files

* typo fix

* address feedback from jason
* use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
* quote $@ in apply-patches in case path has spaces in it

* address feedback from tom

* remove llarp/ev/pipe
* add comments for clairification
* make event loop queue size constant named
2021-01-11 18:13:22 -05:00

190 lines
4.5 KiB
C++

#ifndef LLARP_HANDLERS_EXIT_HPP
#define LLARP_HANDLERS_EXIT_HPP
#include <exit/endpoint.hpp>
#include <handlers/tun.hpp>
#include <dns/server.hpp>
#include <unordered_map>
namespace llarp
{
struct AbstractRouter;
namespace handlers
{
struct ExitEndpoint : public dns::IQueryHandler
{
ExitEndpoint(const std::string& name, AbstractRouter* r);
~ExitEndpoint() override;
void
Tick(llarp_time_t now);
void
Configure(const NetworkConfig& networkConfig, const DnsConfig& dnsConfig);
std::string
Name() const;
bool
VisitEndpointsFor(const PubKey& pk, std::function<bool(exit::Endpoint* const)> visit);
util::StatusObject
ExtractStatus() const;
bool
SupportsV6() const;
bool
ShouldHookDNSMessage(const dns::Message& msg) const override;
bool
HandleHookedDNSMessage(dns::Message msg, std::function<void(dns::Message)>) override;
bool
AllocateNewExit(const PubKey pk, const PathID_t& path, bool permitInternet);
exit::Endpoint*
FindEndpointByPath(const PathID_t& path);
exit::Endpoint*
FindEndpointByIP(huint32_t ip);
bool
UpdateEndpointPath(const PubKey& remote, const PathID_t& next);
/// handle ip packet from outside
void
OnInetPacket(net::IPPacket buf);
AbstractRouter*
GetRouter();
llarp_time_t
Now() const;
template <typename Stats>
void
CalculateTrafficStats(Stats& stats)
{
auto itr = m_ActiveExits.begin();
while (itr != m_ActiveExits.end())
{
stats[itr->first].first += itr->second->TxRate();
stats[itr->first].second += itr->second->RxRate();
++itr;
}
}
/// DO NOT CALL ME
void
DelEndpointInfo(const PathID_t& path);
/// DO NOT CALL ME
void
RemoveExit(const exit::Endpoint* ep);
bool
QueueOutboundTraffic(net::IPPacket pkt);
/// sets up networking and starts traffic
bool
Start();
bool
Stop();
bool
ShouldRemove() const;
bool
HasLocalMappedAddrFor(const PubKey& pk) const;
huint128_t
GetIfAddr() const;
void
Flush();
private:
huint128_t
GetIPForIdent(const PubKey pk);
huint128_t
AllocateNewAddress();
/// obtain ip for service node session, creates a new session if one does
/// not existing already
huint128_t
ObtainServiceNodeIP(const RouterID& router);
/// async obtain snode session and call callback when it's ready to send
void
ObtainSNodeSession(const RouterID& router, exit::SessionReadyFunc obtainCb);
bool
QueueSNodePacket(const llarp_buffer_t& buf, huint128_t from);
void
MarkIPActive(huint128_t ip);
void
KickIdentOffExit(const PubKey& pk);
AbstractRouter* m_Router;
std::shared_ptr<dns::Proxy> m_Resolver;
bool m_ShouldInitTun;
std::string m_Name;
bool m_PermitExit;
std::unordered_map<PathID_t, PubKey, PathID_t::Hash> m_Paths;
std::unordered_map<PubKey, exit::Endpoint*, PubKey::Hash> m_ChosenExits;
std::unordered_multimap<PubKey, std::unique_ptr<exit::Endpoint>, PubKey::Hash> m_ActiveExits;
using KeyMap_t = std::unordered_map<PubKey, huint128_t, PubKey::Hash>;
KeyMap_t m_KeyToIP;
using SNodes_t = std::set<PubKey>;
/// set of pubkeys we treat as snodes
SNodes_t m_SNodeKeys;
using SNodeSessions_t =
std::unordered_map<RouterID, std::shared_ptr<exit::SNodeSession>, RouterID::Hash>;
/// snode sessions we are talking to directly
SNodeSessions_t m_SNodeSessions;
std::unordered_map<huint128_t, PubKey> m_IPToKey;
huint128_t m_IfAddr;
huint128_t m_HigestAddr;
huint128_t m_NextAddr;
IPRange m_OurRange;
std::string m_ifname;
std::unordered_map<huint128_t, llarp_time_t> m_IPActivity;
std::shared_ptr<vpn::NetworkInterface> m_NetIf;
IpAddress m_LocalResolverAddr;
std::vector<IpAddress> m_UpstreamResolvers;
using Pkt_t = net::IPPacket;
using PacketQueue_t = util::CoDelQueue<
Pkt_t,
Pkt_t::GetTime,
Pkt_t::PutTime,
Pkt_t::CompareOrder,
Pkt_t::GetNow,
util::NullMutex,
util::NullLock>;
/// internet to llarp packet queue
PacketQueue_t m_InetToNetwork;
bool m_UseV6;
};
} // namespace handlers
} // namespace llarp
#endif