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https://github.com/oxen-io/lokinet.git
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bdc54835c2
- updated CMake build script - builds with Microsoft C++ 19.1x. such builds require Windows 8.1 or later unless you have the .NET Server 2003-toolset (v141_xp) - windows port requires a C++17 compiler since cpp17::filesystem is POSIX-only - HAVE_CXX17_FILESYSTEM manual toggle in CMake. You must manually specify where std::[experimental::]filesystem is defined in LDFLAGS or CMAKE_x_LINKER_FLAGS. - IPv6 support can be added at any time, and the windows sdk still has that inline getaddrinfo(3) if it can't find a suitable IPv6 stack. - inline code for mingw-w64: there's a few bits and pieces still missing simply because mingw-w64 derives its windows sdk from wine and reactos, and then writing all the newer stuff into it by hand straight from the MSDN manpages. - misc. C++11 stuff (nullptr and friends) - Internal file handling code takes UTF-8 or plain 8-bit text, NTFS is UTF-16, so std::filesystem::path::c_str() is wchar_t. That's no good unless you first call std::filesystem::path::string(). - implemented getifaddrs(3) and if_nametoindex(3) on top of GetAdapters[Info|Addresses](2). - updated readme with new info BONUS: may implement Solaris/illumos IOCP someday... -despair86
44 lines
813 B
C++
44 lines
813 B
C++
#include <llarp.h>
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#include <llarp/logger.h>
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#include <signal.h>
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#include <string>
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#ifdef _WIN32
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#define wmin(x, y) (((x) < (y)) ? (x) : (y))
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#define MIN wmin
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#endif
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struct llarp_main *ctx = 0;
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void
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handle_signal(int sig)
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{
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if(ctx)
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llarp_main_signal(ctx, sig);
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}
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int
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main(int argc, char *argv[])
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{
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bool multiThreaded = true;
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const char *singleThreadVar = getenv("LLARP_SHADOW");
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if(singleThreadVar && std::string(singleThreadVar) == "1")
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{
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multiThreaded = false;
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}
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const char *conffname = handleBaseCmdLineArgs(argc, argv);
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if(!llarp_ensure_config(conffname))
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return 1;
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ctx = llarp_main_init(conffname, multiThreaded);
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int code = 1;
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if(ctx)
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{
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signal(SIGINT, handle_signal);
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code = llarp_main_run(ctx);
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llarp_main_free(ctx);
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}
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return code;
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}
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