mirror of
https://github.com/oxen-io/lokinet.git
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641 lines
16 KiB
C++
641 lines
16 KiB
C++
#ifndef LLARP_SERVICE_ENDPOINT_HPP
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#define LLARP_SERVICE_ENDPOINT_HPP
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#include <ev/ev.h>
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#include <exit/session.hpp>
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#include <net/net.hpp>
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#include <path/path.hpp>
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#include <path/pathbuilder.hpp>
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#include <service/address.hpp>
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#include <service/Identity.hpp>
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#include <service/handler.hpp>
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#include <service/protocol.hpp>
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// minimum time between interoset shifts
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#ifndef MIN_SHIFT_INTERVAL
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#define MIN_SHIFT_INTERVAL (5 * 1000)
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#endif
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namespace llarp
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{
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namespace service
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{
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// forward declare
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struct Context;
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// forward declare
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struct AsyncKeyExchange;
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struct Endpoint : public path::Builder,
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public ILookupHolder,
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public IDataHandler
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{
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/// minimum interval for publishing introsets
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static const llarp_time_t INTROSET_PUBLISH_INTERVAL =
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DEFAULT_PATH_LIFETIME / 4;
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static const llarp_time_t INTROSET_PUBLISH_RETRY_INTERVAL = 5000;
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static const size_t MAX_OUTBOUND_CONTEXT_COUNT = 4;
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Endpoint(const std::string& nickname, llarp::Router* r, Context* parent);
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~Endpoint();
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virtual void
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ExtractStatus(util::StatusObject& obj) const override;
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void
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SetHandler(IDataHandler* h);
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virtual bool
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SetOption(const std::string& k, const std::string& v);
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virtual void
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Tick(llarp_time_t now);
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/// return true if we have a resolvable ip address
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virtual bool
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HasIfAddr() const
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{
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return false;
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}
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/// get our ifaddr if it is set
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virtual huint32_t
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GetIfAddr() const
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{
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return huint32_t{0};
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}
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/// router's logic
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llarp::Logic*
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RouterLogic();
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/// endpoint's logic
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llarp::Logic*
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EndpointLogic();
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/// endpoint's net loop for sending data to user
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llarp_ev_loop*
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EndpointNetLoop();
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llarp::Crypto*
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Crypto();
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llarp_threadpool*
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Worker();
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llarp::Router*
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Router()
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{
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return m_Router;
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}
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virtual bool
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LoadKeyFile();
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virtual bool
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Start();
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virtual std::string
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Name() const;
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bool
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ShouldPublishDescriptors(llarp_time_t now) const override;
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void
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EnsureReplyPath(const ServiceInfo& addr);
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bool
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PublishIntroSet(llarp::Router* r) override;
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bool
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PublishIntroSetVia(llarp::Router* r, path::Path* p);
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bool
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HandleGotIntroMessage(const llarp::dht::GotIntroMessage* msg) override;
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bool
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HandleGotRouterMessage(const llarp::dht::GotRouterMessage* msg) override;
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bool
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HandleHiddenServiceFrame(path::Path* p,
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const llarp::service::ProtocolFrame* msg);
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/// return true if we have an established path to a hidden service
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bool
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HasPathToService(const Address& remote) const;
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virtual huint32_t
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ObtainIPForAddr(const AlignedBuffer< 32 >& addr, bool serviceNode) = 0;
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virtual bool
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HasAddress(const AlignedBuffer< 32 >& addr) const = 0;
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/// return true if we have a pending job to build to a hidden service but
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/// it's not done yet
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bool
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HasPendingPathToService(const Address& remote) const;
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/// return false if we don't have a path to the service
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/// return true if we did and we removed it
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bool
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ForgetPathToService(const Address& remote);
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bool
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HandleDataMessage(const PathID_t&, ProtocolMessage* msg) override;
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virtual bool
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HandleWriteIPPacket(const llarp_buffer_t& pkt,
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std::function< huint32_t(void) > getFromIP) = 0;
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bool
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ProcessDataMessage(ProtocolMessage* msg);
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/// ensure that we know a router, looks up if it doesn't
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void
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EnsureRouterIsKnown(const RouterID& router);
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/// lookup a router via closest path
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bool
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LookupRouterAnon(RouterID router);
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/// stop this endpoint
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bool
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Stop() override;
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const Identity&
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GetIdentity() const
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{
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return m_Identity;
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}
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void
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PutLookup(IServiceLookup* lookup, uint64_t txid) override;
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void
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HandlePathBuilt(path::Path* path) override;
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bool
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SendToServiceOrQueue(const RouterID& addr, const llarp_buffer_t& payload,
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ProtocolType t);
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bool
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SendToSNodeOrQueue(const RouterID& addr, const llarp_buffer_t& payload);
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void
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FlushSNodeTraffic();
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struct PendingBuffer
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{
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std::vector< byte_t > payload;
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ProtocolType protocol;
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PendingBuffer(const llarp_buffer_t& buf, ProtocolType t)
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: payload(buf.sz), protocol(t)
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{
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memcpy(payload.data(), buf.base, buf.sz);
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}
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ManagedBuffer
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Buffer()
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{
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return ManagedBuffer{llarp_buffer_t(payload)};
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}
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};
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bool
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HandleDataDrop(path::Path* p, const PathID_t& dst, uint64_t s);
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bool
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CheckPathIsDead(path::Path* p, llarp_time_t latency);
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using PendingBufferQueue = std::queue< PendingBuffer >;
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struct SendContext
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{
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SendContext(const ServiceInfo& ident, const Introduction& intro,
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PathSet* send, Endpoint* ep);
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void
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AsyncEncryptAndSendTo(const llarp_buffer_t& payload, ProtocolType t);
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/// send a fully encrypted hidden service frame
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/// via a path on our pathset with path id p
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void
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Send(ProtocolFrame& f);
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llarp::SharedSecret sharedKey;
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ServiceInfo remoteIdent;
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Introduction remoteIntro;
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ConvoTag currentConvoTag;
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PathSet* m_PathSet;
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IDataHandler* m_DataHandler;
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Endpoint* m_Endpoint;
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uint64_t sequenceNo = 0;
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llarp_time_t lastGoodSend = 0;
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llarp_time_t createdAt;
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llarp_time_t sendTimeout = 40 * 1000;
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llarp_time_t connectTimeout = 60 * 1000;
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bool markedBad = false;
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virtual bool
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ShiftIntroduction()
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{
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return true;
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};
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virtual void
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UpdateIntroSet(bool randomizePath = false) = 0;
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virtual bool
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MarkCurrentIntroBad(llarp_time_t now) = 0;
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private:
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void
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EncryptAndSendTo(const llarp_buffer_t& payload, ProtocolType t);
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virtual void
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AsyncGenIntro(const llarp_buffer_t& payload, ProtocolType t) = 0;
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};
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static void
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HandlePathDead(void*);
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/// context needed to initiate an outbound hidden service session
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struct OutboundContext : public path::Builder, public SendContext
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{
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OutboundContext(const IntroSet& introSet, Endpoint* parent);
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~OutboundContext();
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bool
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Stop() override;
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bool
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HandleDataDrop(path::Path* p, const PathID_t& dst, uint64_t s);
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/// set to true if we are updating the remote introset right now
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bool updatingIntroSet;
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/// update the current selected intro to be a new best introduction
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/// return true if we have changed intros
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bool
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ShiftIntroduction() override;
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/// mark the current remote intro as bad
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bool
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MarkCurrentIntroBad(llarp_time_t now) override;
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/// return true if we are ready to send
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bool
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ReadyToSend() const;
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bool
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ShouldBuildMore(llarp_time_t now) const override;
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/// tick internal state
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/// return true to mark as dead
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bool
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Tick(llarp_time_t now);
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/// return true if it's safe to remove ourselves
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bool
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IsDone(llarp_time_t now) const;
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bool
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CheckPathIsDead(path::Path* p, llarp_time_t dlt);
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void
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AsyncGenIntro(const llarp_buffer_t& payload, ProtocolType t) override;
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/// issues a lookup to find the current intro set of the remote service
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void
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UpdateIntroSet(bool randomizePath) override;
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bool
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BuildOneAlignedTo(const RouterID& remote);
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void
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HandlePathBuilt(path::Path* path) override;
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bool
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SelectHop(llarp_nodedb* db, const RouterContact& prev,
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RouterContact& cur, size_t hop,
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llarp::path::PathRole roles) override;
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bool
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HandleHiddenServiceFrame(path::Path* p, const ProtocolFrame* frame);
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std::string
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Name() const;
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private:
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/// swap remoteIntro with next intro
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void
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SwapIntros();
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void
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OnGeneratedIntroFrame(AsyncKeyExchange* k, PathID_t p);
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bool
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OnIntroSetUpdate(const Address& addr, const IntroSet* i,
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const RouterID& endpoint);
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uint64_t m_UpdateIntrosetTX = 0;
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IntroSet currentIntroSet;
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Introduction m_NextIntro;
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std::unordered_map< Introduction, llarp_time_t, Introduction::Hash >
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m_BadIntros;
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llarp_time_t lastShift = 0;
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};
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// passed a sendto context when we have a path established otherwise
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// nullptr if the path was not made before the timeout
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using PathEnsureHook = std::function< void(Address, OutboundContext*) >;
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/// return false if we have already called this function before for this
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/// address
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bool
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EnsurePathToService(const Address& remote, PathEnsureHook h,
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uint64_t timeoutMS, bool lookupOnRandomPath = false);
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using SNodeEnsureHook =
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std::function< void(RouterID, llarp::exit::BaseSession*) >;
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/// ensure a path to a service node by public key
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void
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EnsurePathToSNode(const RouterID& remote);
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bool
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HasPathToSNode(const RouterID& remote) const;
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void
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PutSenderFor(const ConvoTag& tag, const ServiceInfo& info) override;
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bool
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GetCachedSessionKeyFor(const ConvoTag& remote,
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SharedSecret& secret) const override;
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void
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PutCachedSessionKeyFor(const ConvoTag& remote,
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const SharedSecret& secret) override;
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bool
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GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const override;
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void
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PutIntroFor(const ConvoTag& remote, const Introduction& intro) override;
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bool
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GetIntroFor(const ConvoTag& remote, Introduction& intro) const override;
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bool
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GetConvoTagsForService(const ServiceInfo& si,
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std::set< ConvoTag >& tag) const override;
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void
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PutNewOutboundContext(const IntroSet& introset);
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virtual void
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IntroSetPublishFail();
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virtual void
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IntroSetPublished();
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protected:
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/// parent context that owns this endpoint
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Context* const context;
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void
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RegenAndPublishIntroSet(llarp_time_t now, bool forceRebuild = false);
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IServiceLookup*
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GenerateLookupByTag(const Tag& tag);
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void
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PrefetchServicesByTag(const Tag& tag);
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uint64_t
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GetSeqNoForConvo(const ConvoTag& tag);
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bool
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IsolateNetwork();
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bool
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NetworkIsIsolated() const;
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static void
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RunIsolatedMainLoop(void*);
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private:
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bool
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OnLookup(const service::Address& addr, const IntroSet* i,
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const RouterID& endpoint); /* */
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static bool
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SetupIsolatedNetwork(void* user, bool success);
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bool
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DoNetworkIsolation(bool failed);
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virtual bool
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SetupNetworking()
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{
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// XXX: override me
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return true;
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}
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virtual bool
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IsolationFailed()
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{
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// XXX: override me
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return false;
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}
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uint64_t
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GenTXID();
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protected:
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IDataHandler* m_DataHandler = nullptr;
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Identity m_Identity;
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std::unique_ptr< llarp::exit::BaseSession > m_Exit;
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private:
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llarp::Router* m_Router;
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llarp_threadpool* m_IsolatedWorker = nullptr;
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llarp::Logic* m_IsolatedLogic = nullptr;
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llarp_ev_loop* m_IsolatedNetLoop = nullptr;
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std::string m_Keyfile;
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std::string m_Name;
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std::string m_NetNS;
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using PendingTraffic =
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std::unordered_map< Address, PendingBufferQueue, Address::Hash >;
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PendingTraffic m_PendingTraffic;
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using Sessions =
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std::unordered_multimap< Address, std::unique_ptr< OutboundContext >,
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Address::Hash >;
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Sessions m_RemoteSessions;
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Sessions m_DeadSessions;
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using SNodeSessions =
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std::unordered_multimap< RouterID,
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std::unique_ptr< llarp::exit::BaseSession >,
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RouterID::Hash >;
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SNodeSessions m_SNodeSessions;
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std::unordered_map< Address, ServiceInfo, Address::Hash >
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m_AddressToService;
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std::unordered_multimap< Address, PathEnsureHook, Address::Hash >
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m_PendingServiceLookups;
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std::unordered_map< RouterID, uint32_t, RouterID::Hash >
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m_ServiceLookupFails;
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struct RouterLookupJob
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{
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RouterLookupJob(Endpoint* p)
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{
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started = p->Now();
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txid = p->GenTXID();
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}
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uint64_t txid;
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llarp_time_t started;
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bool
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IsExpired(llarp_time_t now) const
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{
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if(now < started)
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return false;
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return now - started > 5000;
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}
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};
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std::unordered_map< RouterID, RouterLookupJob, RouterID::Hash >
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m_PendingRouters;
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uint64_t m_CurrentPublishTX = 0;
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llarp_time_t m_LastPublish = 0;
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llarp_time_t m_LastPublishAttempt = 0;
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llarp_time_t m_MinPathLatency = (5 * 1000);
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/// our introset
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service::IntroSet m_IntroSet;
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/// pending remote service lookups by id
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std::unordered_map< uint64_t, std::unique_ptr< service::IServiceLookup > >
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m_PendingLookups;
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/// prefetch remote address list
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std::set< Address > m_PrefetchAddrs;
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/// hidden service tag
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Tag m_Tag;
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/// prefetch descriptors for these hidden service tags
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std::set< Tag > m_PrefetchTags;
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/// on initialize functions
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std::list< std::function< bool(void) > > m_OnInit;
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struct Session : public util::IStateful
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{
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SharedSecret sharedKey;
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ServiceInfo remote;
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Introduction intro;
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llarp_time_t lastUsed = 0;
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uint64_t seqno = 0;
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void
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ExtractStatus(util::StatusObject& obj) const override
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{
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obj.PutInt("lastUsed", lastUsed);
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obj.PutString("remote", remote.Addr().ToString());
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obj.PutInt("seqno", seqno);
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util::StatusObject introObj;
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intro.ExtractStatus(introObj);
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obj.PutObject("intro", introObj);
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};
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bool
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IsExpired(llarp_time_t now,
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llarp_time_t lifetime = (DEFAULT_PATH_LIFETIME * 2)) const
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{
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if(now <= lastUsed)
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return false;
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return now - lastUsed > lifetime;
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}
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};
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/// conversations
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using ConvoMap_t =
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std::unordered_map< ConvoTag, Session, ConvoTag::Hash >;
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ConvoMap_t m_Sessions;
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struct CachedTagResult
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{
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const static llarp_time_t TTL = 10000;
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llarp_time_t lastRequest = 0;
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llarp_time_t lastModified = 0;
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std::set< IntroSet > result;
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Tag tag;
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Endpoint* parent;
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CachedTagResult(const Tag& t, Endpoint* p) : tag(t), parent(p)
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{
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}
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~CachedTagResult()
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{
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}
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void
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Expire(llarp_time_t now);
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bool
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ShouldRefresh(llarp_time_t now) const
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{
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if(now <= lastRequest)
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return false;
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return (now - lastRequest) > TTL;
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}
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llarp::routing::IMessage*
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BuildRequestMessage(uint64_t txid);
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bool
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HandleResponse(const std::set< IntroSet >& results);
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};
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struct TagLookupJob : public IServiceLookup
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{
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TagLookupJob(Endpoint* parent, CachedTagResult* result)
|
|
: IServiceLookup(parent, parent->GenTXID(), "taglookup")
|
|
, m_result(result)
|
|
{
|
|
}
|
|
|
|
~TagLookupJob()
|
|
{
|
|
}
|
|
|
|
llarp::routing::IMessage*
|
|
BuildRequestMessage()
|
|
{
|
|
return m_result->BuildRequestMessage(txid);
|
|
}
|
|
|
|
bool
|
|
HandleResponse(const std::set< IntroSet >& results)
|
|
{
|
|
return m_result->HandleResponse(results);
|
|
}
|
|
|
|
CachedTagResult* m_result;
|
|
};
|
|
|
|
std::unordered_map< Tag, CachedTagResult, Tag::Hash > m_PrefetchedTags;
|
|
};
|
|
} // namespace service
|
|
} // namespace llarp
|
|
|
|
#endif
|