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46ad8d4058
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use - shuffled around some cmake linking to simplify dependency graph - superfluous files removed
60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
#include "exec.hpp"
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#include "exception.hpp"
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#include <llarp/util/logging.hpp>
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#include <array>
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namespace llarp::win32
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{
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namespace
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{
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auto logcat = log::Cat("win32:exec");
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/// get the directory for system32 which contains all the executables we use
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std::string
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SystemExeDir()
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{
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std::array<char, MAX_PATH + 1> path{};
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if (GetSystemDirectoryA(path.data(), path.size()))
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return path.data();
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return "C:\\Windows\\system32";
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}
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} // namespace
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void
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Exec(std::string exe, std::string args)
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{
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OneShotExec{exe, args};
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}
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OneShotExec::OneShotExec(std::string cmd, std::chrono::milliseconds timeout)
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: _si{}, _pi{}, _timeout{static_cast<DWORD>(timeout.count())}
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{
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log::info(logcat, "exec: {}", cmd);
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if (not CreateProcessA(
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nullptr, cmd.data(), nullptr, nullptr, false, 0, nullptr, nullptr, &_si, &_pi))
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throw win32::error(GetLastError(), "failed to execute subprocess");
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}
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OneShotExec::~OneShotExec()
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{
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WaitForSingleObject(_pi.hProcess, _timeout);
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CloseHandle(_pi.hProcess);
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CloseHandle(_pi.hThread);
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}
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OneShotExec::OneShotExec(std::string cmd, std::string args, std::chrono::milliseconds timeout)
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: OneShotExec{fmt::format("{}\\{} {}", SystemExeDir(), cmd, args), timeout}
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{}
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DeferExec::~DeferExec()
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{
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OneShotExec{std::move(_exe), std::move(_args), std::move(_timeout)};
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}
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} // namespace llarp::win32
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