mirror of
https://github.com/oxen-io/lokinet.git
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7caa87862e
All #ifndef guards on headers have been removed, I think, in favor of #pragma once Headers are now included as `#include "filename"` if the included file resides in the same directory as the file including it, or any subdirectory therein. Otherwise they are included as `#include <project/top/dir/relative/path/filename>` The above does not include system/os headers.
563 lines
13 KiB
C++
563 lines
13 KiB
C++
#pragma once
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#include "queue_manager.hpp"
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#include "threading.hpp"
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#include <optional>
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#include <atomic>
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#include <tuple>
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namespace llarp
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{
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namespace thread
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{
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template <typename Type>
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class QueuePushGuard;
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template <typename Type>
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class QueuePopGuard;
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template <typename Type>
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class Queue
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{
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// This class provides a thread-safe, lock-free, fixed-size queue.
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public:
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static constexpr size_t Alignment = 64;
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private:
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Type* m_data;
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const char m_dataPadding[Alignment - sizeof(Type*)];
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QueueManager m_manager;
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std::atomic<std::uint32_t> m_waitingPoppers;
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util::Semaphore m_popSemaphore;
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const char m_popSemaphorePadding[(2u * Alignment) - sizeof(util::Semaphore)];
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std::atomic<std::uint32_t> m_waitingPushers;
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util::Semaphore m_pushSemaphore;
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const char m_pushSemaphorePadding[(2u * Alignment) - sizeof(util::Semaphore)];
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friend QueuePopGuard<Type>;
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friend QueuePushGuard<Type>;
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public:
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explicit Queue(size_t capacity);
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~Queue();
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Queue(const Queue&) = delete;
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Queue&
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operator=(const Queue&) = delete;
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// Push back to the queue, blocking until space is available (if
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// required). Will fail if the queue is disabled (or becomes disabled
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// while waiting for space on the queue).
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QueueReturn
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pushBack(const Type& value);
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QueueReturn
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pushBack(Type&& value);
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// Try to push back to the queue. Return false if the queue is full or
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// disabled.
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QueueReturn
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tryPushBack(const Type& value);
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QueueReturn
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tryPushBack(Type&& value);
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// Remove an element from the queue. Block until an element is available
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Type
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popFront();
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// Remove an element from the queue. Block until an element is available
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// or until <timeout> microseconds have elapsed
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std::optional<Type>
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popFrontWithTimeout(std::chrono::microseconds timeout);
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std::optional<Type>
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tryPopFront();
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// Remove all elements from the queue. Note this is not atomic, and if
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// other threads `pushBack` onto the queue during this call, the `size` of
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// the queue is not guaranteed to be 0.
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void
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removeAll();
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// Disable the queue. All push operations will fail "fast" (including
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// blocked operations). Calling this method on a disabled queue has no
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// effect.
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void
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disable();
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// Enable the queue. Calling this method on a disabled queue has no
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// effect.
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void
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enable();
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size_t
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capacity() const;
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size_t
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size() const;
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bool
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enabled() const;
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bool
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full() const;
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bool
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empty() const;
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};
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// Provide a guard class to provide exception safety for pushing to a queue.
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// On destruction, unless the `release` method has been called, will remove
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// and destroy all elements from the queue, putting the queue into an empty
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// state.
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template <typename Type>
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class QueuePushGuard
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{
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private:
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Queue<Type>* m_queue;
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uint32_t m_generation;
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uint32_t m_index;
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public:
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QueuePushGuard(Queue<Type>& queue, uint32_t generation, uint32_t index)
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: m_queue(&queue), m_generation(generation), m_index(index)
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{}
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~QueuePushGuard();
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void
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release();
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};
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// Provide a guard class to provide exception safety for popping from a
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// queue. On destruction, this will pop the the given element from the
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// queue.
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template <typename Type>
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class QueuePopGuard
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{
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private:
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Queue<Type>& m_queue;
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uint32_t m_generation;
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uint32_t m_index;
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public:
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QueuePopGuard(Queue<Type>& queue, uint32_t generation, uint32_t index)
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: m_queue(queue), m_generation(generation), m_index(index)
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{}
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~QueuePopGuard();
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};
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template <typename Type>
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Queue<Type>::Queue(size_t capacity)
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: m_data(nullptr)
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, m_dataPadding()
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, m_manager(capacity)
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, m_waitingPoppers(0)
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, m_popSemaphore(0)
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, m_popSemaphorePadding()
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, m_waitingPushers(0)
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, m_pushSemaphore(0)
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, m_pushSemaphorePadding()
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{
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m_data = static_cast<Type*>(::operator new(capacity * sizeof(Type)));
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}
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template <typename Type>
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Queue<Type>::~Queue()
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{
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removeAll();
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// We have already deleted the queue members above, free as (void *)
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::operator delete(static_cast<void*>(m_data));
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}
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template <typename Type>
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QueueReturn
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Queue<Type>::tryPushBack(const Type& value)
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{
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uint32_t generation = 0;
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uint32_t index = 0;
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// Sync point A
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//
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// The next call writes with full sequential consistency to the push
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// index, which guarantees that the relaxed read to the waiting poppers
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// count sees any waiting poppers from Sync point B.
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QueueReturn retVal = m_manager.reservePushIndex(generation, index);
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if (retVal != QueueReturn::Success)
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{
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return retVal;
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}
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// Copy into the array. If the copy constructor throws, the pushGuard will
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// roll the reserve back.
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QueuePushGuard<Type> pushGuard(*this, generation, index);
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// Construct in place.
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::new (&m_data[index]) Type(value);
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pushGuard.release();
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m_manager.commitPushIndex(generation, index);
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if (m_waitingPoppers > 0)
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{
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m_popSemaphore.notify();
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}
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return QueueReturn::Success;
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}
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template <typename Type>
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QueueReturn
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Queue<Type>::tryPushBack(Type&& value)
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{
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uint32_t generation = 0;
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uint32_t index = 0;
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// Sync point A
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//
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// The next call writes with full sequential consistency to the push
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// index, which guarantees that the relaxed read to the waiting poppers
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// count sees any waiting poppers from Sync point B.
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QueueReturn retVal = m_manager.reservePushIndex(generation, index);
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if (retVal != QueueReturn::Success)
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{
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return retVal;
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}
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// Copy into the array. If the copy constructor throws, the pushGuard will
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// roll the reserve back.
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QueuePushGuard<Type> pushGuard(*this, generation, index);
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Type& dummy = value;
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// Construct in place.
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::new (&m_data[index]) Type(std::move(dummy));
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pushGuard.release();
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m_manager.commitPushIndex(generation, index);
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if (m_waitingPoppers > 0)
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{
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m_popSemaphore.notify();
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}
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return QueueReturn::Success;
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}
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template <typename Type>
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std::optional<Type>
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Queue<Type>::tryPopFront()
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{
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uint32_t generation;
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uint32_t index;
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// Sync Point C.
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//
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// The call to reservePopIndex writes with full *sequential* consistency,
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// which guarantees the relaxed read to waiting poppers is synchronized
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// with Sync Point D.
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QueueReturn retVal = m_manager.reservePopIndex(generation, index);
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if (retVal != QueueReturn::Success)
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{
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return {};
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}
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// Pop guard will (even if the move/copy constructor throws)
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// - destroy the original object
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// - update the queue
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// - notify any waiting pushers
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QueuePopGuard<Type> popGuard(*this, generation, index);
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return std::optional<Type>(std::move(m_data[index]));
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}
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template <typename Type>
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QueueReturn
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Queue<Type>::pushBack(const Type& value)
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{
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for (;;)
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{
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QueueReturn retVal = tryPushBack(value);
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switch (retVal)
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{
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// Queue disabled.
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case QueueReturn::QueueDisabled:
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// We pushed the value back
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case QueueReturn::Success:
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return retVal;
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default:
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// continue on.
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break;
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}
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m_waitingPushers.fetch_add(1, std::memory_order_relaxed);
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// Sync Point B.
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//
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// The call to `full` below loads the push index with full *sequential*
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// consistency, which gives visibility of the change above to
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// waiting pushers in Synchronisation Point B.
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if (full() && enabled())
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{
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m_pushSemaphore.wait();
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}
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m_waitingPushers.fetch_add(-1, std::memory_order_relaxed);
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}
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}
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template <typename Type>
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QueueReturn
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Queue<Type>::pushBack(Type&& value)
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{
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for (;;)
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{
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QueueReturn retVal = tryPushBack(std::move(value));
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switch (retVal)
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{
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// Queue disabled.
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case QueueReturn::QueueDisabled:
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// We pushed the value back
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case QueueReturn::Success:
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return retVal;
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default:
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// continue on.
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break;
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}
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m_waitingPushers.fetch_add(1, std::memory_order_relaxed);
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// Sync Point B.
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//
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// The call to `full` below loads the push index with full *sequential*
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// consistency, which gives visibility of the change above to
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// waiting pushers in Synchronisation Point C.
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if (full() && enabled())
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{
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m_pushSemaphore.wait();
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}
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m_waitingPushers.fetch_add(-1, std::memory_order_relaxed);
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}
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}
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template <typename Type>
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Type
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Queue<Type>::popFront()
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{
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uint32_t generation = 0;
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uint32_t index = 0;
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while (m_manager.reservePopIndex(generation, index) != QueueReturn::Success)
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{
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m_waitingPoppers.fetch_add(1, std::memory_order_relaxed);
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if (empty())
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{
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m_popSemaphore.wait();
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}
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m_waitingPoppers.fetch_sub(1, std::memory_order_relaxed);
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}
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QueuePopGuard<Type> popGuard(*this, generation, index);
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return Type(std::move(m_data[index]));
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}
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template <typename Type>
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std::optional<Type>
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Queue<Type>::popFrontWithTimeout(std::chrono::microseconds timeout)
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{
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uint32_t generation = 0;
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uint32_t index = 0;
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bool secondTry = false;
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bool success = false;
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for (;;)
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{
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success = m_manager.reservePopIndex(generation, index) == QueueReturn::Success;
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if (secondTry || success)
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break;
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m_waitingPoppers.fetch_add(1, std::memory_order_relaxed);
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if (empty())
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{
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m_popSemaphore.waitFor(timeout);
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secondTry = true;
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}
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m_waitingPoppers.fetch_sub(1, std::memory_order_relaxed);
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}
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if (success)
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{
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QueuePopGuard<Type> popGuard(*this, generation, index);
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return Type(std::move(m_data[index]));
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}
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return {};
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}
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template <typename Type>
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void
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Queue<Type>::removeAll()
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{
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size_t elemCount = size();
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uint32_t poppedItems = 0;
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while (poppedItems++ < elemCount)
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{
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uint32_t generation = 0;
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uint32_t index = 0;
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if (m_manager.reservePopIndex(generation, index) != QueueReturn::Success)
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{
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break;
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}
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m_data[index].~Type();
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m_manager.commitPopIndex(generation, index);
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}
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size_t wakeups = std::min(poppedItems, m_waitingPushers.load());
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while (wakeups--)
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{
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m_pushSemaphore.notify();
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}
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}
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template <typename Type>
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void
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Queue<Type>::disable()
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{
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m_manager.disable();
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uint32_t numWaiting = m_waitingPushers;
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while (numWaiting--)
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{
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m_pushSemaphore.notify();
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}
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}
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template <typename Type>
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void
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Queue<Type>::enable()
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{
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m_manager.enable();
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}
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template <typename Type>
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size_t
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Queue<Type>::capacity() const
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{
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return m_manager.capacity();
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}
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template <typename Type>
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size_t
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Queue<Type>::size() const
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{
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return m_manager.size();
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}
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template <typename Type>
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bool
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Queue<Type>::enabled() const
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{
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return m_manager.enabled();
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}
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template <typename Type>
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bool
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Queue<Type>::full() const
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{
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return (capacity() <= size());
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}
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template <typename Type>
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bool
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Queue<Type>::empty() const
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{
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return (0 >= size());
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}
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template <typename Type>
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QueuePushGuard<Type>::~QueuePushGuard()
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{
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if (m_queue)
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{
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// Thread currently has the cell at index/generation. Dispose of it.
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uint32_t generation = 0;
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uint32_t index = 0;
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// We should always have at least one item to pop.
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size_t poppedItems = 1;
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while (m_queue->m_manager.reservePopForClear(generation, index, m_generation, m_index))
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{
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m_queue->m_data[index].~Type();
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poppedItems++;
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m_queue->m_manager.commitPopIndex(generation, index);
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}
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// And release
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m_queue->m_manager.abortPushIndexReservation(m_generation, m_index);
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while (poppedItems--)
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{
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m_queue->m_pushSemaphore.notify();
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}
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}
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}
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template <typename Type>
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void
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QueuePushGuard<Type>::release()
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{
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m_queue = nullptr;
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}
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template <typename Type>
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QueuePopGuard<Type>::~QueuePopGuard()
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{
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m_queue.m_data[m_index].~Type();
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m_queue.m_manager.commitPopIndex(m_generation, m_index);
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// Notify a pusher
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if (m_queue.m_waitingPushers > 0)
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{
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m_queue.m_pushSemaphore.notify();
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}
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}
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} // namespace thread
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} // namespace llarp
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