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208 lines
4.4 KiB
C++
208 lines
4.4 KiB
C++
#pragma once
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#ifndef _WIN32
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#else
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <wspiapi.h>
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#endif
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#include <oxenc/variant.h>
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#include <llarp/util/formattable.hpp>
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#include <string_view>
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#include <string>
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#include "net_int.hpp"
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namespace llarp
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{
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/// A simple SockAddr wrapper which provides a sockaddr_in (IPv4). Memory management is handled
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/// in constructor and destructor (if needed) and copying is disabled.
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struct SockAddr
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{
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SockAddr();
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// IPv4 constructors:
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SockAddr(uint8_t a, uint8_t b, uint8_t c, uint8_t d, huint16_t port = {0});
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SockAddr(nuint32_t ip, nuint16_t port = {0});
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SockAddr(huint32_t ip, huint16_t port = {0});
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// IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in host order (including port).
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SockAddr(huint128_t ip, huint16_t port = {0});
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// IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in network order. NB: port is also
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// in network order!
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SockAddr(nuint128_t ip, nuint16_t port = {0});
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// String ctors
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SockAddr(std::string_view addr);
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SockAddr(std::string_view addr, huint16_t port); // port is in native (host) order
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SockAddr(const SockAddr&);
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SockAddr&
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operator=(const SockAddr&);
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SockAddr(const sockaddr& addr);
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SockAddr&
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operator=(const sockaddr& addr);
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SockAddr(const sockaddr_in& addr);
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SockAddr&
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operator=(const sockaddr_in& addr);
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SockAddr(const sockaddr_in6& addr);
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SockAddr&
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operator=(const sockaddr_in6& addr);
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SockAddr(const in6_addr& addr);
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SockAddr&
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operator=(const in6_addr& addr);
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explicit operator const sockaddr*() const;
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explicit operator const sockaddr_in*() const;
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explicit operator const sockaddr_in6*() const;
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size_t
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sockaddr_len() const;
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bool
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operator<(const SockAddr& other) const;
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bool
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operator==(const SockAddr& other) const;
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bool
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operator!=(const SockAddr& other) const
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{
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return not(*this == other);
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};
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void
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fromString(std::string_view str, bool allow_port = true);
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std::string
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ToString() const;
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/// convert ip address to string; ipv6_brackets - if true or omitted we add [...] around the
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/// IPv6 address, otherwise we return it bare.
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std::string
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hostString(bool ipv6_brackets = true) const;
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inline int
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Family() const
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{
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if (isIPv6())
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return AF_INET6;
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return AF_INET;
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}
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/// Returns true if this is an empty SockAddr, defined by having no IP address set. An empty IP
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/// address with a valid port is still considered empty.
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///
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/// @return true if this is empty, false otherwise
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bool
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isEmpty() const;
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void
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setIPv4(uint8_t a, uint8_t b, uint8_t c, uint8_t d);
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inline void
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setIP(std::variant<nuint32_t, nuint128_t> ip)
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{
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if (auto* v4 = std::get_if<nuint32_t>(&ip))
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setIPv4(*v4);
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if (auto* v6 = std::get_if<nuint128_t>(&ip))
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setIPv6(*v6);
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}
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void
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setIPv4(nuint32_t ip);
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void
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setIPv4(huint32_t ip);
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void
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setIPv6(huint128_t ip);
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void
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setIPv6(nuint128_t ip);
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void
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setPort(huint16_t port);
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void
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setPort(nuint16_t port);
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// Port is a native (host) value
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void
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setPort(uint16_t port)
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{
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setPort(huint16_t{port});
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}
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/// get the port of this sockaddr in network order
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net::port_t
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port() const;
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/// port is always returned in host order
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inline uint16_t
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getPort() const
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{
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return ToHost(port()).h;
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}
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/// True if this stores an IPv6 address, false if IPv4.
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bool
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isIPv6() const;
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/// !isIPv6()
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bool
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isIPv4() const;
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/// in network order
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nuint128_t
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getIPv6() const;
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nuint32_t
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getIPv4() const;
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std::variant<nuint32_t, nuint128_t>
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getIP() const;
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/// in host order
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huint128_t
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asIPv6() const;
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huint32_t
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asIPv4() const;
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private:
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bool m_empty = true;
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sockaddr_in6 m_addr;
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sockaddr_in m_addr4;
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void
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init();
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void
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applyIPv4MapBytes();
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};
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template <>
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inline constexpr bool IsToStringFormattable<SockAddr> = true;
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} // namespace llarp
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namespace std
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{
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template <>
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struct hash<llarp::SockAddr>
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{
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size_t
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operator()(const llarp::SockAddr& addr) const noexcept
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{
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const std::hash<uint16_t> port{};
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const std::hash<llarp::huint128_t> ip{};
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return (port(addr.getPort()) << 3) ^ ip(addr.asIPv6());
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}
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};
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} // namespace std
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