lokinet/llarp/net/sock_addr.hpp
2024-01-31 07:54:12 -08:00

208 lines
4.4 KiB
C++

#pragma once
#ifndef _WIN32
#include <netinet/in.h>
#include <arpa/inet.h>
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#include <wspiapi.h>
#endif
#include <oxenc/variant.h>
#include <llarp/util/formattable.hpp>
#include <string_view>
#include <string>
#include "net_int.hpp"
namespace llarp
{
/// A simple SockAddr wrapper which provides a sockaddr_in (IPv4). Memory management is handled
/// in constructor and destructor (if needed) and copying is disabled.
struct SockAddr
{
SockAddr();
// IPv4 constructors:
SockAddr(uint8_t a, uint8_t b, uint8_t c, uint8_t d, huint16_t port = {0});
SockAddr(nuint32_t ip, nuint16_t port = {0});
SockAddr(huint32_t ip, huint16_t port = {0});
// IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in host order (including port).
SockAddr(huint128_t ip, huint16_t port = {0});
// IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in network order. NB: port is also
// in network order!
SockAddr(nuint128_t ip, nuint16_t port = {0});
// String ctors
SockAddr(std::string_view addr);
SockAddr(std::string_view addr, huint16_t port); // port is in native (host) order
SockAddr(const SockAddr&);
SockAddr&
operator=(const SockAddr&);
SockAddr(const sockaddr& addr);
SockAddr&
operator=(const sockaddr& addr);
SockAddr(const sockaddr_in& addr);
SockAddr&
operator=(const sockaddr_in& addr);
SockAddr(const sockaddr_in6& addr);
SockAddr&
operator=(const sockaddr_in6& addr);
SockAddr(const in6_addr& addr);
SockAddr&
operator=(const in6_addr& addr);
explicit operator const sockaddr*() const;
explicit operator const sockaddr_in*() const;
explicit operator const sockaddr_in6*() const;
size_t
sockaddr_len() const;
bool
operator<(const SockAddr& other) const;
bool
operator==(const SockAddr& other) const;
bool
operator!=(const SockAddr& other) const
{
return not(*this == other);
};
void
fromString(std::string_view str, bool allow_port = true);
std::string
ToString() const;
/// convert ip address to string; ipv6_brackets - if true or omitted we add [...] around the
/// IPv6 address, otherwise we return it bare.
std::string
hostString(bool ipv6_brackets = true) const;
inline int
Family() const
{
if (isIPv6())
return AF_INET6;
return AF_INET;
}
/// Returns true if this is an empty SockAddr, defined by having no IP address set. An empty IP
/// address with a valid port is still considered empty.
///
/// @return true if this is empty, false otherwise
bool
isEmpty() const;
void
setIPv4(uint8_t a, uint8_t b, uint8_t c, uint8_t d);
inline void
setIP(std::variant<nuint32_t, nuint128_t> ip)
{
if (auto* v4 = std::get_if<nuint32_t>(&ip))
setIPv4(*v4);
if (auto* v6 = std::get_if<nuint128_t>(&ip))
setIPv6(*v6);
}
void
setIPv4(nuint32_t ip);
void
setIPv4(huint32_t ip);
void
setIPv6(huint128_t ip);
void
setIPv6(nuint128_t ip);
void
setPort(huint16_t port);
void
setPort(nuint16_t port);
// Port is a native (host) value
void
setPort(uint16_t port)
{
setPort(huint16_t{port});
}
/// get the port of this sockaddr in network order
net::port_t
port() const;
/// port is always returned in host order
inline uint16_t
getPort() const
{
return ToHost(port()).h;
}
/// True if this stores an IPv6 address, false if IPv4.
bool
isIPv6() const;
/// !isIPv6()
bool
isIPv4() const;
/// in network order
nuint128_t
getIPv6() const;
nuint32_t
getIPv4() const;
std::variant<nuint32_t, nuint128_t>
getIP() const;
/// in host order
huint128_t
asIPv6() const;
huint32_t
asIPv4() const;
private:
bool m_empty = true;
sockaddr_in6 m_addr;
sockaddr_in m_addr4;
void
init();
void
applyIPv4MapBytes();
};
template <>
inline constexpr bool IsToStringFormattable<SockAddr> = true;
} // namespace llarp
namespace std
{
template <>
struct hash<llarp::SockAddr>
{
size_t
operator()(const llarp::SockAddr& addr) const noexcept
{
const std::hash<uint16_t> port{};
const std::hash<llarp::huint128_t> ip{};
return (port(addr.getPort()) << 3) ^ ip(addr.asIPv6());
}
};
} // namespace std