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92 lines
1.7 KiB
Plaintext
92 lines
1.7 KiB
Plaintext
lokinet (0.4.1) UNRELEASED; urgency=medium
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[ Jeff Becker (probably not evil) ]
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* MANDITORY UPGRADE FOR TOYNET (again)
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* crypto protocol fixes in utp preventing fragment replaying
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* rewrite dns subsystem
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* snode tld resolution to service nodes
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* random.snode CNAME records giving a random service node
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* localhost.loki A and CNAME records for giving IP and Hostnames (respectively) for all locally owned endpoints
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* stability tweaks
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* crash fixes
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* much refactoring
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* such documentation updates
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* many C++ 17 isms
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* very vendor updates
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* wow !
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-- Jeff Becker (probably not evil) <jeff@i2p.rocks> Sat, 04 May 2019 08:34:37 -0400
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lokinet (0.2.3) bionic; urgency=medium
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[ Jeff Becker (probably not evil) ]
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* MANDITORY UPGRADE FOR TOYNET
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* remove iwp and replace with utp
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* use sntrup for introset public key (backwards incompatable)
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* hidden service tags (backwards incompatable)
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* add nicknames to RC (backwards incompatable)
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* change kdf for path keys (backwards incompatable)
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* various dht fixes
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* various dns fixes (still unused in lokinet executable)
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* hidden services should sorta work (no client interfacing code yet)
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* initial win32 port (may sorta work)
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* initial android point (should compile)
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* fix shadow testnet
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* moved netloop and logic into same thread
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* update motto
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* debian packaging
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* windows port
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* cross compile targets
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* continous integration
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* android port
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* android glue code ( will be moved later )
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* snap network namespace isolation, untested
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[ jeff ]
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* bump versions
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* add lokinet-bootstrap script
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* dns automapping
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* hidden serivce junk
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* systemd unit
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* 0.4.0
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-- jeff <jeff@i2p.rocks> Thu, 28 Feb 2019 08:44:59 -0500
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